win-capture: Implement D3D8 game capture support

This commit is contained in:
Bl00drav3n
2015-02-06 18:43:24 +01:00
committed by jp9000
parent bc57e5b2c2
commit 74042fff96
5 changed files with 418 additions and 7 deletions

View File

@@ -20,6 +20,11 @@ static inline bool load_offsets_from_string(struct graphics_offsets *offsets,
return false;
}
offsets->d3d8.present =
(uint32_t)config_get_uint(config, "d3d8", "present");
offsets->d3d8.reset =
(uint32_t)config_get_uint(config, "d3d8", "reset");
offsets->d3d9.present =
(uint32_t)config_get_uint(config, "d3d9", "present");
offsets->d3d9.present_ex =