(Note: This commit also modifies the ipc-util/seg-service modules)
When compiling the final project, always compile
ipc-util/get-graphics-offsets/graphics-hook/inject-helper/seg-service
with static MSVC runtimes to prevent the need of requiring the MSVC
runtimes for both architectures.
QSV frame priority bits are not being marked correctly; their priorities
are always marked either low or disposable, whereas I-frames should be
marked as highest (3), P-frames should be marked as high (2), and other
frames should be marked as either low or disposable. This helps ensure
that the correct frames are dropped when frames need to be dropped.
On certain switchable laptops with AMD graphics, due to a driver
bug/issue, the program will crash when querying capabilities. The
commit this updates to fixes that by not querying capabilities on
startup.
There are two variables used for 'priority', the general marked frame
priority, and the drop priority. They can sometimes be different
because some encoders don't always use the correct frame priority.
As reboot pointed out, it's assumed that the intention of a locked
preview is to prevent editing the scene. Because scrolling the preview
does not have any interaction with the scene and its sources, you should
be able to still scroll around and look at different parts of your
preview while the preview is locked.
There is also a bugfix included: previously, if you were to
right click while space bar was held down, you would be stuck in
scroll mode until spacebar is pressed/released again. This gets around
it by forcing scroll mode to end when a right click is issued on the
preview.
If an async source is cropped on one side, then when the program is
restarted and the source is loaded from file, the async source will
start out with a width/height of zero. This will cause the async source
to not be drawn if cropping or scale filtering is added to the scene
item, because it has to be rendered to a texture first. However, the
source cannot reset its size until it's drawn, so it leaves it in
perpetual state of having a 0x0 size.
This fixes that problem by ensuring that the async source size is always
reset even when not being rendered.
Closejp9000/obs-studio#686
Adds preview scaling to the right-click context menu for the preview
pane. This allows the ability to, for example, zoom the preview and
edit the preview 1:1 (canvas/base resolution). This was a missing
parity feature. Additionally, also allows scaling to the
"output/scaled" resolution the program is set to.
When the preview is in scale mode and is the focused widget, you can
hold space and drag with left click to change the zoomed position.
(Notes added by Jim)
Closesjp9000/obs-studio#687
Commit aa899c2 (PR #603) added logging for Windows bitness/arch, but it
was a bit incomplete/short-sighted. It only added that information to
the regular logs. This commit makes it easier to retrieve that
information for other purposes, like the crash handler.
When a scene is duplicated the filters on the scene were not copied to
the new scene. This causes that a temporary copy of a scene renders
differently in the program than in the preview when using studio mode.