These functions created stack variables but never actually initialized
them. If the calldata variable is invalid, the return values will be
the uninitialized stack value.
This function was removed even though the browser plugin was using this
function on mac, so this is being put back in temporarily while the
browser plugin is modified to remove this function.
With certain devices (AVerMedia C985 and LGP), audio timestamps are
bad, and a 50ms threshold of audio data "smoothing" (making consecutive
audio packets seamless with one another) isn't enough to handle bad
consecutive timestamp values. After testing, 70ms sufficiently solves
the issue.
This shouldn't happen anymore because crop was fixed, but if a filter
returns 0x0 size and is invalid it shouldn't stop the filter chain.
Instead, it should just be skipped.
Fixes warning introduced by d7848f3cb7 that pops up in GCC:
warning: comparison of unsigned expression < 0 is always false
[-Wtype-limits]
The proper solution was to use the 64bit integer values with the clamp,
and then convert to a 32bit unsigned integer.
Accessing objects inside obs_datas after obs_data_clear was called on the
parent obs_data causes a NULL dereference.
Reproduce with:
obs_data_t *data = obs_data_create();
obs_data_set_obj(data, "foo", NULL);
obs_data_clear(data);
obs_data_get_obj(data, "foo");
SetThreadExecutionState with ES_DISPLAY_REQUIRED has the same effect of preventing the screensaver from activating. Using SPI_SETSCREENSAVEACTIVE leaves the screensaver disabled system-wide if OBS crashes before it can re-enable it.
When an async video source is about to be rendered, the async texture
should be updated before any effect filtering occurs, rather than right
when it's about to render.
Fixes a few bugs:
- If the async texture hadn't drawn for its first time, and the source
has an effect filter, it would never end up rendering the first
frame due to the fact that it would fail on obs-source.c:2434 for the
first filter, causing it to never actually render the source, and thus
never get to a point in which it could call set_async_texture_size to
establish the async texture width/height for the first time.
- Any time the async texture size changed, it would only update the
async texture size at the end of the filter loop, which means that the
first frame after a size change would use the old size for the filters
rather than update to the new size right away.
Passing 0,0 texture size should be considered legal, and safely return
false to indicate that rendering can't begin. Also there's no need to
try to use the current swap chain's width/height if either of the sizes
are 0, there's no need try try to "force" success here anymore.
Adds warnings for graphics functions to ensure that graphics functions
are called within an active graphics context, and add warnings if
required pointer parameters are null.
To prevent confusion with the new obs_source_valid function which
displays a warning, rename the "source_valid" function to "data_valid"
to emphasize that it's checking for the validity of the internal data as
well as the source itself.
API removed:
--------------------
gs_effect_t *obs_get_default_effect(void);
gs_effect_t *obs_get_default_rect_effect(void);
gs_effect_t *obs_get_opaque_effect(void);
gs_effect_t *obs_get_solid_effect(void);
gs_effect_t *obs_get_bicubic_effect(void);
gs_effect_t *obs_get_lanczos_effect(void);
gs_effect_t *obs_get_bilinear_lowres_effect(void);
API added:
--------------------
gs_effect_t *obs_get_base_effect(enum obs_base_effect effect);
Summary:
--------------------
Combines multiple near-identical functions into a single function with
an enum parameter.
Use explicit UTF-8 byte sequence for the "no-break space" character.
Prevents issues with certain editors, and fixes the following compiler
warning on Visual C++:
warning C4819: The file contains a character that cannot be represented
in the current code page (X). Save the file in Unicode format to prevent
data loss
It's possible for one signal handler to disconnect another during signal_handler_signal, which could result in crashes when the disconnected signal handler is called with a potentially freed data pointer due to other cleanup.
In case a system authentication prompt is open the actual error code
(via err_get_code) is kIOReturnExclusiveAccess on OSX 10.9; I'm not
100% sure if this makes the "if (!value)" part of the code obsolete,
but that code path shouldn't be triggered under most circumstances
anyway
Fixes https://obsproject.com/mantis/view.php?id=346
When the crash text is generated, it's generated with LF line endings
only. Pasting the crash text in to notepad will result in garbled text
on windows (due to the fact that notepad still to this day has not been
programmed to understand anything other than CRLF). Instead of using
LF, just use CRLF.
There's no need to refresh the actual module list for the crash handler
until a crash has occurred. Reduces startup time for this function call
from 400ms to 40ms.
On the first call to update the symbol paths, pass the path string to
the SymInitializeW function first if it hasn't been called yet. If it
has been called, then defer to SymSetSearchPathW and then
SymRefreshModuleList. This is meant to reduce a needless extra call to
the latter two functions on the first use of the function.
