jp9000
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9577ddcf9b
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fill in the rest of the GL functions. finally
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2013-10-12 20:18:05 -07:00 |
jp9000
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c1939de49b
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added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
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2013-10-10 12:37:03 -07:00 |
jp9000
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806bf557e5
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removed a fairly pointless constant for the time being
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2013-10-10 07:46:27 -07:00 |
jp9000
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f9d1a4b9ed
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added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
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2013-10-06 18:29:29 -07:00 |
jp9000
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f9c2aadf53
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remove some more code duplication, fix a string, and remove a potential bug
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2013-10-05 09:40:43 -07:00 |
jp9000
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5c92f22f0d
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moved some stuff around to avoid code duplication and finish up gl 2D texture code
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2013-10-05 00:34:43 -07:00 |
jp9000
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75262e6e0b
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update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
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2013-10-04 08:55:33 -07:00 |
jp9000
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b44ba06543
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fixed the alignment issues for good
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2013-10-01 07:24:59 -07:00 |
jp9000
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658a27362d
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fixed some more alignment issues for SSE usage (maybe I should cut donw the size of the align function)
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2013-10-01 06:16:40 -07:00 |
jp9000
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f255ae1922
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first commit
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2013-09-30 19:37:13 -07:00 |