Commit Graph

110 Commits (2591f245943d60bf5d652c06d7282099b1d990cd)

Author SHA1 Message Date
jp9000 2bd8ab7c09 (API Change) libobs: Add global module config path
API Changed:
---------------------------
From:
- bool obs_startup(const char *locale, profiler_name_store_t *store);

To:
- bool obs_startup(const char *locale, const char *module_config_path,
		profiler_name_store_t *store);

Summary:
---------------------------
This allows plugin modules to store plugin-specific configuration data
(rather than only allowing objects to store configuration data).  This
will be useful for things like caching data, for example looking up and
storing ingests from remote (rather than storing locally), or caching
font data (so it doesn't have to build a font cache each time), among
other things.

Also adds a module-specific directory for the UI
2015-08-19 12:16:20 -07:00
GoaLitiuM 517827875a test: Update Windows test application for windowless contexts 2015-08-13 13:38:04 +03:00
Palana 44b5afbd07 (API Change) libobs: Add profile_name_store_t parameter to obs_startup
Due to all the threads in libobs it wouldn't be safe to make that
parameter reconfigurable after libobs is initialized without adding
even more synchronization. On the other hand, adding a function to set
the name store before calling obs_startup would solve the problem of
passing a name store into libobs, but it can lead to more complicated
semantics for obs_get_profiler_name_store (e.g., should it always return
the current name store even if libobs isn't initialized until someone
calls set_name_store(NULL)? should obs_shutdown call
set_name_store(NULL)? Passing it as obs_startup parameter avoids
these (and hopefully other) potential misunderstandings
2015-08-12 15:30:29 +02:00
Palana a56109b6e6 test: Make OSX test application compatible w/ windowless contexts 2015-08-11 15:43:53 +02:00
Palana 1d39c3e9b6 (API Change) libobs: Add hotkey data to *_create functions 2015-05-11 20:45:25 +02:00
jp9000 44e484ad34 (API Change) Fix filter rendering design flaw
obs_source_process_filter tried to do everything in a single function,
but the problem is that effect parameters would not properly be
accounted for due to the way it internally draws, therefore it was
necessary to split the functions in to two, you first call
obs_source_process_filter_begin, then you set your effect parameters,
then you finally call obs_source_process_filter_end.  This ensures that
when the filter is drawn, that the effect parameters are set.
2015-03-25 10:03:06 -07:00
jp9000 2a06beea45 test-input: Fix potential lockup in test filter
obs_leave_graphics() may not be properly called if this returns null for
whatever reason.
2015-03-22 18:38:44 -07:00
jp9000 1647674754 test-input: Set test filter to partially green
Mostly used for testing, partially green allows us to gauge whether or
not multiple filters are being properly applied
2015-03-22 18:38:43 -07:00
jp9000 fb414e8988 win/test: Fix string format specifier
bnum_allocs returns a long (%ld), not an unsigned long long (%llu).
2015-02-09 03:56:14 -08:00
martell e0fab8888f test-input: avoid w32-pthreads for mingw-w64 2015-02-09 03:41:57 -08:00
Carl Fürstenberg 6095e7ef51 Add SOVERSION to libobs-opengl
Because libobs-opengl is a public library, it's customary to have SONAME
embedded in the library file.  Also remove the prefix override and
remove the prefixing "lib" from the output name.  This also requires us
to pass the library file name to dlopen invocations.
2015-01-13 17:51:38 -08:00
BtbN f105c93764 Fix cmake policy warning
test is a reserved name.
2014-10-13 19:52:29 +02:00
jp9000 c9df41c1e2 (API Change) Remove pointers from all typedefs
Typedef pointers are unsafe.  If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data.  I admit this was a fundamental mistake that must
be corrected.

All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.

This does not break ABI though, which is pretty nice.
2014-09-25 21:48:11 -07:00
BtbN 02725acdd4 Fix double invocation of install_obs_plugin in every single plugin 2014-08-19 14:24:59 +02:00
jp9000 5780f3f177 (API Change) Improve graphics API consistency
Summary:
- Prefix all graphics subsystem names with gs_ or GS_
- Unsquish funciton names (for example _setfloat to _set_float)
- Changed create functions to be more consistent with the rest of the
  API elsewhere.  For exmaple, instead of
  gs_create_texture/gs_texture_destroy, it's now
  gs_texture_create/gs_texture_destroy
- Renamed gs_stencil_op enum to gs_stencil_op_type

