Commit Graph

1081 Commits (a90c37987ffc04264fbefa1276f3a10aaca39acb)

Author SHA1 Message Date
Rodrigo Ipince 12fb9508b2 rtmp-services: Add Kamcord service
Closes jp9000/obs-studio#547
2016-06-27 23:52:07 -07:00
SuslikV 8a9cbaae18 image-source: Prevent random_file call when file list empty
Simple workaround to prevent integer division by zero in random_file
when add new source.

Closes jp9000/obs-studio#550
2016-06-27 20:11:03 -07:00
jp9000 bc9d68e2ad text-freetype2: Do not set default text 2016-06-27 03:18:48 -07:00
jp9000 bd70e73c25 obs-ffmpeg: Use core count for output threads by default
Recent FFmpeg versions seem to have changed the default thread count for
most codecs to 1.  Use the max core count by default as it was
originally.
2016-06-27 03:18:40 -07:00
jp9000 b012c7280a win-capture/graphics-hook: Fix vs2015 internal compiler error
Removing this union fixes the internal compile error that would occur on
visual studio 2015 update 2 and above when these variables were all in a
union.
2016-06-22 14:40:54 -07:00
jp9000 d7db0b8b01 (API Change) libobs: Fix output data cutoff on stop
(Note: This commit also modifies obs-ffmpeg and obs-outputs)

API Changed:
obs_output_info::void (*stop)(void *data);

To:
obs_output_info::void (*stop)(void *data, uint64_t ts);

This fixes the long-time design flaw where obs_output_stop and the
output 'stop' callback would just shut down the output without
considering the timing of when obs_output_stop was used, discarding any
possible buffering and causing the output to get cut off at an
unexpected timing.

The 'stop' callback of obs_output_info now takes a timestamp with the
expectation that the output will use that timestamp to stop output data
in accordance to that timing.  obs_output_stop now records the timestamp
at the time that the function is called and calls the 'stop' callback
with that timestamp.  If needed, obs_output_force_stop will still stop
the output immediately without buffering.
2016-06-22 14:10:39 -07:00
jp9000 605590606f obs-outputs: Remove send_remaining_packets
Because output stop timing has been fixed, there is no need to send the
remaining packets in the queue because it now just waits for the stop
timing anyway.
2016-06-20 02:56:33 -07:00
Kilian von Pflugk bc2b31f10b rtmp-services: Nood add offical recommends 2016-06-16 23:58:27 +02:00
jp9000 dc04acdb44 vlc-video: Add ability to add directories to playlist 2016-06-15 16:20:36 -07:00
jp9000 d0eae5d0e6 image-source: Add ability to add directories to slideshow 2016-06-15 16:20:12 -07:00
jp9000 d32424e5ad win-capture: Reset d3d9 capture if device recreated
Fixes a bug where if a D3D9 program recreates its device the capture
would become invalid.  Certain games (especially blizzard games) will
completely recreate their Direct3D device if a critical D3D9 error
occurs.
2016-06-11 12:27:06 -07:00
jp9000 d89299fc1a vlc-video: Add VLC video source
Adds the ability to add video playlists via libvlc instead of via the
media source.  This is mostly just being added as a secondary option to
the media source to reduce maintenance costs and save time.  Currently
libff cannot pause/unpause/seek, and isn't programmed to handle
playlists yet.

If VLC is installed on the computer (with the same architecture) it will
allow video playback via libVLC.  In the future, users should be able to
optionally download VLC libraries via the installer as well if they
don't want to necessarily install VLC to get the plugin working.

This plugin performs runtime linking instead of compile-time linking;
compiling VLC is not required, only its headers are required.  To
compile, clone the VLC repository and set the VLCPath cmake variable to
point to the VLC repository directory.
2016-06-06 23:53:59 -07:00
Jim aded8fccc3 Merge pull request #551 from kazukioishi/master
win-dshow: Fix audio output mode not showing up
2016-06-05 19:33:38 -07:00
jp9000 57d580f8a9 linux-capture: Convert window strings to UTF-8 strings
The UI expects everything to be in UTF-8, so convert all window strings
to UTF-8 whenever getting a window name.
2016-06-05 19:25:37 -07:00
jp9000 5d16e44899 linux-capture: Fix window capture crashes
The xcomposite window capture crashes were due to a few factors:
-------------------------------
1.) The source's X error handler was possibly being overwritten by
another part of the program despite us locking the display, presumably
something in Qt which isn't locking the display when pushing/popping its
own error handler (though this is not yet certain).  The source's calls
to X functions happen in the graphics thread, which is separate from the
UI thread, and it was noticed that somehow the error handler would be
overwritten almost seemingly at random, indicating that something else
in the program outside of OBS code was not locking the display while
pushing/popping the error handler.

