Commit Graph

2743 Commits (6f68d9eb9793c3db3a89ed419c5133082b596be2)

Author SHA1 Message Date
jp9000 6f68d9eb97 UI: Add a couple new common services
Livecoding.tv (coding), gaminglive.tv (gaming), and beam.pro
(gaming/music)

I really don't see any problems with adding these particular services to
the local list while the actual remote ingest lookup code has yet to be
even started yet (as of this writing).  They seem to be harmless
services that are dedicated to specific types of content (stated above).
2015-07-03 16:22:53 -07:00
jp9000 a6aa2f9204 win-capture: Add 64bit bounce to func_hook
When hooking 64bit functions, sometimes the offset between the function
being hooked and the hook itself can be large enough to where it
requires a 64bit offset to be used.  However, because a 64bit jump
requires overwriting so many code instructions in the function, it can
sometimes overwrite code in to an adjacent function, thereby causing a
crash.

The 64bit hook bounce (created by R1CH) is designed to prevent using
very long jumps in the target by creating executable memory within a
32bit offset of that target, and then writing it with the 64bit long
jump instruction instead.  Then in the target function, it will jump to
that memory instead, thus forcing the actual hooked function to use a
32bit hook instead of a 64bit hook, and using at most 5 bytes for the
actual hook, preventing any likelihood of it overwriting an adjacent
function.
2015-07-03 12:17:25 -07:00
jp9000 650c8faaaf UI: Use default scaled res. of 1280x720 or equiv.
Originally this value defaulted to 1.5 downscaling, but on very high
resolution displays this would cause the default to be above 1280x720,
which is not ideal for streaming/recording due to the CPU usage
requirements.

Instead, it will now find the closest resolution with a pixel count
equivalent to or closest below 1280x720, and use that instead.
2015-07-03 10:26:18 -07:00
jp9000 b566428233 UI: Allow resize without timers
This prevents the weird stretching effect that occurs whenever a windows
is in the process of being resized by the user.

Originally it was intended as an optimization, but even on half-decent
computers it doesn't really have much benefit.
2015-07-03 10:10:58 -07:00
jp9000 b4fe4ae5b4 UI: Remove unused default config values 2015-07-03 09:57:53 -07:00
jp9000 daa4706eb7 UI: Move adv. rec. tracks if updating from 0.10.1 2015-07-03 09:57:52 -07:00
jp9000 6bf2be407b libobs/util: Add config_remove_value function 2015-07-03 09:57:51 -07:00
jp9000 526b9e6bc1 libobs: Do not add audio hotkeys for filters 2015-07-03 09:21:43 -07:00
jp9000 815b916b73 UI: Do not delete via takeItem in ClearListItems
Apparently some raw lingering pointers to the item widgets may be
present inside of the QListView if you delete the item widgets directly,
and the only way to ensure those pointers are properly cleared is to
call ->clear() on the list widget instead of deleting each item
individually.

We were deleting each item individually because we thought that
->deleteLater might be also be called on other data within, but after
some testing, that turned out to not be the case, so it's safe to call
->clear() on the list widget.

As a note, deleting item widgets directly is dangerous due to the
potential for lingering raw internal pointers, and our case is unique
where we can get away with it; do not delete list item widgets directly
unless you intend on calling ->clear() or ->takeItem on the specific
item you do it to after.