From:                            To:
-----------------------------------------------------------
tvertarray                       gs_tvertarray
vb_data                          gs_vb_data
vbdata_create                    gs_vbdata_create
vbdata_destroy                   gs_vbdata_destroy
shader_param                     gs_shader_param
gs_effect                        gs_effect
effect_technique                 gs_effect_technique
effect_pass                      gs_effect_pass
effect_param                     gs_effect_param
texture_t                        gs_texture_t
stagesurf_t                      gs_stagesurf_t
zstencil_t                       gs_zstencil_t
vertbuffer_t                     gs_vertbuffer_t
indexbuffer_t                    gs_indexbuffer_t
samplerstate_t                   gs_samplerstate_t
swapchain_t                      gs_swapchain_t
texrender_t                      gs_texrender_t
shader_t                         gs_shader_t
sparam_t                         gs_sparam_t
effect_t                         gs_effect_t
technique_t                      gs_technique_t
eparam_t                         gs_eparam_t
device_t                         gs_device_t
graphics_t                       graphics_t
shader_param_type                gs_shader_param_type
SHADER_PARAM_UNKNOWN             GS_SHADER_PARAM_UNKNOWN
SHADER_PARAM_BOOL                GS_SHADER_PARAM_BOOL
SHADER_PARAM_FLOAT               GS_SHADER_PARAM_FLOAT
SHADER_PARAM_INT                 GS_SHADER_PARAM_INT
SHADER_PARAM_STRING              GS_SHADER_PARAM_STRING
SHADER_PARAM_VEC2                GS_SHADER_PARAM_VEC2
SHADER_PARAM_VEC3                GS_SHADER_PARAM_VEC3
SHADER_PARAM_VEC4                GS_SHADER_PARAM_VEC4
SHADER_PARAM_MATRIX4X4           GS_SHADER_PARAM_MATRIX4X4
SHADER_PARAM_TEXTURE             GS_SHADER_PARAM_TEXTURE
shader_param_info                gs_shader_param_info
shader_type                      gs_shader_type
SHADER_VERTEX                    GS_SHADER_VERTEX
SHADER_PIXEL                     GS_SHADER_PIXEL
shader_destroy                   gs_shader_destroy
shader_numparams                 gs_shader_get_num_params
shader_getparambyidx             gs_shader_get_param_by_idx
shader_getparambyname            gs_shader_get_param_by_name
shader_getviewprojmatrix         gs_shader_get_viewproj_matrix
shader_getworldmatrix            gs_shader_get_world_matrix
shader_getparaminfo              gs_shader_get_param_info
shader_setbool                   gs_shader_set_bool
shader_setfloat                  gs_shader_set_float
shader_setint                    gs_shader_set_int
shader_setmatrix3                gs_shader_setmatrix3
shader_setmatrix4                gs_shader_set_matrix4
shader_setvec2                   gs_shader_set_vec2
shader_setvec3                   gs_shader_set_vec3
shader_setvec4                   gs_shader_set_vec4
shader_settexture                gs_shader_set_texture
shader_setval                    gs_shader_set_val
shader_setdefault                gs_shader_set_default
effect_property_type             gs_effect_property_type
EFFECT_NONE                      GS_EFFECT_NONE
EFFECT_BOOL                      GS_EFFECT_BOOL
EFFECT_FLOAT                     GS_EFFECT_FLOAT
EFFECT_COLOR                     GS_EFFECT_COLOR
EFFECT_TEXTURE                   GS_EFFECT_TEXTURE
effect_param_info                gs_effect_param_info
effect_destroy                   gs_effect_destroy
effect_gettechnique              gs_effect_get_technique
technique_begin                  gs_technique_begin
technique_end                    gs_technique_end
technique_beginpass              gs_technique_begin_pass
technique_beginpassbyname        gs_technique_begin_pass_by_name
technique_endpass                gs_technique_end_pass
effect_numparams                 gs_effect_get_num_params
effect_getparambyidx             gs_effect_get_param_by_idx
effect_getparambyname            gs_effect_get_param_by_name
effect_updateparams              gs_effect_update_params
effect_getviewprojmatrix         gs_effect_get_viewproj_matrix
effect_getworldmatrix            gs_effect_get_world_matrix
effect_getparaminfo              gs_effect_get_param_info
effect_setbool                   gs_effect_set_bool
effect_setfloat                  gs_effect_set_float
effect_setint                    gs_effect_set_int
effect_setmatrix4                gs_effect_set_matrix4
effect_setvec2                   gs_effect_set_vec2
effect_setvec3                   gs_effect_set_vec3
effect_setvec4                   gs_effect_set_vec4
effect_settexture                gs_effect_set_texture
effect_setval                    gs_effect_set_val
effect_setdefault                gs_effect_set_default
texrender_create                 gs_texrender_create
texrender_destroy                gs_texrender_destroy
texrender_begin                  gs_texrender_begin
texrender_end                    gs_texrender_end
texrender_reset                  gs_texrender_reset
texrender_gettexture             gs_texrender_get_texture
GS_BUILDMIPMAPS                  GS_BUILD_MIPMAPS
GS_RENDERTARGET                  GS_RENDER_TARGET
gs_device_name                   gs_get_device_name
gs_device_type                   gs_get_device_type
gs_entercontext                  gs_enter_context
gs_leavecontext                  gs_leave_context
gs_getcontext                    gs_get_context
gs_renderstart                   gs_render_start
gs_renderstop                    gs_render_stop
gs_rendersave                    gs_render_save
gs_getinput                      gs_get_input
gs_geteffect                     gs_get_effect
gs_create_effect_from_file       gs_effect_create_from_file
gs_create_effect                 gs_effect_create
gs_create_vertexshader_from_file gs_vertexshader_create_from_file
gs_create_pixelshader_from_file  gs_pixelshader_create_from_file
gs_create_texture_from_file      gs_texture_create_from_file
gs_resetviewport                 gs_reset_viewport
gs_set2dmode                     gs_set_2d_mode
gs_set3dmode                     gs_set_3d_mode
gs_create_swapchain              gs_swapchain_create
gs_getsize                       gs_get_size
