2013-09-30 19:37:13 -07:00
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/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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2013-10-14 04:21:15 -07:00
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#pragma once
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2013-09-30 19:37:13 -07:00
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#include "../util/bmem.h"
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#include "input.h"
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/*
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* This is an API-independent graphics subsystem wrapper.
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*
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* This allows the use of OpenGL and different Direct3D versions through
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* one shared interface.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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2013-10-10 12:37:03 -07:00
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#define GS_MAX_TEXTURES 8
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2013-09-30 19:37:13 -07:00
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struct vec2;
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struct vec3;
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struct vec4;
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struct quat;
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struct axisang;
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struct plane;
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struct matrix3;
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struct matrix4;
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enum gs_draw_mode {
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GS_POINTS,
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GS_LINES,
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GS_LINESTRIP,
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GS_TRIS,
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GS_TRISTRIP
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};
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enum gs_color_format {
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GS_UNKNOWN,
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GS_A8,
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GS_R8,
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GS_RGBA,
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GS_BGRX,
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GS_BGRA,
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GS_R10G10B10A2,
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GS_RGBA16,
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GS_R16,
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GS_RGBA16F,
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GS_RGBA32F,
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GS_RG16F,
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GS_RG32F,
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GS_R16F,
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GS_R32F,
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GS_DXT1,
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GS_DXT3,
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GS_DXT5
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};
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enum gs_zstencil_format {
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GS_ZS_NONE,
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GS_Z16,
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GS_Z24_S8,
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GS_Z32F,
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GS_Z32F_S8X24
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};
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enum gs_index_type {
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GS_UNSIGNED_SHORT,
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GS_UNSIGNED_LONG
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};
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enum gs_cull_mode {
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GS_BACK,
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GS_FRONT,
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GS_NEITHER
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};
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enum gs_blend_type {
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GS_BLEND_ZERO,
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GS_BLEND_ONE,
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GS_BLEND_SRCCOLOR,
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GS_BLEND_INVSRCCOLOR,
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GS_BLEND_SRCALPHA,
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GS_BLEND_INVSRCALPHA,
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GS_BLEND_DSTCOLOR,
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GS_BLEND_INVDSTCOLOR,
