Make a number of key optimizations
- Changed glMapBuffer to glMapBufferRange to allow invalidation. Using just glMapBuffer alone was causing some unacceptable stalls. - Changed dynamic buffers from GL_DYNAMIC_WRITE to GL_STREAM_WRITE because I had misunderstood the OpenGL specification - Added _OPENGL and _D3D11 builtin preprocessor macros to effects to allow special processing if needed - Added fmod support to shaders (NOTE: D3D and GL do not function identically with negative numbers when using this. Positive numbers however function identically) - Created a planar conversion shader that converts from packed YUV to planar 420 right on the GPU without any CPU processing. Reduces required GPU download size to approximately 37.5% of its normal rate as well. GPU usage down by 10 entire percentage points despite the extra required pass.
This commit is contained in:
@@ -914,11 +914,26 @@ error:
|
||||
|
||||
static bool ep_compile(struct effect_parser *ep);
|
||||
|
||||
extern const char *gs_preprocessor_name(void);
|
||||
|
||||
bool ep_parse(struct effect_parser *ep, effect_t effect,
|
||||
const char *effect_string, const char *file)
|
||||
{
|
||||
bool success;
|
||||
|
||||
const char *graphics_preprocessor = gs_preprocessor_name();
|
||||
|
||||
if (graphics_preprocessor) {
|
||||
struct cf_def def;
|
||||
|
||||
cf_def_init(&def);
|
||||
def.name.str.array = graphics_preprocessor;
|
||||
def.name.str.len = strlen(graphics_preprocessor);
|
||||
|
||||
strref_copy(&def.name.unmerged_str, &def.name.str);
|
||||
cf_preprocessor_add_def(&ep->cfp.pp, &def);
|
||||
}
|
||||
|
||||
ep->effect = effect;
|
||||
if (!cf_parser_parse(&ep->cfp, effect_string, file))
|
||||
return false;
|
||||
|
@@ -40,6 +40,7 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
|
||||
{
|
||||
bool success = true;
|
||||
|
||||
GRAPHICS_IMPORT(device_preprocessor_name);
|
||||
GRAPHICS_IMPORT(device_create);
|
||||
GRAPHICS_IMPORT(device_destroy);
|
||||
GRAPHICS_IMPORT(device_entercontext);
|
||||
|
@@ -24,6 +24,7 @@
|
||||
#include "matrix4.h"
|
||||
|
||||
struct gs_exports {
|
||||
const char *(*device_preprocessor_name)(void);
|
||||
device_t (*device_create)(struct gs_init_data *data);
|
||||
void (*device_destroy)(device_t device);
|
||||
void (*device_entercontext)(device_t device);
|
||||
|
@@ -865,6 +865,12 @@ void gs_perspective(float angle, float aspect, float near, float far)
|
||||
|
||||
/* ------------------------------------------------------------------------- */
|
||||
|
||||
const char *gs_preprocessor_name(void)
|
||||
{
|
||||
graphics_t graphics = thread_graphics;
|
||||
return graphics->exports.device_preprocessor_name();
|
||||
}
|
||||
|
||||
swapchain_t gs_create_swapchain(struct gs_init_data *data)
|
||||
{
|
||||
graphics_t graphics = thread_graphics;
|
||||
|
@@ -87,11 +87,14 @@ struct obs_core_video {
|
||||
stagesurf_t copy_surfaces[NUM_TEXTURES];
|
||||
texture_t render_textures[NUM_TEXTURES];
|
||||
texture_t output_textures[NUM_TEXTURES];
|
||||
texture_t convert_textures[NUM_TEXTURES];
|
||||
bool textures_rendered[NUM_TEXTURES];
|
||||
bool textures_output[NUM_TEXTURES];
|
||||
bool textures_copied[NUM_TEXTURES];
|
||||
bool textures_converted[NUM_TEXTURES];
|
||||
struct source_frame convert_frames[NUM_TEXTURES];
|
||||
effect_t default_effect;
|
||||
effect_t conversion_effect;
|
||||
stagesurf_t mapped_surface;
|
||||
int cur_texture;
|
||||
|
||||
@@ -99,6 +102,15 @@ struct obs_core_video {
|
||||
pthread_t video_thread;
|
||||
bool thread_initialized;
|
||||
|
||||
bool gpu_conversion;
|
||||
const char *conversion_tech;
