The regular scroll area can expand horizontally, but the problem with
this is that sometimes there are controls within it that expand way too
big.
For example, the properties window for window capture can have a list of
windows where the titles of the windows are really really long, and it
causes the properties to extend way too far to the right, making the
window look really unusual.
Another example are the volume controls in the main window that can
expand way to the right if the name of a source is really long, causing
the volume control to stretch way too far to the right, making the
volume controls difficult to use when that happens.
So this just makes it so it sets the maximum width of a scroll area's
internal widget to the actual width of the scroll area, preventing it
from going off the side of the scroll area.
This crash report dialog is mostly just for the windows crash handling
code. If a crash occurs, the user will be able to view the crash report
and post it on the forums or give it to a developer for debugging
purposes.
Suppress signals of the volume input when setting a value. This stops
the volume control from setting the source volume when it receives the
volume changed event from the source.
Suppress signals of the volume slider when setting a value. This stops
the volume control from setting the source volume when it receives the
volume changed event from the source.
Use a dedicated method for setting the dB label in the volume control
and make sure to call it regardless if the volume was changed through
the slider or from somewhere else.
This dialog gives options such as increasing audio past 100%, forcing
the audio of a source to mono, and setting the audio sync offset of a
source (which was an oft-requested feature)
Refactor the screen enumeration code a little to make sure xinerama is present
and active before using it. If the extension is present but not active it will
no longer fail.
Remove the update time check from the volume meter since it is no longer
nescessary. The update interval can now be set with the volmeter which has
the added benefit of not loosing data where previously updates had been
skipped.
This was an important change because we were originally using an
hard-coded 709/partial range color matrix for the output, which was
causing problems for people wanting to use different formats or color
spaces. This will now automatically generate the color matrix depending
on the format, color space, and range, or use an identity matrix if the
video format is RGB instead of YUV.
This replaces the old code for the audio meter that was using
calculations in two different places with the new audio meter api.
The source signal will now emit simple levels instead of dB values,
in order to avoid dB conversion and calculation in the source.
The GUI on the other hand now expects simple position values from
the volume meter api with no knowledge about dB calculus either.
That way all code that handles those conversions is in one place,
with the option to easily add new mappings that can be used
everywhere.
This replaces the code for volume control with a newer version that
uses the new fader implementation in order to control the fader/slider
position and source volume.
The volume label will now indicate the gain in dB instead of percent,
mainly because it looks cool and is easy to do.
Due to libobs saving the multiplier option for the source instead of
the slider/fader positon, existing volume levels will (mostly) stay
the same with only the slider beeing at a different position.
This is of course within the resolution of the slider (100 steps).
The remuxer thread was only started if there was an actual remux job,
which resulted in the remuxer thread not being able to call the worker's
destructor (because it wasn't running)
OBS Sparkle feeds have two extensions to vanilla Sparkle feeds:
- There can be two kinds of items per feed: (zipped) .app and .mpkg
via <ce:packageType>app|mpkg</ce:packageType> (default is mpkg)
- Feed items can be disabled via <ce:deployed>false</ce:deployed>; these
items will not be considered for updates unless
"[General] UpdateToUndeployed=1" is set the global config
Unlike other Sparkle implementations the FeedURL cannot be updated via user
preferences because we support multiple app packages with the same package
identifier but different FeedURL settings on the same machine
Typedef pointers are unsafe. If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data. I admit this was a fundamental mistake that must
be corrected.
All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.
This does not break ABI though, which is pretty nice.
I feel like people keep mistaking how x264 preset functions. They often
associate it with their own CPU speed, and I feel the name does not help
with that issue. I think it may be for the best to just take it out.
At best, it will keep people away from using it unless they know what
they're doing, and at worst, people at least won't be able to associate
it with their CPU as easily anymore.
Change checkbox with text "Advanced Encoder Settings" to "Use Advanced
Encoder Settings". This way it will hint that the settings will be
disabled when unchecked.
Adds:
ENABLE_UI (on by default) which makes it so that the UI is required, and
will fail if a dependency is not found. This is on by default because
most people are building it with the user interface, and we'll probably
get a lot of issue reports stating "why is there no executable?" if we
don't have this on by default.
