avoid using 'default' for enum switches

This commit is contained in:
jp9000
2013-10-24 01:29:06 -07:00
parent 8421690c33
commit bb329b9278
9 changed files with 71 additions and 41 deletions

View File

@@ -287,7 +287,6 @@ struct shader_param_info {
enum shader_type {
SHADER_VERTEX,
SHADER_PIXEL,
SHADER_GEOMETRY
};
EXPORT void shader_destroy(shader_t shader);
@@ -681,9 +680,10 @@ static inline uint32_t gs_get_format_bpp(enum gs_color_format format)
case GS_DXT1: return 4;
case GS_DXT3: return 8;
case GS_DXT5: return 8;
default:
case GS_UNKNOWN: return 0;
}
return 0;
}
static inline bool gs_is_compressed_format(enum gs_color_format format)