gs_getwidth                      gs_get_width
gs_getheight                     gs_get_height
gs_create_texture                gs_texture_create
gs_create_cubetexture            gs_cubetexture_create
gs_create_volumetexture          gs_voltexture_create
gs_create_zstencil               gs_zstencil_create
gs_create_stagesurface           gs_stagesurface_create
gs_create_samplerstate           gs_samplerstate_create
gs_create_vertexshader           gs_vertexshader_create
gs_create_pixelshader            gs_pixelshader_create
gs_create_vertexbuffer           gs_vertexbuffer_create
gs_create_indexbuffer            gs_indexbuffer_create
gs_gettexturetype                gs_get_texture_type
gs_load_defaultsamplerstate      gs_load_default_samplerstate
gs_getvertexshader               gs_get_vertex_shader
gs_getpixelshader                gs_get_pixel_shader
gs_getrendertarget               gs_get_render_target
gs_getzstenciltarget             gs_get_zstencil_target
gs_setrendertarget               gs_set_render_target
gs_setcuberendertarget           gs_set_cube_render_target
gs_beginscene                    gs_begin_scene
gs_draw                          gs_draw
gs_endscene                      gs_end_scene
gs_setcullmode                   gs_set_cull_mode
gs_getcullmode                   gs_get_cull_mode
gs_enable_depthtest              gs_enable_depth_test
gs_enable_stenciltest            gs_enable_stencil_test
gs_enable_stencilwrite           gs_enable_stencil_write
gs_blendfunction                 gs_blend_function
gs_depthfunction                 gs_depth_function
gs_stencilfunction               gs_stencil_function
gs_stencilop                     gs_stencil_op
gs_setviewport                   gs_set_viewport
gs_getviewport                   gs_get_viewport
gs_setscissorrect                gs_set_scissor_rect
gs_create_texture_from_iosurface gs_texture_create_from_iosurface
gs_create_gdi_texture            gs_texture_create_gdi
gs_is_compressed_format          gs_is_compressed_format
gs_num_total_levels              gs_get_total_levels
texture_setimage                 gs_texture_set_image
cubetexture_setimage             gs_cubetexture_set_image
swapchain_destroy                gs_swapchain_destroy
texture_destroy                  gs_texture_destroy
texture_getwidth                 gs_texture_get_width
texture_getheight                gs_texture_get_height
texture_getcolorformat           gs_texture_get_color_format
texture_map                      gs_texture_map
texture_unmap                    gs_texture_unmap
texture_isrect                   gs_texture_is_rect
texture_getobj                   gs_texture_get_obj
cubetexture_destroy              gs_cubetexture_destroy
cubetexture_getsize              gs_cubetexture_get_size
cubetexture_getcolorformat       gs_cubetexture_get_color_format
volumetexture_destroy            gs_voltexture_destroy
volumetexture_getwidth           gs_voltexture_get_width
volumetexture_getheight          gs_voltexture_get_height
volumetexture_getdepth           gs_voltexture_getdepth
volumetexture_getcolorformat     gs_voltexture_get_color_format
stagesurface_destroy             gs_stagesurface_destroy
stagesurface_getwidth            gs_stagesurface_get_width
stagesurface_getheight           gs_stagesurface_get_height
stagesurface_getcolorformat      gs_stagesurface_get_color_format
stagesurface_map                 gs_stagesurface_map
stagesurface_unmap               gs_stagesurface_unmap
zstencil_destroy                 gs_zstencil_destroy
samplerstate_destroy             gs_samplerstate_destroy
vertexbuffer_destroy             gs_vertexbuffer_destroy
vertexbuffer_flush               gs_vertexbuffer_flush
vertexbuffer_getdata             gs_vertexbuffer_get_data
indexbuffer_destroy              gs_indexbuffer_destroy
indexbuffer_flush                gs_indexbuffer_flush
indexbuffer_getdata              gs_indexbuffer_get_data
indexbuffer_numindices           gs_indexbuffer_get_num_indices
indexbuffer_gettype              gs_indexbuffer_get_type
texture_rebind_iosurface         gs_texture_rebind_iosurface
texture_get_dc                   gs_texture_get_dc
texture_release_dc               gs_texture_release_dc
2014-08-09 11:57:38 -07:00
jp9000 c83d05117f (API Change) Unsquish libobs API callback names
Renamed:                    To:
-------------------------------------------------------
obs_source_info::getname    obs_source_info::get_name
obs_source_info::getwidth   obs_source_info::get_width
obs_source_info::getheight  obs_source_info::get_height
obs_output_info::getname    obs_output_info::get_name
obs_encoder_info::getname   obs_encoder_info::get_name
obs_service_info::getname   obs_service_info::get_name
2014-08-08 11:04:46 -07:00
jp9000 73baaa59e9 (API Change) Unsquish libobs (base) names
Previous names:             New names:
-----------------------------------------------------------
obs_view_setsource          obs_view_set_source
obs_view_getsource          obs_view_get_source
obs_source_getdisplayname   obs_source_get_display_name
obs_source_getwidth         obs_source_get_width
obs_source_getheight        obs_source_get_height
obs_filter_getparent        obs_filter_get_parent
obs_filter_gettarget        obs_filter_get_target
obs_source_filter_setorder  obs_source_filter_set_order
obs_source_getsettings      obs_source_get_settings
obs_source_getname          obs_source_get_name
obs_source_setname          obs_source_set_name
obs_source_setvolume        obs_source_set_volume
obs_source_getvolume        obs_source_get_volume
obs_scene_getsource         obs_scene_get_source
obs_scene_fromsource        obs_scene_from_source
obs_scene_findsource        obs_scene_find_source
obs_output_getdisplayname   obs_output_get_display_name
obs_output_getname          obs_output_get_name
obs_encoder_getname         obs_encoder_get_name
obs_service_getdisplayname  obs_service_get_display_name
obs_service_getname         obs_service_get_name
2014-08-08 11:04:46 -07:00
jp9000 41176eef27 (API Change) Remove obs_graphics()
API Removed:
- graphics_t obs_graphics();
Replaced With:
- void obs_enter_graphics();
- void obs_leave_graphics();

