fixed code that used the newer gs_create_texture version
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@@ -19,7 +19,7 @@ struct random_tex *random_create(const char *settings, source_t source)
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}
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}
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rt->texture = gs_create_texture(20, 20, GS_RGBA, pixels, 0);
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rt->texture = gs_create_texture(20, 20, GS_RGBA, 1, &pixels, 0);
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bfree(pixels);
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if (!rt->texture) {
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