Add copy_texture_region function

This commit is contained in:
BtbN
2014-04-09 20:04:58 +02:00
parent b312261abd
commit 97c94b183a
10 changed files with 135 additions and 48 deletions

View File

@@ -149,8 +149,8 @@ extern bool gl_init_face(GLenum target, GLenum type, uint32_t num_levels,
const void ***p_data);
extern bool gl_copy_texture(struct gs_device *device,
GLuint dst, GLenum dst_target,
GLuint src, GLenum src_target,
GLuint dst, GLenum dst_target, uint32_t dst_x, uint32_t dst_y,
GLuint src, GLenum src_target, uint32_t src_x, uint32_t src_y,
uint32_t width, uint32_t height,
enum gs_color_format format);