|
||||
uint32_t conversion_height;
|
||||
uint32_t plane_offsets[3];
|
||||
uint32_t plane_sizes[3];
|
||||
uint32_t plane_linewidth[3];
|
||||
|
||||
uint32_t output_width;
|
||||
uint32_t output_height;
|
||||
uint32_t base_width;
|
||||
uint32_t base_height;
|
||||
|
||||
|
@@ -64,6 +64,7 @@ static inline void render_displays(void)
|
||||
static inline void set_render_size(uint32_t width, uint32_t height)
|
||||
{
|
||||
gs_enable_depthtest(false);
|
||||
gs_enable_blending(false);
|
||||
gs_setcullmode(GS_NEITHER);
|
||||
|
||||
gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
|
||||
@@ -137,15 +138,77 @@ static inline void render_output_texture(struct obs_core_video *video,
|
||||
video->textures_output[cur_texture] = true;
|
||||
}
|
||||
|
||||
static inline void stage_output_texture(struct obs_core_video *video,
|
||||
static inline void set_eparam(effect_t effect, const char *name, float val)
|
||||
{
|
||||
eparam_t param = effect_getparambyname(effect, name);
|
||||
effect_setfloat(effect, param, val);
|
||||
}
|
||||
|
||||
static void render_convert_texture(struct obs_core_video *video,
|
||||
int cur_texture, int prev_texture)
|
||||
{
|
||||
texture_t texture = video->output_textures[prev_texture];
|
||||
stagesurf_t copy = video->copy_surfaces[cur_texture];
|
||||
texture_t target = video->convert_textures[cur_texture];
|
||||
float fwidth = (float)video->output_width;
|
||||
float fheight = (float)video->output_height;
|
||||
size_t passes, i;
|
||||
|
||||
effect_t effect = video->conversion_effect;
|
||||
eparam_t image = effect_getparambyname(effect, "image");
|
||||
technique_t tech = effect_gettechnique(effect,
|
||||
video->conversion_tech);
|
||||
|
||||
if (!video->textures_output[prev_texture])
|
||||
return;
|
||||
|
||||
set_eparam(effect, "u_plane_offset", (float)video->plane_offsets[1]);
|
||||
set_eparam(effect, "v_plane_offset", (float)video->plane_offsets[2]);
|
||||
set_eparam(effect, "width", fwidth);
|
||||
set_eparam(effect, "height", fheight);
|
||||
set_eparam(effect, "width_i", 1.0f / fwidth);
|
||||
set_eparam(effect, "height_i", 1.0f / fheight);
|
||||
set_eparam(effect, "width_d2", fwidth * 0.5f);
|
||||
set_eparam(effect, "height_d2", fheight * 0.5f);
|
||||
set_eparam(effect, "width_d2_i", 1.0f / (fwidth * 0.5f));
|
||||
set_eparam(effect, "height_d2_i", 1.0f / (fheight * 0.5f));
|
||||
set_eparam(effect, "input_width", fwidth);
|
||||
set_eparam(effect, "input_height", (float)video->conversion_height);
|
||||
|
||||
effect_settexture(effect, image, texture);
|
||||
|
||||
gs_setrendertarget(target, NULL);
|
||||
set_render_size(video->output_width, video->conversion_height);
|
||||
|
||||
passes = technique_begin(tech);
|
||||
for (i = 0; i < passes; i++) {
|
||||
technique_beginpass(tech, i);
|
||||
gs_draw_sprite(texture, 0, video->output_width,
|
||||
video->conversion_height);
|
||||
technique_endpass(tech);
|
||||
}
|
||||
technique_end(tech);
|
||||
|
||||
video->textures_converted[cur_texture] = true;
|
||||
}
|
||||
|
||||
static inline void stage_output_texture(struct obs_core_video *video,
|
||||
int cur_texture, int prev_texture)
|
||||
{
|
||||
texture_t texture;
|
||||
bool texture_ready;
|
||||
stagesurf_t copy = video->copy_surfaces[cur_texture];
|
||||
|
||||
if (video->gpu_conversion) {
|
||||
texture = video->convert_textures[prev_texture];
|
||||
texture_ready = video->textures_converted[prev_texture];
|
||||
} else {
|
||||
texture = video->output_textures[prev_texture];
|
||||
texture_ready = video->output_textures[prev_texture];
|
||||
}
|
||||
|
||||