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GS_BLEND_DSTALPHA,
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GS_BLEND_INVDSTALPHA,
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GS_BLEND_SRCALPHASAT
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};
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enum gs_depth_test {
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GS_NEVER,
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GS_LESS,
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GS_LEQUAL,
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GS_EQUAL,
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GS_GEQUAL,
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GS_GREATER,
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GS_NOTEQUAL,
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GS_ALWAYS
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};
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enum gs_stencil_side {
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GS_STENCIL_FRONT=1,
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GS_STENCIL_BACK,
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GS_STENCIL_BOTH
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};
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enum gs_stencil_op {
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GS_KEEP,
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GS_ZERO,
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GS_REPLACE,
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GS_INCR,
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GS_DECR,
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GS_INVERT
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};
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enum gs_cube_sides {
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GS_POSITIVE_X,
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GS_NEGATIVE_X,
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GS_POSITIVE_Y,
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GS_NEGATIVE_Y,
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GS_POSITIVE_Z,
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GS_NEGATIVE_Z
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};
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enum gs_sample_filter {
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GS_FILTER_POINT,
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GS_FILTER_LINEAR,
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GS_FILTER_ANISOTROPIC,
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GS_FILTER_MIN_MAG_POINT_MIP_LINEAR,
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GS_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT,
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GS_FILTER_MIN_POINT_MAG_MIP_LINEAR,
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GS_FILTER_MIN_LINEAR_MAG_MIP_POINT,
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GS_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR,
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GS_FILTER_MIN_MAG_LINEAR_MIP_POINT,
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};
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enum gs_address_mode {
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GS_ADDRESS_CLAMP,
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GS_ADDRESS_WRAP,
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GS_ADDRESS_MIRROR,
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GS_ADDRESS_BORDER,
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GS_ADDRESS_MIRRORONCE
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};
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enum gs_texture_type {
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GS_TEXTURE_2D,
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GS_TEXTURE_3D,
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GS_TEXTURE_CUBE
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};
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struct tvertarray {
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size_t width;
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void *array;
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};
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struct vb_data {
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size_t num;
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struct vec3 *points;
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struct vec3 *normals;
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struct vec3 *tangents;
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uint32_t *colors;
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size_t num_tex;
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struct tvertarray *tvarray;
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};
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static inline struct vb_data *vbdata_create(void)
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{
