The empty state of the SourcesTree widget looks rather busy, with
multiple icons and text without spacing. Revamp that state to use
a single, faded-out, 32px icon, add some spacing between the icon
and the text, and put the icon above the text.
Exact same set of visual changes as before, but this one required
removing some hardcoded sizes from VisibilityItemWidget that were
clipping icons and text, and messing up with the height of items.
New icons for expanding and collapsing groups will be introduced
by next commit, so rename the current one to right.svg - it also
better matches the current filename layout, since we have up.svg,
down.svg, and left.svg.
Setting fixed sizes breaks rendering of the icons in subtle
ways, such as cutting 1px from their sizes. Removing these
fixes sizes seem to allow Qt to correctly render these icons,
and allows us to remove some negative margins hacks that were
added to deal with it.
The current icon style is somewhat all over the place, with some
icons having thin lines, some others having thicker lines; some
filling the pixel grid in center, others in edges; some trying to
reduce subpixel positioning, some completely unaware of it.
Rework these icons to have a consistent style, with elongated
lines, rounded strokes, and proper center alignment.
The "no_sources.svg" asset is not covered by this work because this
empty state will be worked on in a separate commit.
Further changes will adjust specific UI elements to better match
the icon style.
These icons are derived from the GNOME icon library. I've changed
the fill colour to #fefefe for Dark theme icons, and #000000 for
embedded icons. If further icons are needed, they can be found at
https://teams.pages.gitlab.gnome.org/Design/icon-development-kit-www/
Allows making QPushButtons use the QToolButton styling.
Current usage is for transitions dock buttons.
May be unneeded after #6756 but doesn't hurt to have
This shows distance between sides of preview and edges of sources.
This will allow users to more easily align sources.
Co-authored-by: Palakis <contact@slepin.fr>
Adds a frontend hotkey that splits the current recording file. Ideally,
this would only appear if file splitting is enabled like the replay
buffer hotkey, however that is an output hotkey which is hidden because
the output doesn't exist. This doesn't work here since the recording
output is obviously always available, but is unaware of whether file
splitting is enabled until the output is started.
Theme Meta allows individual themes to provide additional information to
OBS.
The primarily goal is for a theme to define a "parent", allowing to
extend existing themes with additional attributes.
Allows the user to know what plugins failed to load. This is
particularly useful if we're going to block Qt5 plugins as well, or if
certain plugins can't load because they're incompatible with a newer
version.
- Adds frames around certain elements for a better element hierarchy
- Moves the scroll areas into the tabs themselves
- Hides stacked widgets that aren't visible to prevent scrolling of invisible content
This change introduces an accessibility menu to settings, along with
options for overriding the colors used by OBS in the mixer and in the
preview to be more color blind friendly than the options provided by the
current theme.
This change makes it so that if you select a service, it will check to
see what codecs that service supports, and only list encoders of those
codecs.
If the service doesn't support a codec and you currently have an
unsupported codec selected in output settings, then it'll prompt you
with a dialog telling the user it will switch to a supported codec, and
if they click yes, then it'll change the codec for the user. If they
click no, then it'll switch back to the previously selected service.
This feature is meant to reduce maximum audio buffering and turn off
dynamic buffering mode. This allows the lowest possible consistent
latency for audio buffering, which is useful for the decklink and NDI
outputs which cannot rely on audio timestamps for synchronization.
This can have a negative effect of making audio segments (partial or in
full) cut out. So audio glitching or audio loss can occur if this is
enabled.
Certain services have custom server lits handling which I had forgotten
about, so although it would have been nice to have this refactor, we'll
have to live with relying on the plugin properties object directly for a
while.
This also reverts obsproject/obs-studio#6530 and
obsproject/obs-studio#6683 because that change depended on this
problematic refactor code.
This reverts commits:
f2e6122881e6b8be3470d5574235afa32a4badc5,
bc80d0ca95a3c79cf1f4bc24df437f4ace125e30,
050a29da1a7ad620f05fbd2927786da2f36d85b9,
22ffc04f735830de19a654cd94839504313afb0a,
275e510aad8161bdcd101828f45584a0430ac65e,
2fa5ffe4dfdb50acaa7df4b7f4f80cf1d12cf913.
This makes the scene/source tooltips easier to
understand.
Add -> Add Scene, Add Source
Remove -> Remove Selected Scene, Remove Selected Source(s)
MoveUp -> Move Scene Up, Move Source(s) Up
MoveDown -> Move Scene Down, Move Sources(s) Down
Properties -> Open Source Properties
Filters -> Open Source Filters
Adds the Apple Silicon hardware encoder as a simple mode option. For
recordings this only requires being on Apple Silicon (since we use the
Constant Quality setting), while for streaming it requires the user to
be on macOS 13 or newer (since we're using CBR).
Removes font-family definition for now, and changes
other font sizes to pt units instead of px
Also adds a margin to the SceneTree/SourceTree line
edits to fix qss padding weirdness