libobs: Make get_reg_dword handle missing keys
Previously if the key didn't exist it would return uninitialized stack memory. Reported at https://obsproject.com/forum/threads/obs-freezes-computer-on-startup-sometimes.78030/#post-330590
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@ -220,17 +220,31 @@ static void log_gaming_features(void)
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L"AllowAutoGameMode", &game_mode_enabled);
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blog(LOG_INFO, "Windows 10 Gaming Features:");
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blog(LOG_INFO, "\tGame Bar: %s",
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if (game_bar_enabled.status == ERROR_SUCCESS) {
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blog(LOG_INFO, "\tGame Bar: %s",
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(bool)game_bar_enabled.return_value ? "On" : "Off");
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blog(LOG_INFO, "\tGame DVR Allowed: %s",
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}
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if (game_dvr_allowed.status == ERROR_SUCCESS) {
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blog(LOG_INFO, "\tGame DVR Allowed: %s",
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(bool)game_dvr_allowed.return_value ? "Yes" : "No");
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blog(LOG_INFO, "\tGame DVR: %s",
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}
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if (game_dvr_enabled.status == ERROR_SUCCESS) {
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blog(LOG_INFO, "\tGame DVR: %s",
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(bool)game_dvr_enabled.return_value ? "On" : "Off");
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blog(LOG_INFO, "\tGame DVR Background Recording: %s",
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}
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if (game_dvr_bg_recording.status == ERROR_SUCCESS) {
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blog(LOG_INFO, "\tGame DVR Background Recording: %s",
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(bool)game_dvr_bg_recording.return_value ? "On" :
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"Off");
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blog(LOG_INFO, "\tGame Mode: %s",
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}
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if (game_mode_enabled.status == ERROR_SUCCESS) {
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blog(LOG_INFO, "\tGame Mode: %s",
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(bool)game_mode_enabled.return_value ? "On" : "Off");
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}
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}
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void log_system_info(void)
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@ -810,8 +810,12 @@ void get_reg_dword(HKEY hkey, LPCWSTR sub_key, LPCWSTR value_name,
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status = RegOpenKeyEx(hkey, sub_key, 0, KEY_READ, &key);
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if (status != ERROR_SUCCESS)
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if (status != ERROR_SUCCESS) {
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info->status = status;
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info->size = 0;
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info->return_value = 0;
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return;
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}
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reg.size = sizeof(reg.return_value);
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