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struct vb_data *vbd = (struct vb_data*)bmalloc(sizeof(struct vb_data));
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memset(vbd, 0, sizeof(struct vb_data));
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return vbd;
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}
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static inline void vbdata_destroy(struct vb_data *data)
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{
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uint32_t i;
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if (!data)
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return;
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2013-10-01 07:24:59 -07:00
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bfree(data->points);
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bfree(data->normals);
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bfree(data->tangents);
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bfree(data->colors);
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for (i = 0; i < data->num_tex; i++)
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bfree(data->tvarray[i].array);
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bfree(data->tvarray);
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bfree(data);
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}
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struct gs_sampler_info {
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enum gs_sample_filter filter;
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enum gs_address_mode address_u;
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enum gs_address_mode address_v;
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enum gs_address_mode address_w;
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int max_anisotropy;
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uint32_t border_color;
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};
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struct gs_display_mode {
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uint32_t width;
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uint32_t height;
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uint32_t bits;
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uint32_t freq;
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};
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struct gs_rect {
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int x;
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int y;
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int cx;
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int cy;
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};
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/* wrapped opaque data types */
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struct gs_texture;
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struct gs_stage_surface;
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struct gs_zstencil_buffer;
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struct gs_vertex_buffer;
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struct gs_index_buffer;
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struct gs_sampler_state;
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struct gs_shader;
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struct gs_swap_chain;
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struct gs_texrender;
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struct shader_param;
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struct gs_effect;
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struct effect_technique;
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struct effect_pass;
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struct effect_param;
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struct gs_device;
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struct graphics_subsystem;
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typedef struct gs_texture *texture_t;
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typedef struct gs_stage_surface *stagesurf_t;
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typedef struct gs_zstencil_buffer *zstencil_t;
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typedef struct gs_vertex_buffer *vertbuffer_t;
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typedef struct gs_index_buffer *indexbuffer_t;
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typedef struct gs_sampler_state *samplerstate_t;
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typedef struct gs_swap_chain *swapchain_t;
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typedef struct gs_texture_render *texrender_t;
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typedef struct gs_shader *shader_t;
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typedef struct shader_param *sparam_t;
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typedef struct gs_effect *effect_t;