DISABLE_UI which forces the UI off.
If neither are set, then the UI will only be built if the dependencies
for it are found, otherwise the UI will be be ignored.
Some devices burst their audio (such as when querying audio from
directshow), and the 250 millisecond threshold that sets the audio meter
back to muted status would erroneously cause the meter to appear bounce
back between muted and unmuted. Instead, a one second test should be
sufficient time to prevent that from happening.
If the properties view changed in the properties window, the viewport of
the properties would not trigger a resize because the size of the window
itself does not change. This creates a signal that allows the parent to
know whether or not to update a viewport, if any.
Sometimes certain drivers do not have the capability required to
initialize the graphics subsystem (mesa currently, for example).
Instead of saying "your hardware is too old", state that the drivers may
also be at fault.
The informative text is meant to be additional information, not the main
information. If you use informative text without using regular text, it
causes the message box to get all squishy.
Do not use the object returned from obs_data_get_obj to set new
settings. It could be the default object, which means you'd just end up
modifying the default data, which won't get saved. Always create a new
object when setting sub-object data. It doesn't particularly hurt
anything.
Multiplication of the matricies was being done in the wrong direction.
This caused source transformations to come out looking incorrect, for
example the linux-xshm source's cursor would not be drawn correctly or
in the right position if the source was moved/scaled/rotated. The
problem just turned out to be that the gs_matrix_* functions were
multiplying in the wrong direction. Reverse the direction of
multiplication, and the problem is solved.
For the sake of consistency, renamed these two functions to include
_value at the end so they are consistent.
Renamed: To:
-------------------------------------------------------
obs_data_has_default obs_data_has_default_value
obs_data_has_autoselect obs_data_has_autoselect_value
obs_data_item_has_default obs_data_item_has_default_value
obs_data_item_has_autoselect obs_data_item_has_autoselect_value
Instead of having functions like obs_signal_handler() that can fail to
properly specify their actual intent in the name (does it signal a
handler, or does it return a signal handler?), always prefix functions
that are meant to get information with 'get' to make its functionality
more explicit.
Previous names: New names:
-----------------------------------------------------------
obs_audio obs_get_audio
obs_video obs_get_video
obs_signalhandler obs_get_signal_handler
obs_prochandler obs_get_proc_handler
obs_source_signalhandler obs_source_get_signal_handler
obs_source_prochandler obs_source_get_proc_handler
obs_output_signalhandler obs_output_get_signal_handler
obs_output_prochandler obs_output_get_proc_handler
obs_service_signalhandler obs_service_get_signal_handler
obs_service_prochandler obs_service_get_proc_handler
API Removed:
- graphics_t obs_graphics();
Replaced With:
- void obs_enter_graphics();
- void obs_leave_graphics();
Description:
obs_graphics() was somewhat of a pointless function. The only time
that it was ever necessary was to pass it as a parameter to
gs_entercontext() followed by a subsequent gs_leavecontext() call after
that. So, I felt that it made a bit more sense just to implement
obs_enter_graphics() and obs_leave_graphics() functions to do the exact
same thing without having to repeat that code. There's really no need
to ever "hold" the graphics pointer, though I suppose that could change
in the future so having a similar function come back isn't out of the
question.
Still, this at least reduces the amount of unnecessary repeated code for
the time being.
Changed:
- obs_source_gettype
To:
- enum obs_source_type obs_source_get_type(obs_source_t source);
- const char *obs_source_get_id(obs_source_t source);
This function was inconsistent for a number of reasons. First, it
returns both the ID and the type of source (input/transition/filter),
which is inconsistent with the name of "get type". Secondly, the
'squishy' naming convention which has just turned out to be bad
practice and causes inconsistencies. So it's now replaced with two
functions that just return the type and the ID.
Prefix with obs_ for the sake of consistency
Renamed enums:
- order_movement (now obs_order_movement)
Affected functions:
- obs_source_filter_setorder
- obs_sceneitem_setorder
The naming here is a poor choice, a source type determines if a source
is either a regular input, a filter, or a transition. The ID is the
actual unique identifier of a source.