fryshorts
bcf8400137
linux-v4l2: Show dv timings when supported
...
Show the dv timing property when the selected input supports it.
2015-02-24 23:32:46 +01:00
fryshorts
5d317920f1
linux-v4l2: Add dv timing property
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Add the dv timing property and hide it by default.
2015-02-24 23:32:46 +01:00
fryshorts
bf27d4c1cb
linux-v4l2: Add function to list dv timings
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Add a helper function to enumerate dv timings supported by the
selected input and add them to a property.
2015-02-24 23:32:46 +01:00
fryshorts
0a6cf208f1
linux-v4l2: Add helper function to get dv timings
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Add a helper function to get a dv timing by index for the input.
2015-02-24 23:32:46 +01:00
fryshorts
f38347acc6
linux-v4l2: Use video standard property in source
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Use the video standard selected in the source properties to configure
the device instead of resolution/framerate.
2015-02-23 21:27:08 +01:00
fryshorts
7dc9069c1b
linux-v4l2: Add helper function for video standard
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Add a helper function to get/set the video standard for the input.
2015-02-23 21:27:08 +01:00
fryshorts
a9df1d921a
linux-v4l2: Use input caps for properties
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Use the capabilities for the selected input to decide which properties
are enumerated and displayed.
2015-02-23 21:27:08 +01:00
fryshorts
bab2aa24d5
linux-v4l2: Add video standard property
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Add the video standard property and hide it by default.
2015-02-23 20:34:44 +01:00
fryshorts
cc57222aa9
linux-v4l2: Add function to enum video standards
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Add a helper function to enumerate video standards supported by the
selected input and add them to a property.
2015-02-23 20:34:44 +01:00
fryshorts
96b994afb2
linux-v4l2: Add helper function to get input caps
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Add a helper function to get the capabilities of a specific or the
currently selected input of the device.
2015-02-23 20:34:44 +01:00
fryshorts
ff8ac210fb
linux-v4l2: Remove camera constraint for inputs
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Remove the constraint for device inputs to be of the type "CAMERA".
This was added under the false assumption that inputs of the type
"TUNER" are only used for control purposes.
2015-02-23 20:34:44 +01:00
jp9000
3c8a3d7866
mac-capture: Add update callbacks for coreaudio
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Somehow managed to forget to add this function at an earlier point.
Allows the audio device to be changed via a simple update.
2015-02-20 21:53:00 -08:00
jp9000
8bc2288dfe
mac-capture: Separate audio shudown code
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This allows the code to be used elsewhere as needed.
2015-02-20 21:49:51 -08:00
jp9000
c69b70b847
obs-outputs: Fix bug (RTMP only working once)
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This was caused to do the new RTMP code that added support for multiple
streams; the stream index needs to be reset on RTMP_Close otherwise it
will keep using the wrong stream information.
2015-02-17 20:38:23 -08:00
jp9000
d3c8f81cc2
obs-outputs: Fix potential RTMP auth issue
2015-02-17 17:23:32 -08:00
jp9000
8e9924d6a1
win-dshow: Do not update encoders if active
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Do not update the avermedia encoders if they are already active, they
weren't designed to be updated in real time, so it will cause encoding
to break.
2015-02-14 15:04:11 -08:00
Martell Malone
f079bc9f7f
win-dshow: Reorder CapsMatch for gcc
2015-02-14 19:14:27 +00:00
jp9000
104415d5c3
win-capture: Fix hook bug that could cause crashes
...
I had this issue where IDXGISwapChain::ResizeBuffers would fail in the
hooks, causing games to crash when they resized their backbuffers
because ResizeBuffers would return an 'invalid call' HRESULT value. In
the ResizeBuffers documentation it says that it will only happen if a
backbuffer currently has any outstanding references, but there's no way
this would happen unless ResizeBuffers internally calls Present or vise
versa.
After ResizeBuffers has been called, the very first call to Present will
somehow seemingly invalidate and/or destroy the current backbuffer.
It's very strange, but that seems to be what's going on, at least for
the game I was testing. So if you are performing a post-overlay
capture, then you must ignore the capture on the very first call to
Present.
It's Microsoft's code so you can't really know what's going on, you just
have to work around these strange issues seemingly in the dark.
2015-02-14 09:12:24 -08:00
jp9000
8b59b606c5
win-capture: Use right call type for hook funcs
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Although STDMETHODCALLTYPE is technically WINAPI (__stdcall), it's best
not to make any assumptions.
2015-02-14 07:48:36 -08:00
jp9000
5d9cac1f80
win-dshow: Rename the avermedia encoders again
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Slight clarification (I guess)
2015-02-14 07:48:35 -08:00
jp9000
ae931b32cf
win-capture: Fix debug function strings
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These had an older name of what the function used to be named
2015-02-14 07:48:35 -08:00
Bl00drav3n
1f9f50c800
Fixed a bug in color conversion code for 16bit textures.