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typedef struct effect_technique *technique_t;
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typedef struct effect_param *eparam_t;
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typedef struct gs_device *device_t;
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typedef struct graphics_subsystem *graphics_t;
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/* ---------------------------------------------------
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* shader functions
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* --------------------------------------------------- */
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enum shader_param_type {
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SHADER_PARAM_UNKNOWN,
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SHADER_PARAM_BOOL,
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SHADER_PARAM_FLOAT,
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SHADER_PARAM_INT,
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SHADER_PARAM_STRING,
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SHADER_PARAM_VEC2,
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SHADER_PARAM_VEC3,
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SHADER_PARAM_VEC4,
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SHADER_PARAM_MATRIX4X4,
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SHADER_PARAM_TEXTURE,
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};
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struct shader_param_info {
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enum shader_param_type type;
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const char *name;
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};
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enum shader_type {
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SHADER_VERTEX,
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SHADER_PIXEL,
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};
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EXPORT void shader_destroy(shader_t shader);
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EXPORT int shader_numparams(shader_t shader);
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EXPORT sparam_t shader_getparambyidx(shader_t shader, uint32_t param);
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EXPORT sparam_t shader_getparambyname(shader_t shader, const char *name);
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EXPORT void shader_getparaminfo(shader_t shader, sparam_t param,
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struct shader_param_info *info);
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EXPORT sparam_t shader_getviewprojmatrix(shader_t shader);
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EXPORT sparam_t shader_getworldmatrix(shader_t shader);
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EXPORT void shader_setbool(shader_t shader, sparam_t param, bool val);
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EXPORT void shader_setfloat(shader_t shader, sparam_t param, float val);
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EXPORT void shader_setint(shader_t shader, sparam_t param, int val);
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EXPORT void shader_setmatrix3(shader_t shader, sparam_t param,
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const struct matrix3 *val);
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EXPORT void shader_setmatrix4(shader_t shader, sparam_t param,
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const struct matrix4 *val);
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EXPORT void shader_setvec2(shader_t shader, sparam_t param,
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const struct vec2 *val);
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EXPORT void shader_setvec3(shader_t shader, sparam_t param,
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const struct vec3 *val);
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EXPORT void shader_setvec4(shader_t shader, sparam_t param,
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const struct vec4 *val);
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EXPORT void shader_settexture(shader_t shader, sparam_t param, texture_t val);
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EXPORT void shader_setval(shader_t shader, sparam_t param, const void *val,
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size_t size);
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EXPORT void shader_setdefault(shader_t shader, sparam_t param);
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/* ---------------------------------------------------
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* effect functions
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* --------------------------------------------------- */
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/*enum effect_property_type {
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EFFECT_NONE,