Description:
  obs_graphics() was somewhat of a pointless function.  The only time
that it was ever necessary was to pass it as a parameter to
gs_entercontext() followed by a subsequent gs_leavecontext() call after
that.  So, I felt that it made a bit more sense just to implement
obs_enter_graphics() and obs_leave_graphics() functions to do the exact
same thing without having to repeat that code.  There's really no need
to ever "hold" the graphics pointer, though I suppose that could change
in the future so having a similar function come back isn't out of the
question.

Still, this at least reduces the amount of unnecessary repeated code for
the time being.
2014-08-08 11:04:45 -07:00
jp9000 b007c6b139 (API Change) Un-squish obs_sceneitem_*
Renamed:                         To:
-----------------------------------------------------------
obs_sceneitem_getscene           obs_sceneitem_get_scene
obs_sceneitem_getsource          obs_sceneitem_get_source
obs_sceneitem_setpos             obs_sceneitem_set_pos
obs_sceneitem_setrot             obs_sceneitem_set_rot
obs_sceneitem_setscale           obs_sceneitem_set_scale
obs_sceneitem_setalignment       obs_sceneitem_set_alignment
obs_sceneitem_setorder           obs_sceneitem_set_order
obs_sceneitem_getpos             obs_sceneitem_get_pos
obs_sceneitem_getrot             obs_sceneitem_get_rot
obs_sceneitem_getscale           obs_sceneitem_get_scale
obs_sceneitem_getalignment       obs_sceneitem_get_alignment
2014-08-08 11:04:45 -07:00
jp9000 0961af6e66 (API Change) Rename source_audio structure
Rename source_audio to obs_source_audio to make it more consistent with
the rest of the API
2014-08-08 11:04:44 -07:00
jp9000 4d1272e6e2 (API Change) Rename allow_direct_render enum
For the sake of consistency, changed allow_direct_render to
obs_allow_direct_render
2014-08-08 11:04:43 -07:00
jp9000 4122a5b9b5 (API Change) Rename 'source_frame' + related
For the sake of naming consistency with the rest of obs.h, prefix this
structure and associated functions with obs_.

