jp9000
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58810f9806
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changed gs_draw_sprite to allow custom sizes, added output textures to the core, and adjusted the test code to accommodate the changes
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2013-11-26 22:26:14 -07:00 |
jp9000
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409b011a8e
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cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
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2013-11-20 15:00:16 -07:00 |
Palana
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ec411fe046
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added cmake build files
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2013-11-14 18:36:46 +01:00 |
Palana
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d7a04aea8c
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added osx cocoa support files
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2013-11-14 18:31:18 +01:00 |
jp9000
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146e9a7dbd
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added support for jansson, added new output files, made some adjustments to the API, fixed a UI subclass issue
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2013-11-13 06:24:20 -07:00 |
jp9000
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8847d11e8e
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adjust file locations to be more portable
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2013-11-01 14:33:00 -07:00 |
jp9000
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a6a6118c04
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finish up most of the source audio stuff and rename some variables/structs/enum to be a bit more consistent
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2013-10-31 10:28:47 -07:00 |
jp9000
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676a0bd67d
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update build system to autotools (finally)
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2013-10-29 23:21:40 -07:00 |
jp9000
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ab08c2c3f2
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fixed a minor bug in the gl shader parser
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2013-10-29 06:01:19 -07:00 |
jp9000
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d2ba08e46b
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add frame flipping code
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2013-10-26 15:05:51 -07:00 |
jp9000
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18834c6a45
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some static analysis cleanup
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2013-10-17 17:21:42 -07:00 |
jp9000
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dfa2dc6eab
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fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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2013-10-16 23:31:18 -07:00 |
jp9000
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9570f0b8d7
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change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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2013-10-14 12:37:52 -07:00 |
Peter SZTANOJEV
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0301b24ace
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modernize header guards to #pragma once
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2013-10-14 13:21:15 +02:00 |
jp9000
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ec86c3eaf7
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fixed code that used the newer gs_create_texture version
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2013-10-04 09:01:39 -07:00 |
jp9000
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f255ae1922
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first commit
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2013-09-30 19:37:13 -07:00 |