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EFFECT_BOOL,
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EFFECT_FLOAT,
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EFFECT_COLOR,
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EFFECT_TEXTURE
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};*/
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struct effect_param_info {
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const char *name;
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enum shader_param_type type;
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/* const char *full_name;
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enum effect_property_type prop_type;
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float min, max, inc, mul; */
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};
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EXPORT void effect_destroy(effect_t effect);
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EXPORT technique_t effect_gettechnique(effect_t effect, const char *name);
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2013-10-17 17:21:42 -07:00
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EXPORT size_t technique_begin(technique_t technique);
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EXPORT void technique_end(technique_t technique);
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EXPORT bool technique_beginpass(technique_t technique, size_t pass);
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EXPORT bool technique_beginpassbyname(technique_t technique,
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const char *name);
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EXPORT void technique_endpass(technique_t technique);
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2013-10-17 17:21:42 -07:00
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EXPORT size_t effect_numparams(effect_t effect);
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EXPORT eparam_t effect_getparambyidx(effect_t effect, size_t param);
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EXPORT eparam_t effect_getparambyname(effect_t effect, const char *name);
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EXPORT void effect_getparaminfo(effect_t effect, eparam_t param,
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struct effect_param_info *info);
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/** used internally */
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EXPORT void effect_updateparams(effect_t effect);
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EXPORT eparam_t effect_getviewprojmatrix(effect_t effect);
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EXPORT eparam_t effect_getworldmatrix(effect_t effect);
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EXPORT void effect_setbool(effect_t effect, eparam_t param, bool val);
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EXPORT void effect_setfloat(effect_t effect, eparam_t param, float val);
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EXPORT void effect_setint(effect_t effect, eparam_t param, int val);
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EXPORT void effect_setmatrix4(effect_t effect, eparam_t param,
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const struct matrix4 *val);
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EXPORT void effect_setvec2(effect_t effect, eparam_t param,
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const struct vec2 *val);
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EXPORT void effect_setvec3(effect_t effect, eparam_t param,
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const struct vec3 *val);
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EXPORT void effect_setvec4(effect_t effect, eparam_t param,
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const struct vec4 *val);
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EXPORT void effect_settexture(effect_t effect, eparam_t param, texture_t val);
|
2013-10-25 10:25:28 -07:00
|
|
|
EXPORT void effect_setval(effect_t effect, eparam_t param, const void *val,
|
2013-09-30 19:37:13 -07:00
|
|
|
size_t size);
|
|
|
|
EXPORT void effect_setdefault(effect_t effect, eparam_t param);
|
|
|
|
|
|
|
|
/* ---------------------------------------------------
|
|
|
|
* texture render helper functions
|
|
|
|
* --------------------------------------------------- */
|
|
|
|
|
|
|
|
EXPORT texrender_t texrender_create(enum gs_color_format format,
|
|
|
|
enum gs_zstencil_format zsformat);
|
|
|
|
EXPORT void texrender_destroy(texrender_t texrender);
|
2013-10-17 17:21:42 -07:00
|
|
|
EXPORT bool texrender_begin(texrender_t texrender, uint32_t cx, uint32_t cy);
|
2013-09-30 19:37:13 -07:00
|
|
|
EXPORT void texrender_end(texrender_t texrender);
|
|
|
|
EXPORT void texrender_reset(texrender_t texrender);
|
|
|
|
EXPORT texture_t texrender_gettexture(texrender_t texrender);
|
|
|
|
|
|
|
|
/* ---------------------------------------------------
|
|
|
|
* graphics subsystem
|
|
|
|
