libobs: Add obs_render_main_texture
(Note: This commit also modifies UI and test) This makes it so that main preview panes are rendered with the main output texture rather than re-rendering the main view. The view will render all objects again, whereas the output texture will be a single texture render of the same exact thing. Also fixes some abnormal artifacting when scaling the main preview pane.
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@@ -150,7 +150,7 @@ static HWND CreateTestWindow(HINSTANCE instance)
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static void RenderWindow(void *data, uint32_t cx, uint32_t cy)
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{
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obs_render_main_view();
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obs_render_main_texture();
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UNUSED_PARAMETER(data);
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UNUSED_PARAMETER(cx);
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