Add gs_device_type function

This allows a programatic way of determining the type of graphics module
currently active.
This commit is contained in:
jp9000
2014-07-20 16:19:43 -07:00
parent a446dd74af
commit 89a5bdbcf1
7 changed files with 22 additions and 0 deletions

View File

@@ -423,6 +423,11 @@ const char *device_name(void)
return "Direct3D 11";
}
int device_type(void)
{
return GS_DEVICE_DIRECT3D_11;
}
const char *device_preprocessor_name(void)
{
return "_D3D11";