* --------------------------------------------------- */
|
|
|
|
|
|
|
|
#define GS_BUILDMIPMAPS (1<<0)
|
|
|
|
#define GS_DYNAMIC (1<<1)
|
|
|
|
#define GS_RENDERTARGET (1<<2)
|
|
|
|
|
|
|
|
/* ---------------- */
|
|
|
|
/* global functions */
|
|
|
|
|
|
|
|
#define GS_SUCCESS 0
|
|
|
|
#define GS_ERROR_MODULENOTFOUND -1
|
|
|
|
#define GS_ERROR_FAIL -2
|
|
|
|
|
|
|
|
struct gs_init_data {
|
|
|
|
#if defined(_WIN32)
|
|
|
|
void *hwnd;
|
|
|
|
#elif defined(__APPLE__)
|
|
|
|
/* TODO */
|
|
|
|
#elif defined(__posix__)
|
|
|
|
/* TODO */
|
|
|
|
#endif
|
|
|
|
uint32_t cx, cy;
|
|
|
|
uint32_t num_backbuffers;
|
|
|
|
enum gs_color_format format;
|
|
|
|
enum gs_zstencil_format zsformat;
|
|
|
|
uint32_t adapter;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
EXPORT int gs_create(graphics_t *graphics, const char *module,
|
|
|
|
struct gs_init_data *data);
|
|
|
|
EXPORT void gs_destroy(graphics_t graphics);
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
EXPORT void gs_entercontext(graphics_t graphics);
|
|
|
|
EXPORT void gs_leavecontext(void);
|
2013-09-30 19:37:13 -07:00
|
|
|
EXPORT graphics_t gs_getcontext(void);
|
|
|
|
|
|
|
|
EXPORT void gs_matrix_push(void);
|
|
|
|
EXPORT void gs_matrix_pop(void);
|
|
|
|
EXPORT void gs_matrix_identity(void);
|
|
|
|
EXPORT void gs_matrix_transpose(void);
|
|
|
|
EXPORT void gs_matrix_set(const struct matrix3 *matrix);
|
|
|
|
EXPORT void gs_matrix_get(struct matrix3 *dst);
|
|
|
|
EXPORT void gs_matrix_mul(const struct matrix3 *matrix);
|
|
|
|
EXPORT void gs_matrix_rotquat(const struct quat *rot);
|
|
|
|
EXPORT void gs_matrix_rotaa(const struct axisang *rot);
|
|
|
|
EXPORT void gs_matrix_translate(const struct vec3 *pos);
|
|
|
|
EXPORT void gs_matrix_scale(const struct vec3 *scale);
|
|
|
|
EXPORT void gs_matrix_rotaa4f(float x, float y, float z, float angle);
|
|
|
|
EXPORT void gs_matrix_translate3f(float x, float y, float z);
|
|
|
|
EXPORT void gs_matrix_scale3f(float x, float y, float z);
|
|
|
|
|
|
|
|
EXPORT void gs_renderstart(bool b_new);
|
|
|
|
EXPORT void gs_renderstop(enum gs_draw_mode mode);
|
|
|
|
EXPORT vertbuffer_t gs_rendersave(void);
|
|
|
|
EXPORT void gs_vertex2f(float x, float y);
|
|
|
|
EXPORT void gs_vertex3f(float x, float y, float z);
|
|
|
|
EXPORT void gs_normal3f(float x, float y, float z);
|
|
|
|
EXPORT void gs_color(uint32_t color);
|
|
|
|
EXPORT void gs_texcoord(float x, float y, int unit);
|
|
|
|
EXPORT void gs_vertex2v(const struct vec2 *v);
|
|
|
|
EXPORT void gs_vertex3v(const struct vec3 *v);
|
|
|
|
EXPORT void gs_normal3v(const struct vec3 *v);
|
|
|
|
EXPORT void gs_color4v(const struct vec4 *v);
|
|
|
|
EXPORT void gs_texcoord2v(const struct vec2 *v, int unit);
|
|
|
|
|
|
|
|
EXPORT input_t gs_getinput(void);
|
|
|
|
EXPORT effect_t gs_geteffect(void);
|
|
|
|
|
|
|
|
EXPORT effect_t gs_create_effect_from_file(const char *file,
|
|
|
|
char **error_string);
|
|
|
|
EXPORT effect_t gs_create_effect(const char *effect_string,
|
|
|
|
const char *filename, char **error_string);
|
|
|
|
|
|
|
|
EXPORT shader_t gs_create_vertexshader_from_file(const char *file,
|
|
|
|
char **error_string);
|
|
|
|
EXPORT shader_t gs_create_pixelshader_from_file(const char *file,
|
|
|
|
char **error_string);
|
|
|
|
|
|
|
|
EXPORT texture_t gs_create_texture_from_file(const char *file,
|
|
|
|
uint32_t flags);
|
|
|
|
EXPORT texture_t gs_create_cubetexture_from_file(const char *flie,
|
|
|
|
uint32_t flags);
|
|
|
|
EXPORT texture_t gs_create_volumetexture_from_file(const char *flie,
|
|
|
|
uint32_t flags);
|
|
|
|
|
|
|
|
EXPORT void gs_draw_sprite(texture_t tex);
|
|
|
|
|
|
|
|
EXPORT void gs_draw_cube_backdrop(texture_t cubetex, const struct quat *rot,
|
|
|
|
float left, float right, float top, float bottom, float znear);
|
|
|
|
|
|
|
|
/** sets the viewport to current swap chain size */
|
|
|
|
EXPORT void gs_resetviewport(void);
|
|
|
|
|
|
|
|
/** sets default screen-sized orthographich mode */
|
|
|
|
EXPORT void gs_set2dmode(void);
|
|
|
|
/** sets default screen-sized perspective mode */
|
|
|
|
EXPORT void gs_set3dmode(double fovy, double znear, double zvar);
|
|
|
|
|
|
|
|
EXPORT void gs_viewport_push(void);
|
|
|
|
EXPORT void gs_viewport_pop(void);
|
|
|
|
|
|
|
|
EXPORT void texture_setimage(texture_t tex, const void *data,
|
2013-10-25 10:25:28 -07:00
|
|
|
uint32_t row_bytes, bool invert);
|
2013-09-30 19:37:13 -07:00
|
|
|
EXPORT void cubetexture_setimage(texture_t cubetex, uint32_t side,
|
2013-10-25 10:25:28 -07:00
|
|
|
const void *data, uint32_t row_bytes, bool invert);
|
2013-09-30 19:37:13 -07:00
|
|
|
|
2013-10-16 23:31:18 -07:00
|
|
|
EXPORT void gs_perspective(float fovy, float aspect, float znear, float zfar);
|
|
|
|
|
2013-09-30 19:37:13 -07:00
|
|
|
/* -------------------------- */
|
|
|
|
/* library-specific functions */
|
|
|
|
|
|
|
|
EXPORT swapchain_t gs_create_swapchain(struct gs_init_data *data);
|
|
|
|
|
|
|
|
EXPORT void gs_resize(uint32_t x, uint32_t y);
|
|
|
|
EXPORT void gs_getsize(uint32_t *x, uint32_t *y);
|
|
|
|
EXPORT uint32_t gs_getwidth(void);
|
|
|
|
EXPORT uint32_t gs_getheight(void);
|
|
|
|
|
|
|
|
EXPORT texture_t gs_create_texture(uint32_t width, uint32_t height,