unmap_last_surface(video);
|
||||
|
||||
if (!video->textures_output[prev_texture])
|
||||
if (!texture_ready)
|
||||
return;
|
||||
|
||||
gs_stage_texture(copy, texture);
|
||||
@@ -163,9 +226,13 @@ static inline void render_video(struct obs_core_video *video, int cur_texture,
|
||||
|
||||
render_main_texture(video, cur_texture);
|
||||
render_output_texture(video, cur_texture, prev_texture);
|
||||
if (video->gpu_conversion)
|
||||
render_convert_texture(video, cur_texture, prev_texture);
|
||||
|
||||
stage_output_texture(video, cur_texture, prev_texture);
|
||||
|
||||
gs_setrendertarget(NULL, NULL);
|
||||
gs_enable_blending(true);
|
||||
|
||||
gs_endscene();
|
||||
}
|
||||
@@ -186,6 +253,90 @@ static inline bool download_frame(struct obs_core_video *video,
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline uint32_t calc_linesize(uint32_t pos, uint32_t linesize)
|
||||
{
|
||||
uint32_t size = pos % linesize;
|
||||
return size ? size : linesize;
|
||||
}
|
||||
|
||||
static void copy_dealign(
|
||||
uint8_t *dst, uint32_t dst_pos, uint32_t dst_linesize,
|
||||
const uint8_t *src, uint32_t src_pos, uint32_t src_linesize,
|
||||
uint32_t remaining)
|
||||
{
|
||||
while (remaining) {
|
||||
uint32_t src_remainder = src_pos % src_linesize;
|
||||
uint32_t dst_offset = dst_linesize - src_remainder;
|
||||
uint32_t src_offset = src_linesize - src_remainder;
|
||||
|
||||
if (remaining < dst_offset) {
|
||||
memcpy(dst + dst_pos, src + src_pos, remaining);
|
||||
src_pos += remaining;
|
||||
dst_pos += remaining;
|
||||
remaining = 0;
|
||||
} else {
|
||||
memcpy(dst + dst_pos, src + src_pos, dst_offset);
|
||||
src_pos += src_offset;
|
||||
dst_pos += dst_offset;
|
||||
remaining -= dst_offset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static inline uint32_t make_aligned_linesize_offset(uint32_t offset,
|
||||
uint32_t dst_linesize, uint32_t src_linesize)
|
||||
{
|
||||
uint32_t remainder = offset % dst_linesize;
|
||||
return (offset / dst_linesize) * src_linesize + remainder;
|
||||
}
|
||||
|
||||
static void fix_gpu_converted_alignment(struct obs_core_video *video,
|
||||
struct video_frame *frame, int cur_texture)
|
||||
{
|
||||
struct source_frame *new_frame = &video->convert_frames[cur_texture];
|
||||
uint32_t src_linesize = frame->linesize[0];
|
||||
uint32_t dst_linesize = video->output_width * 4;
|
||||
uint32_t src_pos = 0;
|
||||
|
||||
for (size_t i = 0; i < 3; i++) {
|
||||
if (video->plane_linewidth[i] == 0)
|
||||
break;
|
||||
|
||||
src_pos = make_aligned_linesize_offset(video->plane_offsets[i],
|
||||
dst_linesize, src_linesize);
|
||||
|
||||
copy_dealign(new_frame->data[i], 0, dst_linesize,
|
||||
frame->data[0], src_pos, src_linesize,
|
||||
video->plane_sizes[i]);
|
||||
}
|
||||
|
||||
/* replace with cached frames */
|
||||
for (size_t i = 0; i < MAX_AV_PLANES; i++) {
|
||||
frame->data[i] = new_frame->data[i];
|
||||
frame->linesize[i] = new_frame->linesize[i];
|
||||
}
|
||||
}
|
||||
|
||||
static bool set_gpu_converted_data(struct obs_core_video *video,
|
||||
struct video_frame *frame, int cur_texture)
|
||||
{
|
||||
if (frame->linesize[0] == video->output_width*4) {
|
||||
for (size_t i = 0; i < 3; i++) {
|
||||
if (video->plane_linewidth[i] == 0)
|
||||
break;
|
||||
|
||||
frame->linesize[i] = video->plane_linewidth[i];
|
||||
frame->data[i] =
|
||||
frame->data[0] + video->plane_offsets[i];
|
||||
}
|
||||
|
||||
} else {
|
||||
fix_gpu_converted_alignment(video, frame, cur_texture);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool convert_frame(struct obs_core_video *video,
