Use code() instead of to_abi() on hresult_error structs as the latter
has additional side effects. Cast all values to int32_t to ensure the
hresult int32_t() operator is called so we pass the actual value and not
the full struct (detected by PVS Studio).
Fixes an issue where if creating a new source was re-done from a
different scene, the source would be created first in that scene and
then OBS would switch to the scene where the source originally was
created.
Changes the order of these two operations, which makes OBS create the
source in the correct scene.
Adds an entry to the "Scene Collection" tab of the menu bar that makes
the missing files dialog come back in case it got dismissed of files got
removed while OBS was open
All these fixes are interlinked but to explain them further:
Event selection would only partially work, the code to re-use an
existing liveStream was never hit and so didn't work. It would also
break going live because broadcast_id would never be set. Additionally
it called StartBroadcast for no reason if autostart was enabled.
API usage was unoptimal. Instead of only fetching the events we need
(active, ready) it would fetch *every single livestream* on the youtube
channel, 7 at a time, and then throw away every single result in the
majority of use cases.
This commit changes it to only fetch "active" and "ready" broadcasts and
then only filters out active ones that cannot be resumed (because
they're stil live).
Resuming existing streams also didn't work because they were just thrown
out by the selection. Now they get included if the attached liveStream
is not receiving data. The're distinguished in the UI and are listed
first. Simply selecting them and starting the stream will work.
These's still some stuff left, like redundant API calls. But thankfully
those fail silently and we can simply ignore it for now.
Adds the ability to provide translated messages for YouTube API erorr
reasons.
Also adds translation for various internal errors that were previously
hardcoded to english.
Minor changes to existing translation strings to improve
translatability.
Doesn't make sense to grab the oldest frame when not capturing overlays,
because the overlay was already rendered in it. This will grab the
latest frame (before the overlay is rendered).
Dims the items of hidden sources in the sources dock to make it more
obvious that they are not visible. Both the icon and the sources name
are affected.
macOS looks if the NSUserDefault NSFullScreenMenuItemEverywhere is set
to true, and if it is, it adds its own full screen menu item.
Sets this NSUserDefault to false since it defaults to true.
This is part of a larger pass I'll be making over the UI to make it behave better with qss
The Source Toolbar previously had a fixed height that made styling it difficult. It now takes up the minimum amount of space it needs, but can grow to accommodate larger buttons, padding, etc.
QWidgets that contain property definitions as well as a layout child item do not properly show up in the Qt Creator hierarchy.
These properties are still invisibly applied but the QWidgets are not shown in Qt Creator and will get removed from the file after saving.
These local copies of CheckForPthreads.c and FindThreads.cmake override
the ones included with CMake. These versions create CMake::Threads, but
Qt6 expects Threads::Threads created by CMake 3.1+. These local versions
seem to be based on old copies from CMake from late 2014 with some
customizations. Let's just use the built-in ones that CMake ships.
This commit also changes CMakeLists.txt files in UI and libobs to
require and link to Threads::Threads.
Co-authored-by: Kurt Kartaltepe <kkartaltepe@gmail.com>
Fixes some QWidgets that Qt Creator tries to clobber. As a result, there is a new spacer added now to ensure the controls remain grouped at the top of the window.
This re-adds the native attribute for the OBSQTDisplay that was removed in #3782. I believe this particular removal was an error, and there is no way around this entry being native since OBSQTDisplay extends QWidget
Fixes some QWidgets that Qt Creator tries to clobber. As a result, there are a couple spacers added now for the toolbars to align properly and a stretch policy on the main layout.
This re-adds the native attribute for the OBSQTDisplay that was removed in #3782. I believe this particular removal was an error, and there is no way around this entry being native since OBSQTDisplay extends QWidget
This continues work from #5133 to correct UI file markup and save correctly in Qt Creator
Defining alignment as an attribute in the <item> tag seems to be old behaviour that current versions of Qt Creator do not respect and will clobber these entries on save.
The correct approach is to have alignment as a property element in the widget.
As well, QWidgets that contain property definitions as well as a layout child item do not properly show up in the Qt Creator hierarchy.
These properties are still invisibly applied but the QWidgets are not shown in Qt Creator and will get removed from the file after saving.
Using the newly added stream key links in services.json from
rtmp-services, we can fetch the URLs from that source instead of
hardcoding them here. This allows us to remove service-specific code
from UI code and allows out-of-band updates to these URLs.
This commit adds the stream key link URLs to services that have them
from UI/window-basic-auto-config.cpp and
UI/window-basic-settings-stream.cpp. This will enable querying these
values from services.json and remove service-specific code from UI code.
This change is to be consistent with an upcoming commit where
"stream_key_link" is used for the key. While the JSON spec allows spaces
in keys, it isn't widely exercised. Having spaces in keys may introduce
other issues if the JSON data were processed in JavaScript (e.g., dot
notation vs. bracket notation), so let's just replace the spaces with
underscores.
Use D3D12_RESOURCE_STATE_PRESENT for CreateWrappedResource arguments. We
should assume the application will set the backbuffer to PRESENT, and
expect that to be preserved across the Present() call.
Remove unnecessary calls to ReleaseWrappedResources.
Clean up (void**) casts with modern patterns.