There's no need to display this property at the moment, the default
amount is more than sufficient for most cases. That and most people
wouldn't know what to do with it anyway.
In the media source, do not pre-cache frames if the source is set to
close the file when inactive because that setting is designed to allow
the file to be replaced by the user. If it's replaced, it can
unintentionally keep the old precache frame, playing the frame from the
older video when it starts up.
Preloading is designed to overwrite the current internal render texture
of the source so it'll be ready to play the first frame right when the
source is first displayed.
However, When the media source is set to pause on the last frame, it
keeps that current render texture visible, so preloading it with the
first frame will essentially overwrite the current render, causing it to
inadvertently show and pause on the first frame rather than the last
frame. So instead, just disable preloading when the user has it set to
pause on the last frame.
(Note: This commit also modifies deps/media-playback)
Allows buffering network-based media sources where supported. Default
is two megabytes of buffering.
This reverts commit d1343dc064484aacaf3e34e477111795b555b758.
Apparently people are having issues caused by this specific commit.
Going to temporarily revert for the time being.
Due to a noticeable frequency of crashes inside of FFmpeg when using
hardware encoding on mac, this feature is going to be disabled for now
pending more investigation at a later time.
(This commit also modifies the decklink, linux-v4l2, mac-avcapture,
obs-ffmpeg, and win-dshow modules)
Originally, async buffering for sources was supposed to be a
user-controllable flag. However, that turned out to be less than ideal
because sources (such as the win-dshow plugin) were programmed with
automatic control over their buffering (such as automatically detecting
USB 2.0 capture devices and then enabling in those cases).
The fact that it was a flag caused a design flaw to where buffering
values would be overwritten when a source is loaded from save data.
Because of that, this flag is being deprecated and replaced with a
specific function to enable unbuffered mode instead.
This happens because the enum had the incorrect name, and microsoft
automatically treats all enums as integers in C, regardless of whether
they actually exist or not. Microsoft makes terrible compilers and
whoever decided this was a good idea should be fired.
The "default" preset is not an actual default, but something Nvidia
decided to just call that way. It yields the worst quality per bitrate
out of all the presets, for no actual benefits. The actual FFmpeg
default is the hq one, which yields the best quality, especially when
twopass mode is enabled.
I can't think of a way to keep the "default" preset in a non-confusing
way, and as it gives no known benefits, might as well just remove it
entirely.
(Jim edit: Also made it so that if the settings have it set to
"default", it automatically treats it as "hq")
Closesjp9000/obs-studio#865
Due to crashes being caused by hardware acceleration in the media source
on mac, disable hardware acceleration of the media source being on by
default for the time being.
The encoder name was changed from "nvenc_h264" to "h264_nvenc", and will
throw a warning in the log file if you use the former, so try the latter
first, then the former.