Input buffer by default is set to 2MB - for some sources, for example streaming
RTSP input over UDP, this is not enough and causes significant playback issues
that are not present while playing back the same source under ffplay/mpv.
It looks like someone actually started working on this feature as there are
translated strings, properties and everything ready - only the control was
missing from the UI. This commit adds that control.
Currently, the range is set to 1-16MB, step 1MB. This is somewhat arbitrary,
so suggestions to tweak this range with more real-world use cases are welcome.
Allows the ability for services to specify alternate or old names that
they used to have in the json service list so they can safely be renamed
seamlessly and use the proper service settings. This way, if a user is
using an older service in their configuration, it can still detect which
service it's supposed to be using and apply those service-specific
settings for that user.
fdk-aac v2.0.0 (aacenc 4.0.0) changes the AACENC_InfoStruct:
the encoderDelay parameter is replaced by two, nDelay and
nDelayCore. This patch checks the lib version and adjust the parameter
accordingly.
Previously toggled swapRedBlue every update regardless of settings being set, which resulted in
moving or resizing of windows causing undesired color-swapping behavior. Also now use more direct
method of comparing visualIDs without type-casting and base the glxpixmap attributes on texture
format being used rather than the bit-depth of the window.
The UI currently is dependent on browser source files being present,
when in actuality the files may not have been fetched (i.e. not fetching
submodules). This fixes that by using a macro to detect whether it's
available or not.
Closesobsproject/obs-studio#1490
Decklink cards accept 2, 8 or 16 audio channels.
If obs audio output is setup to n channels ( 8 >= n > 2), and the
decklink card captures n channels, one needs to squash the silent
channels (n+1, .., 8) or sampling issues occur.
This had been done on windows but is required also on macOs and linux.
The commit adds the fix for macOS and linux.
Some code factoring has also been done.
Closesobsproject/obs-studio#1350
Adds support for windows with alpha channels as well as swapping red
and blue when using GS_BGRX. glXFBConfig now attempts to inherit
its format from the captured window when possible.
Change log message
Allows inverting the polarity of the audio data, which can be useful for
ether purposefully canceling out audio or preventing audio cancellation.
Amends pull request obsproject/obs-studio#1404