win-capture: Add trick to ensure game cap. shared tex support
This new trick forgoes the use of patches and allows the ability to use shared GPU resources despite being a Direct3D 9.0c context.
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@@ -33,6 +33,8 @@ struct d3d9_offsets {
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uint32_t present;
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uint32_t present_ex;
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uint32_t present_swap;
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uint32_t d3d9_clsoff;
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uint32_t is_d3d9ex_clsoff;
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};
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struct dxgi_offsets {
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