Contrary to what the name would have you believe, QPointer<> is not used
to delete a pointer when it leaves its specific scope. Instead, it's
used to check to see if the pointer is still valid. For most
QWidget-based objects, this is actually fine because QWidgets that are
assigned to layouts or other widgets will automatically be destroyed --
however, for non-widget objects, this can cause a memory leak.
This patch replaces QPointer with QScopedPointer where applicable to
prevent memory leaks.
Closesobsproject/obs-studio#1367
Currently the only thing preventing a user from trying to start multiple
streams or recordings is the UI buttons being disabled. The hotkey code
allowed the user to bypass that, which for streaming resulted in lots of
rtmp output connect threads spawning, which stomped all over each
other's data structures and resulted in crashes.
This fixes a crash in case the user selected the option to save
projectors on exit and had multiple monitors at that time. Later on,
when obs is started again if the monitor list is lower now the open
projector code will return null when trying to create the saved
projector.
Just check if the returned projector pointer is valid before trying
to restore the saved geometry.
Because sub-items of groups can no longer reroute their signals to the
parent scenes of groups, delegates removal handling to SourceTreeItem
instead of OBSBasic.
Allows copying and pasting of groups. The user can fully duplicate the
group, or create a reference of the group. The user cannot paste a
reference of the group if it already exists within the same scene
however.
(This commit also modifies UI)
Changes groups to their own independent type, "group". This allows them
to be used like other regular types, and allows the ability to reference
groups in multiple scenes. Before, a group would always be linked to
the scene it was in. This made it cumbersome for users to modify groups
if they had a similar group in multiple scenes (they would have to
modify each group in each scene). Making groups like other source types
makes more sense to solve this issue so they can be referenced in
multiple scenes at once. This also removes a significant amount of
group-specific handling code required for implementing groups in the
front-end.
One limitation however: due to the way sub-items of groups are
seamlessly modifiable and sortable as part of the whole scene, the user
cannot have multiple references to the same group within one scene.
(This commit also modifies UI)
Removes obs_scene::group_sceneitem and replaces it with
obs_scene::is_group. Changes a number of other functions related to
groups so that a group is not inherently tied to a specific scene, and
helps allow a single group to be referenced in multiple scenes if
desired.
When the vertical volume meter was introduced it set in the OBSBasic.ui
mixer dock definition a min width/height that was valid for both
widgets. QStackedWidget hints the minimum size as the higher w/h
of its children so this workaround is necessary.
OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED is supposed to be called
whenever the user changes the current preview scene -- it was almost
never being triggered.
Makes it so the auto-updater does not have to rely on a cmake variable
being set. Fixes a bug where deployment could accidentally be built
without the auto-updater being enabled.
Instead of queuing AddScene to add the new scene to the list box,
ensures that the UI has added the new scene to the list box when the new
scene is added. This ensures synchronization between the calling thread
and the UI thread in this particular case.
(Jim: Added detailed commit message description)
Closesobsproject/obs-studio#1226
Instead of manually having to call AddScene each time a scene needs to
be added, use the "source_create" global OBS signal to detect when a
scene has been created, and add the scene to the list automatically.
Allows the ability to add scenes to the main user interface via libobs
API.
Closesobsproject/obs-studio#1226
Deferred load is used specifically for macOS systems to ensure that Qt
and CEF do not load at the same time. This causes a slight bit of a
delay in loading the scene after the UI has loaded. This is not
necessary for other operating systems, so revert to the older load code
in the case of different systems.
Add a new algorithm to calculate the true-peak. It implements the
Whittaker- Shannon interpolation from four samples to create 4
intermediate samples (5 x oversampling) inbetween the middle two
samples.
With 4 samples and 4 intermediate samples the algorithm can be
implemented as a 4x4 vector-matrix cross product, which is ideal for
SSE.
I've also replaced the sample-peak algorithm using SSE as well to
improve performance.
Closesobsproject/obs-studio#1189
Audio controls in OBS Mixer and Advanced Audio Properties window are not
sorted at all. Every time OBS is restarted they get shuffled (Jim note:
This is due to json object hashing). The order of these controls is
additionally not consistent between the mixer and the advanced audio
properties window.
Closesobsproject/obs-studio#1242
Due to the commit 34c14829b6, source loading is now deferred
to after OBSInit(), which would cause saved scene/source projectors to
no longer load on startup. This fixes that issue by moving the
OpenSavedProjectors call to OBSBasic::Load().
Adds an alternative means of isolating the CEF initialization process
from Qt's initialization process. This is an unpleasant hack, but is
far more preferable than isolating the entire browser plugin to a
separate process and overly complexifying the browser plugin to the
point to where no one wants to touch the plugin or contribute to it.