Again, the reason why we are deleting list widget items manually is due
to the fact that Qt will always use ->deleteLater() on them if they are
not deleted manually, which puts their deletion on the queue.  Only
problem is they cannot be removed from the queue once added, so
lingering references to sources will persist until the queue processes
them, which causes major problems if we need those objects deleted right
away.
2015-07-02 22:07:39 -07:00
jp9000 44afc71636 UI: Log when output starts/stops 2015-07-02 18:18:34 -07:00
jp9000 da358da9a7 UI: Save project only on new changes 2015-07-02 18:08:55 -07:00
jp9000 4b93b42ded UI: Do not save at intervals
Saving at intervals is a poor way to handle saving issues in general.
Best to just save when something has been modified instead.
2015-07-02 18:08:54 -07:00
jp9000 c9f85f167c UI: Add OBSBasic::ClearHotkeys function
Add a function to clear basic window hotkeys to reduces potential code
duplication
2015-07-02 18:08:53 -07:00
jp9000 412fbfce82 UI: Make shortcut filter not filter dialog keys
With dialog boxes, the keys Enter and Escape are important for
accepting/rejecting the dialog.
2015-07-02 18:08:53 -07:00
jp9000 5fc21edc1f UI: Clear scene data before loading new scene data
Clear scene data before loading new scene files or when creating new
scene data from scratch.
2015-07-02 18:08:41 -07:00
jp9000 1d3251a993 UI: Save after creating default scene
When initializing with a default scene, save the data to ensure a file
is actually present when needed (such as for scene collections which may
need the file)
2015-07-02 17:56:05 -07:00
jp9000 4330065d7d UI: Add ClearSceneData to clean up all obs data
Add a central function for clearing all data: scenes, sources, widgets
such as lists that may contain source references in their sub-items,
dialogs which may contain source references.  In certain circumstances
this data must be fully released and manually freed to ensure that there
are no outstanding references to obs data (such as on shutdown, where
all data should be properly freed).
2015-07-02 17:56:05 -07:00
jp9000 20b4a1c008 UI: Manually delete visibility item widgets 2015-07-02 17:56:04 -07:00
jp9000 db9e966e6c UI: Add item widget helper functions
These functions are designed to manually delete item widgets within
other widgets to prevent ->deleteLater from being called on them.  This
prevents the item widgets from being stuck in the event queue, and
prevents references to things like sources from being stuck in the event
queue along with them if they're used in the item widget's class or
functions.
2015-07-02 17:56:03 -07:00
jp9000 e8f30f222d UI: Remove unused signal from basic main window 2015-07-02 17:56:02 -07:00
jp9000 3b16477480 UI: Store global audio sources in scenes file only
Right now, information about global audio sources is stored in both
scene files and in the config.  These must be separated; there's no need
to store them in both when they can just be stored in the scenes file.
2015-07-02 17:18:47 -07:00
jp9000 cb6c90a02c UI: Use platform.h for snprintf
This allows snprintf to be used in any file in the UI.
2015-07-02 17:18:47 -07:00
jp9000 8273d2cf6f UI: Remove redundant directory creation 2015-07-02 17:18:46 -07:00
jp9000 8b338b35b1 UI: Remove whitespace when asking for a name 2015-07-02 17:18:45 -07:00
jp9000 70795300ac UI: Fix typo in error 2015-07-02 17:18:44 -07:00
jp9000 4ed1ee7009 libobs: Check for removals in obs_enum_sources
Checks for removals while enumerating, which allows one to be able to
remove a source in the enumeration.
2015-07-02 17:18:43 -07:00
jp9000 5bcaa7b590 libobs/util: Do not add empty config file values
This allows config file values to defer to their defaults instead of
being null.
2015-07-02 17:18:43 -07:00
jp9000 625ecda3dc libobs/util: Add ConfigFile::Swap function
Allows swapping the internal data of two ConfigFile objects.
2015-07-02 17:18:34 -07:00
jp9000 09b78b12de libobs/util: Add os_copyfile function
Adds a function to copy a file.  On unix-based systems, manually copies
the data with fopen/fread/fwrite/fclose.
2015-07-02 17:18:27 -07:00
jp9000 216baaf799 libobs/util: Add os_rmdir function
Adds a function to remove a directory.
2015-07-02 17:18:23 -07:00
jp9000 50f4793c99 libobs/util: Add os_rename function
Allows moving/renaming of files.
2015-07-02 17:18:15 -07:00
Palana 7766f5a42f coreaudio-encoder: Register get_properties 2015-07-02 10:05:31 +02:00
Palana 61dd42565c coreaudio-encoder: Add missing da_free call
Fortunately this didn't actually leak memory since the function was
never called
2015-07-02 10:05:20 +02:00
jp9000 ae733230b7 decklink: Use audio/video timestamps from SDK
System timestamps were being used instead of timestamps from the
audio/video input.  This would cause potential desync as well as
incremental buffering when using devices with the blackmagic video
source.  Using the timestamps direct from the SDK itself fixes those
issues, and causes audio/video to play back properly and in sync.
2015-07-01 20:03:10 -07:00
Jim 1659d04fe0 Merge pull request #442 from shousa/master
UI: Add Audio bitrate
2015-07-01 11:46:08 -07:00
shousa 708bac734f UI: Add Audio bitrate
CoreAudio AAC encoder is now available for both AAC-LC and HE-AAC.
Added some Audio bitrate settings for lower bitrate region.
2015-07-01 20:00:19 +09:00
Palana 8293103106 UI: Fix DoubleSlider behavior for OBS_NUMBER_SLIDER properties
When using e.g. a color correction filter on any source and changing
any value (with slider enabled, e.g. contrast) to -0.10 the value would
get cycle between -0.07/-0.08 at some point when using the up arrow; it
would also get stuck on -0.69.