|
||||
struct video_frame *frame,
|
||||
const struct video_output_info *info, int cur_texture)
|
||||
@@ -223,9 +374,14 @@ static inline void output_video_data(struct obs_core_video *video,
|
||||
const struct video_output_info *info;
|
||||
info = video_output_getinfo(video->video);
|
||||
|
||||
if (format_is_yuv(info->format))
|
||||
if (video->gpu_conversion) {
|
||||
if (!set_gpu_converted_data(video, frame, cur_texture))
|
||||
return;
|
||||
|
||||
} else if (format_is_yuv(info->format)) {
|
||||
if (!convert_frame(video, frame, info, cur_texture))
|
||||
return;
|
||||
}
|
||||
|
||||
video_output_frame(video->video, frame);
|
||||
}
|
||||
|
109
libobs/obs.c
109
libobs/obs.c
@@ -47,16 +47,92 @@ static inline void make_video_info(struct video_output_info *vi,
|
||||
vi->height = ovi->output_height;
|
||||
}
|
||||
|
||||
#define PIXEL_SIZE 4
|
||||
|
||||
#define GET_ALIGN(val, align) \
|
||||
(((val) + (align-1)) & ~(align-1))
|
||||
|
||||
static inline void set_420p_sizes(const struct obs_video_info *ovi)
|
||||
{
|
||||
struct obs_core_video *video = &obs->video;
|
||||
uint32_t chroma_pixels;
|
||||
uint32_t total_bytes;
|
||||
|
||||
chroma_pixels = (ovi->output_width * ovi->output_height / 4);
|
||||
chroma_pixels = GET_ALIGN(chroma_pixels, PIXEL_SIZE);
|
||||
|
||||
video->plane_offsets[0] = 0;
|
||||
video->plane_offsets[1] = ovi->output_width * ovi->output_height;
|
||||
video->plane_offsets[2] = video->plane_offsets[1] + chroma_pixels;
|
||||
|
||||
video->plane_linewidth[0] = ovi->output_width;
|
||||
video->plane_linewidth[1] = ovi->output_width/2;
|
||||
video->plane_linewidth[2] = ovi->output_width/2;
|
||||
|
||||
video->plane_sizes[0] = video->plane_offsets[1];
|
||||
video->plane_sizes[1] = video->plane_sizes[0]/4;
|
||||
video->plane_sizes[2] = video->plane_sizes[1];
|
||||
|
||||
total_bytes = video->plane_offsets[2] + chroma_pixels;
|
||||
|
||||
video->conversion_height =
|
||||
(total_bytes/PIXEL_SIZE + ovi->output_width-1) /
|
||||
ovi->output_width;
|
||||
|
||||
video->conversion_height = GET_ALIGN(video->conversion_height, 2);
|
||||
video->conversion_tech = "Planar420";
|
||||
}
|
||||
|
||||
static inline void calc_gpu_conversion_sizes(const struct obs_video_info *ovi)
|
||||
{
|
||||
obs->video.conversion_height = 0;
|
||||
memset(obs->video.plane_offsets, 0, sizeof(obs->video.plane_offsets));
|
||||
memset(obs->video.plane_sizes, 0, sizeof(obs->video.plane_sizes));
|
||||
memset(obs->video.plane_linewidth, 0,
|
||||
sizeof(obs->video.plane_linewidth));
|
||||
|
||||
switch ((uint32_t)ovi->output_format) {
|
||||
case VIDEO_FORMAT_I420:
|
||||
set_420p_sizes(ovi);
|
||||
}
|
||||
}
|
||||
|
||||
static bool obs_init_gpu_conversion(struct obs_video_info *ovi)
|
||||
{
|
||||
struct obs_core_video *video = &obs->video;
|
||||
|
||||
calc_gpu_conversion_sizes(ovi);
|
||||
|
||||
if (!video->conversion_height) {
|
||||
blog(LOG_INFO, "GPU conversion not available for format: %u",
|
||||
(unsigned int)ovi->output_format);
|
||||
video->gpu_conversion = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < NUM_TEXTURES; i++) {
|
||||
video->convert_textures[i] = gs_create_texture(
|
||||
ovi->output_width, video->conversion_height,
|
||||
GS_RGBA, 1, NULL, GS_RENDERTARGET);
|
||||
|
||||
if (!video->convert_textures[i])
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool obs_init_textures(struct obs_video_info *ovi)
|
||||
{
|
||||
struct obs_core_video *video = &obs->video;
|
||||
bool yuv = format_is_yuv(ovi->output_format);
|
||||
uint32_t output_height = video->gpu_conversion ?