2015-02-14 01:08:38 +01:00
dodgepong
2b01030607
Add latest translations from crowdin
2015-02-11 19:15:08 -05:00
jp9000
04925993b0
win-dshow: Fix names of AVerMedia encoders
2015-02-11 15:29:31 -08:00
dodgepong
187f5181c7
Add latest translations from crowdin
2015-02-11 16:27:24 -05:00
jp9000
c90e55739f
win-dshow: Allow overriding of color space/range
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Certain devices may have a different color space or color range than
they may report, so allow the user to set it manually themselves if they
so wish.
2015-02-11 13:10:55 -08:00
jp9000
7e0a86e583
win-dshow: Fix stack overflow bug
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Martell changed this function without realizing that this was calling a
function below it, not recursively calling itself. The reason why he
got the warning was because there was no forward declaration of the
function that was being called; I think he's used to C where only one
function definition can exist with the same name. In this case, it was
another function with the same name but with different parameters,
something that's permitted in C++. I wish I had realized this sooner.
This fixes the crashes people have been having with devices.
2015-02-11 13:10:54 -08:00
Palana
8a3dd2ef8a
librtmp: Try to parse IPv6 addresses
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This should (hopefully) allow URLs of the form rtmp://[abcd::1]/app
2015-02-11 17:52:56 +01:00
Palana
ce25cf86b6
librtmp: Remember addrlen from getaddrinfo
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OS X doesn't like sizeof(struct sockaddr_storage) as last parameter
for connect
2015-02-11 17:52:56 +01:00
Palana
b7375fd1be
Revert "Revert "obs-outputs: Update to latest librtmp version""
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This reverts commit ac72e0392d
.
2015-02-11 17:40:14 +01:00
jp9000
9b850c7be1
mac-syphon: Name plugin "Game Capture (Syphon)"
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People were getting a bit confused over what the "Syphon" source was,
and often wouldn't use it because they didn't know what it was for.
2015-02-10 22:28:56 -08:00
jp9000
2149817af7
obs-x264: Set lower buffer size limit to 0
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0 is a common value used for recording.
2015-02-10 19:32:35 -08:00
jp9000
5a4a9befd2
rtmp-services: Add encoder settings callback
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Swaps out the old initialize callback code that applied encoder settings
to the new apply_encoder_settings callback
2015-02-10 19:27:37 -08:00
jp9000
ac72e0392d
Revert "obs-outputs: Update to latest librtmp version"
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This reverts commit 36666c6712
.
2015-02-09 19:30:11 -08:00
dodgepong
eb918d01b4
Add latest translations from CrowdIn
2015-02-09 19:26:17 -05:00
Bl00drav3n
74042fff96
win-capture: Implement D3D8 game capture support
2015-02-09 05:02:48 -08:00
jp9000
bc57e5b2c2
win-dshow: Update libdshowcapture to 0.4.3
2015-02-09 03:56:14 -08:00
jp9000
4ba293a6d9
text-freetype2: Fix wrong parameter type
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These functions expect char*, where as the string is stored as a
unsigned char* (FT_Byte*).
2015-02-09 03:56:13 -08:00
jp9000
8943ccc1d6
win-dshow: Use member initialization
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Instead of using initializer list to set variables to null/false, use
C++11 member initialization
2015-02-09 03:56:07 -08:00
jp9000
02065f10af
win-dshow: Remove deprecated FFmpeg functions
2015-02-09 03:56:07 -08:00
jp9000
731930af50
win-capture: Fix parameter type warning
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Parameter expects uint8_t*, was using char*, so just cast to fix it.
2015-02-09 03:56:06 -08:00
jp9000
883d93e84c
win-dshow: Remove unnecessarily inline define
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This is already defined when including libobs headers
2015-02-09 03:55:31 -08:00
jp9000
372a23de68
win-capture: Use inline define with VC only
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mingw already supports the regular inline keyword in C; VC does not.
2015-02-09 03:55:17 -08:00
jp9000
12a000cae5
win-capture: Refactor inline functions
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Apparently someone dumb (aka me) neglected to properly handle the inline
graphics hook API functions. You're not supposed to 'extern' inline
functions, they need to be defined for each file when ever they're used.
2015-02-09 03:51:08 -08:00
jp9000
91b33908d9
win-capture: Remove unused static variables
2015-02-09 03:50:50 -08:00
jp9000
fce3cf6bdb
win-capture: static keyword comes before const
2015-02-09 03:49:48 -08:00
jp9000
f8c7df2616
win-capture: Fix bug initializing via d3d9 swap
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Apparently neglected to use the reference operator. I think this may
partially be one of the reasons why many developers still choose to use
pointers instead of references, but fortunately an actual GOOD compiler
warns about this (aka anything but vc)
2015-02-09 03:49:47 -08:00
jp9000
fbf881ecdd
win-capture: Fix enum switch warnings
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The enum switch warning is used to signify when you are missing
enum values.
2015-02-09 03:49:46 -08:00
jp9000
253989bd72
win-capture: Mark unused parameters
2015-02-09 03:49:45 -08:00
jp9000
04c54162b2
win-capture: Fix ptr -> int cast warnings (mingw)
2015-02-09 03:49:44 -08:00