For the other direction, when starting from e.g. -0.02 the value would
jump from 0.05 to -0.08 when pressing the down arrow.

Problem was reported at https://obsproject.com/forum/threads/32450
2015-07-01 08:22:04 +02:00
jp9000 6f2587d21a UI: Allow cmake vars for deps and add DepsPath var
Allow cmake variables to be used to specify include directories, and
allow DepsPath or DepsPath32/64 to be used to specify dependency
locations.
2015-06-30 10:05:20 -07:00
Palana 82471d7539 UI: Ignore reorder signals from drag&drop reordering
Not ignoring these signals doesn't seem to break anything, but it
shouldn't be necessary to process them either
2015-06-28 05:09:46 +02:00
Palana fc0819ca32 UI: Add workaround for drag&drop removing items with Qt-5.4/win
Workaround taken from <http://stackoverflow.com/a/30291775>,
potentially relevant Qt bug:
<https://bugreports.qt.io/browse/QTBUG-45365>
2015-06-28 05:09:46 +02:00
Palana b53d6e9e58 UI: Add drag&drop reordering for the sources list 2015-06-28 05:09:45 +02:00
Palana 95857b4443 UI: Enable drag&drop reordering for scenes
The empty implementation for the QDataStream operators is necessary to fix
a Qt assertion: "QVariant::save: unable to save type
'std::vector<std::shared_ptr<OBSSignal> >' (type id: 1036)."

It doesn't seem like a full implementation of the stream operators would be
useful since the signal registration is very specific to the interaction
between the scenes and sources list, i.e. in case the scenes list ever accepts
scenes from sources (not 'obs_source's) other than itself (non InternalMove
drag&drop?) it would have to register those scenes with the libobs core which
should trigger the normal signal registration
2015-06-28 05:09:45 +02:00
Palana b543ea6231 UI: Make scene items serializable via QDataStream
This minimal implementation should be enough to drag&drop scenes between UI
elements in the same process in the future
2015-06-28 04:30:17 +02:00
Palana 363b887cad UI: Make scenes serializable via QDataStream
This minimal implementation should be enough to drag&drop scenes between UI
elements in the same process in the future
2015-06-28 04:30:17 +02:00
Palana 9672aa0cb9 UI: Ensure only one source is selected on startup 2015-06-28 04:30:17 +02:00
Palana e1f0ac0bd0 UI: Ignore source deselect events for now
Also ensure only a single source is selected if it's an update from
libobs
2015-06-28 04:10:10 +02:00
Palana 66fd1b2e80 UI: Ignore sources selection self-update roundtrips 2015-06-28 04:10:10 +02:00
Palana 41689fe746 libobs: Add obs_scene_reorder_items 2015-06-28 04:10:10 +02:00
Palana ef9090e0a3 libobs: Add obs_scene_atomic_update 2015-06-28 04:10:10 +02:00
Palana 523e8b2517 UI: Explicitly delete source list items in closeEvent
This should reduce the chances of any deleteLater objects holding strong
references into the libobs core getting stuck in the Qt event queue
2015-06-28 04:04:15 +02:00