|
||||
video->conversion_height : ovi->output_height;
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < NUM_TEXTURES; i++) {
|
||||
video->copy_surfaces[i] = gs_create_stagesurface(
|
||||
ovi->output_width, ovi->output_height,
|
||||
GS_RGBA);
|
||||
ovi->output_width, output_height, GS_RGBA);
|
||||
|
||||
if (!video->copy_surfaces[i])
|
||||
return false;
|
||||
@@ -92,8 +168,12 @@ static bool obs_init_graphics(struct obs_video_info *ovi)
|
||||
int errorcode;
|
||||
|
||||
make_gs_init_data(&graphics_data, ovi);
|
||||
video->base_width = ovi->base_width;
|
||||
video->base_height = ovi->base_height;
|
||||
video->base_width = ovi->base_width;
|
||||
video->base_height = ovi->base_height;
|
||||
video->output_width = ovi->output_width;
|
||||
video->output_height = ovi->output_height;
|
||||
|
||||
video->gpu_conversion = ovi->gpu_conversion;
|
||||
|
||||
errorcode = gs_create(&video->graphics, ovi->graphics_module,
|
||||
&graphics_data);
|
||||
@@ -106,7 +186,9 @@ static bool obs_init_graphics(struct obs_video_info *ovi)
|
||||
|
||||
gs_entercontext(video->graphics);
|
||||
|
||||
if (!obs_init_textures(ovi))
|
||||
if (ovi->gpu_conversion && !obs_init_gpu_conversion(ovi))
|
||||
success = false;
|
||||
if (success && !obs_init_textures(ovi))
|
||||
success = false;
|
||||
|
||||
if (success) {
|
||||
@@ -114,8 +196,16 @@ static bool obs_init_graphics(struct obs_video_info *ovi)
|
||||
video->default_effect = gs_create_effect_from_file(filename,
|
||||
NULL);
|
||||
bfree(filename);
|
||||
|
||||
filename = find_libobs_data_file("format_conversion.effect");
|
||||
video->conversion_effect = gs_create_effect_from_file(filename,
|
||||
NULL);
|
||||
bfree(filename);
|
||||
|
||||
if (!video->default_effect)
|
||||
success = false;
|
||||
if (!video->conversion_effect)
|
||||
success = false;
|
||||
}
|
||||
|
||||
gs_leavecontext();
|
||||
@@ -195,15 +285,18 @@ static void obs_free_graphics(void)
|
||||
for (i = 0; i < NUM_TEXTURES; i++) {
|
||||
stagesurface_destroy(video->copy_surfaces[i]);
|
||||
texture_destroy(video->render_textures[i]);
|
||||
texture_destroy(video->convert_textures[i]);
|
||||
texture_destroy(video->output_textures[i]);
|
||||
source_frame_free(&video->convert_frames[i]);
|
||||
|
||||
video->copy_surfaces[i] = NULL;
|
||||
video->render_textures[i] = NULL;
|
||||
video->output_textures[i] = NULL;
|
||||
video->copy_surfaces[i] = NULL;
|
||||
video->render_textures[i] = NULL;
|
||||
video->convert_textures[i] = NULL;
|
||||
video->output_textures[i] = NULL;
|
||||
}
|
||||
|
||||
effect_destroy(video->default_effect);
|
||||
effect_destroy(video->conversion_effect);
|
||||
video->default_effect = NULL;
|
||||
|
||||
gs_leavecontext();
|
||||
|
@@ -118,6 +118,9 @@ struct obs_video_info {
|
||||
uint32_t adapter;
|
||||
|
||||
struct gs_window window; /**< Window to render to */
|
||||
|
||||
/** Use shaders to convert to different color formats */
|
||||
bool gpu_conversion;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@@ -1295,7 +1295,7 @@ void cf_preprocessor_add_def(struct cf_preprocessor *pp, struct cf_def *def)
|
||||
cf_def_free(existing);
|
||||
memcpy(existing, def, sizeof(struct cf_def));
|
||||
} else {
|
||||
da_push_back(pp->defines, &def);
|
||||
da_push_back(pp->defines, def);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user