Using gzdopen will not work properly if the C standard library used to
get the descriptor is not the same library as the one that was compiled
with zlib. When this is the case, it causes zlib to fail to write a
file, and would report a C standard library error. Use gzopen and
gzopen_w instead to ensure that the file is opened and closed by zlib
itself, ensuring that zlib and the libobs do not have to share the C
standard library between each other.
API changed from:
obs_source_info::get_name(void)
obs_output_info::get_name(void)
obs_encoder_info::get_name(void)
obs_service_info::get_name(void)
API changed to:
obs_source_info::get_name(void *type_data)
obs_output_info::get_name(void *type_data)
obs_encoder_info::get_name(void *type_data)
obs_service_info::get_name(void *type_data)
This allows the type data to be used when getting the name of the
object (useful for plugin wrappers primarily).
NOTE: Though a parameter was added, this is backward-compatible with
older plugins due to calling convention. The new parameter will simply
be ignored by older plugins, and the stack (if used) will be cleaned up
by the caller.
This is useful for allowing the ability to have private data associated
with the object type definition structures. This private data can be
useful for things like plugin wrappers for other languages, or providing
dynamically generated object types.
This prevents encoders (hardware encoders in particular) from being
continually active when all outputs disconnect from an encoder. This is
mostly just a temporary measure; the encoding interface may need a bit
of a redesign. It will also definitely needs to be able to flush at
some point. Currently when an output is stopped, the pending data is
discarded, which needs to be fixed.
Allows objects to be created regardless of whether the actual id exists
or not. This is a precaution that preserves objects/settings if for
some reason the id was removed for whatever reason (plugin removed, or
hardware encoder that disappeared). This was already added for sources,
but really needs to be added for other libobs objects as well: outputs,
encoders, services.
If the FFMPEG_AVCODEC_LIBRARIES variable does not exist, it will
generate a cmake error, so check to make sure the variable exists before
executing this code.
These fucntions prevent the computer from going to sleep, hibernating,
or starting up a screen saver.
On linux, it will also attempt to use DBus to prevent gnome/kde/etc
sleep, but it's not necessarily required in order to compile the
library. Otherwise, it will simply call "xdg-screensaver reset" once
every 30 seconds to reset the screensaver timer.
This fixes the issue when an output cancels reconnecting, reconnect is
left at true, causing obs_output_active to always return true even
though reconnecting has actually been canceled.
This feature allows a user to delay an output (as long as the output
itself supports it). Needless to say this intended for live streams,
where users may want to delay their streams to prevent stream sniping,
cheating, and other such things.
The design this time was a bit more elaborate, but still simple in
design: the user can now schedule stops/starts without having to wait
for the stream itself to stop before being able to take any action.
Optionally, they can also forcibly stop stream (and delay) in case
something happens which they might not want to be streamed.
Additionally, a new option was added to preserve stream cutoff point on
disconnections/reconnections, so that if you get disconnected while
streaming, when it reconnects, it will reconnect right at the point
where it left off. This will probably be quite useful for a number of
applications in addition to regular delay, such as setting the delay to
1 second and then using this feature to minimize, for example, a
critical stream such as a tournament stream from getting any of its
stream data cut off. However, using this feature will of course cause
the stream data to buffer and increase delay (and memory usage) while
it's in the process of reconnecting.
This was broken in cd222f8ce0 which had a
horrible commit message that makes replicating the issue impossible if
there weren't others who reported similar visual studio issues when
using a Japanese locale
This improves logging for when audio data insertion is way out of bounds
or is getting cut off in the front due to a bad negative sync offset.
Instead of throwing out a log message for every time this happens with
each piece of data, it now states when the out of bounds or cutoff has
started and stopped only.
This fixes a case where an insertion of audio data would pass
valid_timestamp_range yet the insert position would cause a negative
integer position and thus an unsigned integer overflow.
obs_data_create_from_json_file_safe: Attempts to create an obs_data
object from a file, and if that fails and a backup file exists, deletes
the old file and tries to open it again.
obs_data_save_json_safe: Saves json data to a temporary file first,
optionally backs up the target file if the file exists and backup_ext is
valid (otherwise deletes it), and then renames the temporary file to the
target file. This helps reduce the chance of json corruption on save.
This helper function saves to a temporary file first, (optionally) backs
up the original file, then renames the temporary file to the actual file
name. This helps reduce the chance of file corruption under various
circumstances (such as shutdown or crash while the file is being written
to disk).
API Changed:
---------------------------
From:
- bool obs_startup(const char *locale, profiler_name_store_t *store);
To:
- bool obs_startup(const char *locale, const char *module_config_path,
profiler_name_store_t *store);
Summary:
---------------------------
This allows plugin modules to store plugin-specific configuration data
(rather than only allowing objects to store configuration data). This
will be useful for things like caching data, for example looking up and
storing ingests from remote (rather than storing locally), or caching
font data (so it doesn't have to build a font cache each time), among
other things.
