jp9000
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0a4592a414
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finish up GL vertex buffer code
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2013-10-11 11:41:36 -07:00 |
jp9000
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85e2fc6b07
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add stage surfaces and texture copying
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2013-10-10 17:39:56 -07:00 |
jp9000
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c1939de49b
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added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
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2013-10-10 12:37:03 -07:00 |
jp9000
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3243bfbaa3
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rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
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2013-10-05 09:25:12 -07:00 |
jp9000
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5c92f22f0d
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moved some stuff around to avoid code duplication and finish up gl 2D texture code
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2013-10-05 00:34:43 -07:00 |
jp9000
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543d2481f1
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move around some graphics stuff and put in copyright comments
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2013-10-04 12:13:59 -07:00 |
jp9000
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75262e6e0b
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update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
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2013-10-04 08:55:33 -07:00 |