To replicate this, make it so that the source cannot find the target
window and so it continually searches for it each video_tick call, then
resize the main OBS window continually (which causes Qt to push/pop its
own error handlers).  A crash will almost always occur due to BadWindow
despite our error handling.

2.) Calling X functions with a window ID that no longer exists,
particularly XGetWindowAttributes, in conjunction the unknown error
handler set in case #1 would cause the program to outright crash because
that error handler is programmed to crash on BadWindow for whatever
reason.  The source would call X functions without even checking if
'win' was 0.

3.) The source stored window IDs (in JSON, even if they've long since
become invalid/pointless, such as system restarts).  This is a bad
practice and will result in more cases of BadWindow.

Fixing the problem (reducing the possibility of getting BadWindow):
-------------------------------
Step 1.) Deprecate and ignore window IDs in stored settings.  Instead of
using window IDs to find the window, we now must always search the
windows and find the target window via the window name exclusively.
This helps ensure that we actually consistently have a working window
ID.

Step 2.) Do not call any X functions if the window ID is 0.

Step 3.) Reset the window ID to 0 any time the window has updated, and
make the source find the window again to ensure it still exists before
attempting to use any X functions on the window ID again.
2016-06-05 00:12:43 -07:00
Kazuki Oishi 7328c2e2d7 win-dshow: Fix audio output mode not showing up 2016-06-05 00:27:28 +09:00
nd f7ac9258d4 obs-filters: Change async delay filter max delay to 20 sec
Closes jp9000/obs-studio#549
2016-05-30 10:42:16 -07:00
jp9000 6ca3cd3504 win-capture: Fix VS2015 update 2 compiler error
Having volatile variables inside of a union causes a C1001 compiler
error in visual studio 2015 update 2.

Closes jp9000/obs-studio#544
2016-05-28 09:40:49 -07:00
fryshorts eed9547197 linux-pulseaudio: Check for failed operations
Add checks to make sure the pulseaudio operation objects are actually
valid and the request did not fail right away. Other pulseaudio
functions dealing with the objects expect them not to be NULL,
otherwise they will kill the application with a failing assert.
2016-05-28 13:19:16 +02:00
jp9000 1a72cd4007 obs-ffmpeg: Set AVCodecContext thread_count to 0
For some reason in the FFmpeg output, this AVCodecContext variable is
being set to 1 by FFmpeg itself somewhere, and it's causing a massive
slowdown when encoding with FFmpeg directly.  This should be set to 0 to
specify to use as many threads as necessary.
2016-05-27 10:18:02 -07:00
jp9000 3deae76395 win-dshow: Update libdshowcapture to 0.5.10
Fixes a crash with audio format enumeration
2016-05-26 15:24:16 -07:00
jp9000 e73546b521 image-source: Don't repeat same image when randomizing
When randomizing the image slide show, do not repeat the same image more
than once in a row
2016-05-26 12:12:35 -07:00
jp9000 8da65b5c99 image-source: Add option to randomize slideshow 2016-05-26 11:35:29 -07:00
jp9000 3b17416b82 image-source: Add image slideshow source 2016-05-26 11:14:22 -07:00
jp9000 e77e87007c obs-outputs: Remove unused variable 2016-05-26 09:10:21 -07:00
jp9000 f16a1b1aef obs-x264: Default to CBR if no other RC specified
This had the possibility of leaving the rc variable uninitialized.
2016-05-26 08:13:22 -07:00
jp9000 e935056887 image-source: Reset gif seek position when source activated 2016-05-26 08:13:22 -07:00
Kilian von Pflugk e4133485c6 rtmp-services: fix url 2016-05-20 20:43:29 +02:00
Kilian von Pflugk f1b2adf9f1 rtmp-services: Add Nood as a service
Nood is a Live video streaming platform and community for adults
https://www.nood.tv
2016-05-20 19:21:56 +02:00
Robin Hielscher 7e6ff1ae05 rtmp-services: Update Facebook Live encoder settings
As commented on: cab2819033 (commitcomment-17482672)
And according to: https://www.facebook.com/facebookmedia/get-started/live

Max 2-second keyframe interval and max video bitrate of 2500.