Also adds a module-specific directory for the UI
Manually specifies the UTF-8 character codes used by the file rather
than relying on the compiler to determine what the codes are manually.
I was getting compile errors due to the fact that my current code page
is not at the default code page; so visual c++ tried to use my current
code page rather than UTF-8 and it would cause an error on the file.
When getting a blank module data file (indicating you want to get the
path to the module data directory itself), on certain operating systems
(windows) it will fail if you end the path with '/' or '\'. So simply
make sure that if a blank module sub-path is used, don't try to append a
slash.
Just a little helper function that allows you to create an obs_data_t
object from a json file (rather than having to manually open it each
time and then call obs_data_create_from_json on the file data)
The rationale for rejecting these register calls is that these functions
may be required for the plugin to work properly, which can't be
guaranteed when libobs doesn't know about them.
This behavior may be revisited once the plugin manager is implemented,
to e.g. make it configurable (potentially per plugin) to allow loading
newer plugins in case they are known to work with the older libobs
The id and parent_id fields should now allow better recovery of the
actual call trees, though they aren't compatible between different data
dumps in a single profiler session anymore; for that reason the new
fields name_id and parent_name_id are introduced, they hold the old id
and parent_id values respectively
Due to all the threads in libobs it wouldn't be safe to make that
parameter reconfigurable after libobs is initialized without adding
even more synchronization. On the other hand, adding a function to set
the name store before calling obs_startup would solve the problem of
passing a name store into libobs, but it can lead to more complicated
semantics for obs_get_profiler_name_store (e.g., should it always return
the current name store even if libobs isn't initialized until someone
calls set_name_store(NULL)? should obs_shutdown call
set_name_store(NULL)? Passing it as obs_startup parameter avoids
these (and hopefully other) potential misunderstandings
(Non-compiling commit: windowless-context branch)
API Changed:
---------------------
Removed functions:
- obs_add_draw_callback
- obs_remove_draw_callback
- obs_resize
- obs_preview_set_enabled
- obs_preview_enabled
Removed member variables from struct obs_video_info:
- window_width
- window_height
- window
Summary:
---------------------
Changes the core libobs API to not be dependent upon a main window/view.
If you wish to draw to a window/view, use an obs_display object to
handle it.
This allows the use of libobs without requiring a window to be present
on the system. This is also prunes code that had to be needlessly
duplicated to handle the "main" window.
(Non-compiling commit: windowless-context branch)
Changes API from:
---------------------
EXPORT int gs_create(graphics_t **graphics, const char *module,
const struct gs_init_data *data);
To:
---------------------
EXPORT int gs_create(graphics_t **graphics, const char *module,
uint32_t adapter);
Summary:
---------------------
Changes the gs_create function to use an adapter parameter instead of
requiring a gs_init_data with window/color/etc information.
Intentionally breaks compilation when trying to compile the specific
merged commits within the windowless-context branch. This is meant to
be used in conjunction with a merge commit so that bisecting will never
see any non-compiling commits.
Microsoft basically deprecated GetVersion/GetVersionEx, so now you have
to query the file version of kernel32.dll in order to get the actual
windows version. Because of the steps involved in getting the windows
version are fairly complicated, this is an exported libobs helper
function that can be used to get the windows version if needed.
(Microsoft does have its own set of helper functions for this but the
API feels a bit.. awkward, and you can't actually get the real windows
version with them)
A minor optimization: in copy_rgbx_frame (used when libobs is set to
output RGBA frames instead of YUV frames), if the line sizes for the
source and destination match, just use a single memcpy call for all of
the data instead of multiple memcpy calls.
Added cast to unsigned and the assert because microsoft's compiler
doesn't support "%zu"
Actual warning:
libobs/graphics/effect-parser.c:1387:4: warning: format specifies type
'unsigned int' but the argument has type 'size_t' (aka 'unsigned long')
[-Wformat]
Certain plugins/modules that are loaded on windows may be dependent on
libraries that are located in the same directory as the module in
question. This makes is so that LoadLibrary will also search for
dependent libraries for that module in the module's directory.
When globbing for modules, the intent was to ignore the . and ..
directories that might also be included in the glob search. It was
mistakenly doing a string compare on the 'path' variable which contains
the full path, rather than the 'file' variable which just contains the
found file itself, so the string compare always failed.
In case the encoder has to use a different sample rate (due to the
sample rate being unsupported), we need an API function for the encoder
to get the sample rate that the encoder is actually running at.
When an audio filter is applied to a video source that also has
accompanying audio, it would cause the video from the source to stop
rendering.
The original code this was from was to prevent audio-only sources from
rendering video, but I neglected to make sure that this would not apply
to filters, and thus when an audio filter is on a source with video, the
code would kill the video.