Renamed structures:
- struct source_frame (now obs_source_frame)

Renamed functions:
- source_frame_init (now obs_source_frame_init)
- source_frame_free (now obs_source_frame_free)
- source_frame_create (now obs_source_frame_create)
- source_frame_destroy (now obs_source_frame_destroy)

Affected functions:
- obs_source_output_video
- obs_source_get_frame
- obs_source_release_frame
2014-08-08 11:04:42 -07:00
Palana e5c0cad3df Make OSX test application compatible with current 10.10 beta SDK
The NSApplication delegate was changed from a setDelegate/delegate
method pair to a property, while the definition of NSApp didn't change
(its type is id while the type should be NSApplication* or similar)

Fixes jp9000/obs-studio#221
2014-08-03 02:21:30 +02:00
jp9000 f0ac19abba Remove version parameter from obs_module_load
Replaced by obs_get_version() API
2014-07-27 17:29:10 -07:00
jp9000 59ea3becf2 (API Change) Refactor module handling
Changed API:
- char *obs_find_plugin_file(const char *sub_path);

  Changed to: char *obs_module_file(const char *file);

  Cahnge it so you no longer need to specify a sub-path such as:
  obs_find_plugin_file("module_name/file.ext")

  Instead, now automatically handle the module data path so all you need
  to do is:
  obs_module_file("file.ext")

- int obs_load_module(const char *name);

  Changed to: int obs_open_module(obs_module_t *module,
                                  const char *path,
                                  const char *data_path);
              bool obs_init_module(obs_module_t module);

  Change the module loading API so that if the front-end chooses, it can
  load modules directly from a specified path, and associate a data
  directory with it on the spot.

  The module will not be initialized immediately; obs_init_module must
  be called on the module pointer in order to fully initialize the
  module.  This is done so a module can be disabled by the front-end if
  the it so chooses.

New API:
- void obs_add_module_path(const char *bin, const char *data);

  These functions allow you to specify new module search paths to add,
  and allow you to search through them, or optionally just load all
  modules from them.  If the string %module% is included, it will
  replace it with the module's name when that string is used as a
  lookup.  Data paths are now directly added to the module's internal
  storage structure, and when obs_find_module_file is used, it will look
  up the pointer to the obs_module structure and get its data directory
  that way.

  Example:
  obs_add_module_path("/opt/obs/my-modules/%module%/bin",
                      "/opt/obs/my-modules/%module%/data");

  This would cause it to additionally look for the binary of a
  hypthetical module named "foo" at /opt/obs/my-modules/foo/bin/foo.so
  (or libfoo.so), and then look for the data in
  /opt/obs/my-modules/foo/data.

  This gives the front-end more flexibility for handling third-party
  plugin modules, or handling all plugin modules in a custom way.

- void obs_find_modules(obs_find_module_callback_t callback, void
                        *param);

  This searches the existing paths for modules and calls the callback
  function when any are found.  Useful for plugin management and custom
  handling of the paths by the front-end if desired.

- void obs_load_all_modules(void);

  Search through the paths and both loads and initializes all modules
  automatically without custom handling.

- void obs_enum_modules(obs_enum_module_callback_t callback,
                        void *param);

  Enumerates currently opened modules.
2014-07-27 17:29:10 -07:00
jp9000 778cc2b318 (API Change) obs_reset_video: Use return codes
Changed API functions:
libobs: obs_reset_video

Before, video initialization returned a boolean, but "failed" is too
little information, if it fails due to lack of device capabilities or
bad video device parameters, the front-end needs to know that.