Closes jp9000/obs-studio#541
2016-05-17 04:23:28 -07:00
jp9000 757c1942dc obs-ffmpeg: Fix NVENC lossless mode
Lossless mode is set through the preset setting, and the profile ffmpeg
setting was incorrectly being set as lossless instead.
2016-05-16 04:18:29 -07:00
jp9000 48185cc404 rtmp-services: Update restream.io 2016-05-15 12:23:09 -07:00
jp9000 b101868e47 Revert "win-capture: Don't draw window if minimized"
This reverts commit 997f05f10e.
2016-05-15 06:14:18 -07:00
jp9000 997f05f10e win-capture: Don't draw window if minimized 2016-05-15 04:35:29 -07:00
jp9000 5a5b8b20e3 win-capture: Clear window capture if window no longer exists 2016-05-15 04:35:01 -07:00
jp9000 d24a81868e win-capture: Do not render game capture if not active 2016-05-15 04:20:39 -07:00
Gol-D-Ace fe56a12867 Update translations from Crowdin 2016-05-14 00:27:59 +02:00
jp9000 2707f05c46 Revert "win-capture: Allow window capturing of current process"
This reverts commit 8d520b970d.

This can actually cause a hard lock due to the windows API when
destroying window capture.  When the graphics thread locks the source
list for doing tick or render, and then the UI thread tries to destroy a
source, the UI thread will wait for the graphics thread to complete
rendering/ticking of sources.  The video_tick of window capture would
then check windows in the same process and try to query the window's
name via GetWindowText.  However, GetWindowText is synchronous, and will
not return until the window event has been processed by the UI thread,
so it will perpetually lock because the two threads are waiting for each
other to finish.
2016-05-13 04:21:39 -07:00
jp9000 8d520b970d win-capture: Allow window capturing of current process
Allows window capture to capture windows of the current process, and
adds windows of the current process to the end of the window list.
2016-05-13 02:14:24 -07:00
jp9000 a140d749f2 obs-ffmpeg: Fix type size mismatch warning 2016-05-12 23:01:45 -07:00
jp9000 e73b025533 obs-ffmpeg: Fix ffmpeg-mux unicode file saving (win32)
On windows, if you were saving a file name or directory with characters
that are not of the current windows character set, it could cause the
file saving process to fail.  This fixes it so that on windows it uses
wmain and converts the unicode command line to a UTF-8 command line,
which works with FFmpeg.
2016-05-12 20:20:49 -07:00
jp9000 bd9980a206 win-capture: Reset game cap. wait_for_target_startup on update
This flag should be reset when the user changes the game capture
settings.
2016-05-12 19:42:00 -07:00
jp9000 94e22dae49 win-capture: Instantly capture already-hooked processes
If a process is already hooked, immediately initialize the capture
rather than wait for the processes to initialize or wait for the timer
to trigger.
2016-05-12 19:38:46 -07:00
jp9000 8681baeec3 win-capture: Shut down game cap. when not showing
Prevents game capture from acting as a global source.  This fixes an
issue where a game capture in another scene could capture a window and
prevent a separate game capture in the current scene from being able to
capture that same window.
2016-05-12 19:36:33 -07:00
jp9000 9493095c25 win-capture: Shut down win8 monitor capture when not showing
Completely shut down monitor capture when it's not being shown in the
program (for example in a different scene).  This fixes an issue where
it would cause lag when a game enters fullscreen mode.
2016-05-12 17:59:01 -07:00
jp9000 2801cf0f37 rtmp-common: Use "rate_control" to set CBR mode
Instead of using "cbr" to set the rate control mode for encoders (which
is now considered deprecated for all encoders), set "rate_control" to
"CBR".
2016-05-11 13:12:32 -07:00
jp9000 7f1cabd81b obs-x264: Add rate control, deprecate "use cbr" setting
Instead of having a "cbr" setting that turns CBR on and off, adds a
"rate_control" parameter that sets the rate control method, which can be
one of the following: CBR, ABR, VBR, CRF.

If the "cbr" setting is used, it will throw a deprecation warning to the
log.
2016-05-11 13:12:31 -07:00
jp9000 c7923bcbe4 obs-qsv11: Add deprecated warning for forced CBR mode
Using the "cbr" parameter is now considered deprecated in favor of using
"rate_control" to set the rate control method.
2016-05-11 13:12:31 -07:00
jp9000 978e607522 obs-ffmpeg: Change NVENC to use rate control
Instead of using an option that turns CBR on/off, adds rate control
methods: VBR, CBR, CQP, Lossless.

This moves lossless from being a preset to being a rate control method.
2016-05-11 13:12:30 -07:00
jp9000 0157d02564 obs-ffmpeg: Add lossless mode to NVENC encoder 2016-05-05 15:24:32 -07:00