Allows the ability to perform multiple actions that would normally save,
and defer the save until all of those actions are complete.
Closesobsproject/obs-studio#1231
Adds the ability to upload crash reports, making it easier for users to
give us crash data. This should be considered a temporarily solution,
as automated crash reporting should be the ideal solution as soon as
time permits.
This fixes a problem introduced in #1050 where the Copy option would
be grayed out when rightclicking a source above the currently selected
source. This also retains the functionality of not having the Copy option
enabled when no source is selected.
Prevents simple output mode from getting stuck on an encoder that may
not be available suddenly for whatever reason (system device changes,
driver issues, etc). If the encoder is no longer available, falls back
to x264 to ensure that the user can continue to use the program.
The decay rate of the audio meters can now be selected in the audio
settings. The values are:
- "Fast" (OBS default, 40 dB / 1.7s)
- "Medium" (Type I PPM, 20 dB / 1.7s)
- "Slow" (Type II PPM, 24 dB / 2.8s)
Closesjp9000/obs-studio#1143
(also obs, deps/media-playback, libobs/audio-monitoring, decklink,
linux-alsa, linux-pulseaudio, mac-capture, obs-ffmpeg, win-dshow,
win-wasapi)
Default channel layout for 4 channels is 4.0 in FFmpeg.
Replacing quad with 4.0 will improve compatibility since FFmpeg has
better support of its default channel layouts.
When the program first starts up, or rather when a scene collection is
loaded, the frontend API OBS_FRONTEND_EVENT_SCENE_CHANGED event would
not get triggered.
(Note: This commit also modifies UI and test)
This makes it so that main preview panes are rendered with the main
output texture rather than re-rendering the main view. The view will
render all objects again, whereas the output texture will be a single
texture render of the same exact thing.
Also fixes some abnormal artifacting when scaling the main preview pane.
Moves the multiview (fullscreen/window) options to the view menu to
reduce context menu clutter, and allow using it even when not in studio
mode.
Also adds missing translation strings.
Jim note:
- Refactored code significantly
- Added a context menu option to exclude specific scenes from projectors
- Made it so multiview projectors update when scenes are
added/removed/renamed
- Increased text quality
- Removed the color sources and replaced them with simple solid
rectangles
- Increased the border size of "program" and "preview" scenes in the
lower scene list
Closesjp9000/obs-studio#1068
If a preview projector was created in normal mode, it would become a
studio projector in studio mode. The window title of the window
projector would reflect that it was in fact a preview projector and not
a program projector.
Allows the ability to override what specific transition a scene may use
when transitioning to it.
(Original proposal by cg2121, reworked by Jim)
Closesjp9000/obs-studio#1052
The studio mode program view projectors used the wrong saving mechanism.
The save data was copied from the source projectors, which were
dependent on string values, where as it should have been using a boolean
true/false value for specific monitors.
This adds the ability to switch to a scene by double-clicking it when in
studio mode.
(Edit by Jim: In case this change is undesired by the user, this has
been changed to be an option in general settings; disabled by default)
Closesjp9000/obs-studio#1029
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closesjp9000/obs-studio#968
This adds the ability for users to change the names of audio sources
from the mixer including desktop and mic/aux sources.
Closesjp9000/obs-studio#1055
This makes it so the buttons appear "pressed" while streaming/recording
to more visibly help indicate that they are currently active.
Closesjp9000/obs-studio#1039
This commit addresses Mantis Bug 993. If no source was selected, the
"Copy" context menu item was enabled, but selecting it would do nothing.
This commit disables that menu item when no sources are selected.
This commit prevents users from being able to use the "Paste
(Duplicate)" context menu option after copying a source that has the
OBS_SOURCE_DO_NOT_DUPLICATE flag set. Though OBS would correctly paste
the source as a reference, it seems that this behavior was confusing
some users. This fixes Mantis Bug 1034.
This will help resolve incidents where users accidentally started or
stopped their stream without knowing what triggered it (usually from
hotkeys that were forgotten about).
Allows setting a specific graphics adapter index to use for Direct3D 11.
This is currently meant to be sort of "undocumented" in implementing it
this way due to the fact that users will be guaranteed to break their
configurations if this is implemented in the UI (even if in advanced
settings).
Replay buffer is currently only supported in simple mode. This change
adds support to advanced mode and is, for the most part, a mirror of the
addition of replay buffer to simple mode.
Mantis-bug: https://obsproject.com/mantis/view.php?id=792Closesjp9000/obs-studio#1019