The OBS Basic UI has also been updated to reflect this API change.
2014-07-20 18:25:57 -07:00
BtbN 38c2fc87aa Move all data into the subdir it belongs to
Completely removes the build dir in favor of cmake based build layouting
2014-07-19 01:38:41 +02:00
jp9000 3394ac6488 Move mac display capture to mac-capture module
It was kind of silly that it was residing within the test-input module.
2014-07-10 21:55:46 -07:00
jp9000 4cc1a42908 Use IETF standard language tags for locale names 2014-07-10 21:10:03 -07:00
jp9000 dbb9124bf6 Remove 'effect' param from effect param funcs
Similar to the shader functions, the effect parameter functions take
the effect as a parameter.  However, the effect parameter is pretty
pointless, because the effect parameter.. parameter stores the effect
pointer interally.
2014-06-25 22:24:27 -07:00
Jim 2ea50cab36 Merge pull request #124 from jp9000/new-locale-handling
Update to new module locale API
2014-06-25 12:58:05 -07:00
jp9000 0b4a259e56 Remove 'locale' parameter from all callbacks
The locale parameter was a mistake, because it puts extra needless
burden upon the module developer to have to handle this variable for
each and every single callback function.  The parameter is being removed
in favor of a single centralized module callback function that
specifically updates locale information for a module only when needed.
2014-06-25 12:36:26 -07:00
jp9000 899f053034 Add API for setting/getting current locale
This API is used to set the current locale for libobs, which it will set
for all modules when a module is loaded or specifically when the locale
is manually changed.
2014-06-25 12:36:17 -07:00
jp9000 3c2d81033f Mark WinMain parameters as unused 2014-06-25 02:05:17 -07:00
jp9000 813dfc6508 ignore test-random alpha (to ensure BGRX works) 2014-06-07 15:32:12 -07:00
Palana 7f3d61a35d Fix an issue with display capture shutdown
Holding the lock in destroy_display_stream can result in a deadlock in
display_stream_update since cb4595e512
2014-05-14 20:50:31 +02:00
Palana 29c74efba6 Add log message for dropped display stream frames 2014-05-11 21:47:34 +02:00
Palana cb4595e512 Reduce lock holding time for display stream and guarantee update
With the previous locking strategy some display captures would sometimes
not process multiple frames in a row if multiple display captures were
active
2014-05-11 21:43:32 +02:00
Palana d1b2596b67 Move display stream update handler logic out of init_display_stream 2014-05-11 21:14:40 +02:00
Palana 626addd08b Move display capture texture update to video_tick 2014-05-11 21:10:40 +02:00
BtbN ce542525fc Fix dependency on win32-pthreads 2014-05-08 14:43:16 +02:00
jp9000 506daa17d9 Changed the windows test app a bit 2014-04-19 20:50:59 -07:00
Palana 8e3d2ebbdd Allow hiding the cursor for Display Capture 2014-04-16 17:23:08 +02:00
Palana 785d81ffe2 Fix #66 Display Capture for HiDPI displays
kCGDisplayStreamSourceRect takes points rather than pixels
2014-04-16 17:21:57 +02:00
jp9000 d328d72f0b Merge branch 'master' of https://github.com/jp9000/obs-studio
Conflicts:
	test/osx/test.mm
2014-04-14 14:17:52 -07:00
jp9000 dbd8b2167d Update test programs and filters
The test program and test filter wasn't working properly because the ID
for it had actually changed.

The test programs also weren't updated for the new main render callbacks
which must be used when making a program.
2014-04-14 14:10:47 -07:00
Palana e378ec8e4f Properly bridge CF object so ARC can deal with it 2014-04-14 23:02:53 +02:00
Palana 0a38abe5ab Make OSX test application more idiomatic and add rendering callback 2014-04-14 22:55:35 +02:00
jp9000 fa490fa8c4 Implement some basic logging for windows 2014-04-14 04:02:11 -07:00
jp9000 2451b80ef6 Fix drawing bug with async video sources
Before, async video sources would flicker because they were only being
drawn when they were updated.  So when updated, they'd draw that frame,
then it would stop drawing it until it updated again.  This fixes that
issue and they should now draw properly.

Also, fix a few other minor bugs and issues relating to async video,
and make it so that non-async video filters can be properly applied to
them.

For the purposes of testing, change the 'test-random' source to an async
video source that updates every quarter of a second with a new random
face.

Also fix a bug where non-async video sources wouldn't have filter
effects applied properly.
2014-04-13 02:22:28 -07:00