|
2013-10-16 23:31:18 -07:00
|
|
|
enum gs_color_format color_format, uint32_t levels,
|
|
|
|
const void **data, uint32_t flags);
|
2013-10-04 08:55:33 -07:00
|
|
|
EXPORT texture_t gs_create_cubetexture(uint32_t size,
|
|
|
|
enum gs_color_format color_format, uint32_t levels,
|
2013-10-16 23:31:18 -07:00
|
|
|
const void **data, uint32_t flags);
|
2013-09-30 19:37:13 -07:00
|
|
|
EXPORT texture_t gs_create_volumetexture(uint32_t width, uint32_t height,
|
2013-10-04 08:55:33 -07:00
|
|
|
uint32_t depth, enum gs_color_format color_format,
|
2013-10-16 23:31:18 -07:00
|
|
|
uint32_t levels, const void **data, uint32_t flags);
|
2013-09-30 19:37:13 -07:00
|
|
|
|
|
|
|
EXPORT zstencil_t gs_create_zstencil(uint32_t width, uint32_t height,
|
|
|
|
enum gs_zstencil_format format);
|
|
|
|
|
|
|
|
EXPORT stagesurf_t gs_create_stagesurface(uint32_t width, uint32_t height,
|
|
|
|
enum gs_color_format color_format);
|
|
|
|
|
|
|
|
EXPORT samplerstate_t gs_create_samplerstate(struct gs_sampler_info *info);
|
|
|
|
|
|
|
|
EXPORT shader_t gs_create_vertexshader(const char *shader,
|
|
|
|
const char *file, char **error_string);
|
|
|
|
EXPORT shader_t gs_create_pixelshader(const char *shader,
|
|
|
|
const char *file, char **error_string);
|
|
|
|
|
|
|
|
EXPORT vertbuffer_t gs_create_vertexbuffer(struct vb_data *data,
|
|
|
|
uint32_t flags);
|
|
|
|
EXPORT indexbuffer_t gs_create_indexbuffer(enum gs_index_type type,
|
|
|
|
void *indices, size_t num, uint32_t flags);
|
|
|
|
|
|
|
|
EXPORT enum gs_texture_type gs_gettexturetype(texture_t texture);
|
|
|
|
|
|
|
|
EXPORT void gs_load_vertexbuffer(vertbuffer_t vertbuffer);
|
|
|
|
EXPORT void gs_load_indexbuffer(indexbuffer_t indexbuffer);
|
|
|
|
EXPORT void gs_load_texture(texture_t tex, int unit);
|
|
|
|
EXPORT void gs_load_samplerstate(samplerstate_t samplerstate, int unit);
|
|
|
|
EXPORT void gs_load_vertexshader(shader_t vertshader);
|
|
|
|
EXPORT void gs_load_pixelshader(shader_t pixelshader);
|
|
|
|
|
|
|
|
EXPORT void gs_load_defaultsamplerstate(bool b_3d, int unit);
|
|
|
|
|
|
|
|
EXPORT shader_t gs_getvertexshader(void);
|
|
|
|
EXPORT shader_t gs_getpixelshader(void);
|
|
|
|
|
|
|
|
EXPORT texture_t gs_getrendertarget(void);
|
|
|
|
EXPORT zstencil_t gs_getzstenciltarget(void);
|
|
|
|
|
|
|
|
EXPORT void gs_setrendertarget(texture_t tex, zstencil_t zstencil);
|
|
|
|
EXPORT void gs_setcuberendertarget(texture_t cubetex, int side,
|
|
|
|
zstencil_t zstencil);
|
|
|
|
|
|
|
|
EXPORT void gs_copy_texture(texture_t dst, texture_t src);
|
|
|
|
EXPORT void gs_stage_texture(stagesurf_t dst, texture_t src);
|
|
|
|
|
|
|
|
EXPORT void gs_beginscene(void);
|
|
|
|
EXPORT void gs_draw(enum gs_draw_mode draw_mode, uint32_t start_vert,
|
|
|
|
uint32_t num_verts);
|
|
|
|
EXPORT void gs_endscene(void);
|
|
|
|
|
|
|
|
#define GS_CLEAR_COLOR (1<<0)
|
|
|
|
#define GS_CLEAR_DEPTH (1<<1)
|
|
|
|
#define GS_CLEAR_STENCIL (1<<2)
|
|
|
|
|
|
|
|
EXPORT void gs_load_swapchain(swapchain_t swapchain);
|
|
|
|
EXPORT void gs_clear(uint32_t clear_flags, struct vec4 *color,
|
|
|
|
float depth, uint8_t stencil);
|
|
|
|
EXPORT void gs_present(void);
|
|
|
|
|
|
|
|
EXPORT void gs_setcullmode(enum gs_cull_mode mode);
|
|
|
|
EXPORT enum gs_cull_mode gs_getcullmode(void);
|
|
|
|
|
|
|
|
EXPORT void gs_enable_blending(bool enable);
|
|
|
|
EXPORT void gs_enable_depthtest(bool enable);
|
|
|
|
EXPORT void gs_enable_stenciltest(bool enable);
|
|
|
|
EXPORT void gs_enable_stencilwrite(bool enable);
|
2013-10-12 20:18:05 -07:00
|
|
|
EXPORT void gs_enable_color(bool red, bool green, bool blue, bool alpha);
|
2013-09-30 19:37:13 -07:00
|
|
|
|
|
|
|
EXPORT void gs_blendfunction(enum gs_blend_type src, enum gs_blend_type dest);
|
|
|
|
EXPORT void gs_depthfunction(enum gs_depth_test test);
|
|
|
|
|
|
|
|
EXPORT void gs_stencilfunction(enum gs_stencil_side side,
|
|
|
|
enum gs_depth_test test);
|
|
|
|
EXPORT void gs_stencilop(enum gs_stencil_side side, enum gs_stencil_op fail,
|
|
|
|
enum gs_stencil_op zfail, enum gs_stencil_op zpass);
|
|
|
|
|
|
|
|
EXPORT void gs_setclip(struct plane *p);
|
|
|
|
|
|
|
|
EXPORT void gs_enable_fullscreen(bool enable);
|
|
|
|
EXPORT int gs_fullscreen_enabled(void);
|
|
|
|
EXPORT void gs_setdisplaymode(const struct gs_display_mode *mode);
|
|
|
|
EXPORT void gs_getdisplaymode(struct gs_display_mode *mode);
|
|
|
|
EXPORT void gs_setcolorramp(float gamma, float brightness, float contrast);
|
|
|
|
|
|
|
|
EXPORT void gs_setviewport(int x, int y, int width, int height);
|
|
|
|
EXPORT void gs_getviewport(struct gs_rect *rect);
|
|
|
|
EXPORT void gs_setscissorrect(struct gs_rect *rect);
|
|
|
|
|
|
|
|
EXPORT void gs_ortho(float left, float right, float top, float bottom,
|
|
|
|
float znear, float zfar);
|
|
|
|
EXPORT void gs_frustum(float left, float right, float top, float bottom,
|
|
|
|
float znear, float zfar);
|
|
|
|
|
|
|
|
EXPORT void gs_projection_push(void);
|
|
|
|
EXPORT void gs_projection_pop(void);
|
|
|
|
|
|
|
|
EXPORT void swapchain_destroy(swapchain_t swapchain);
|
|
|
|
|
|
|
|
EXPORT void texture_destroy(texture_t tex);
|
|
|
|
EXPORT uint32_t texture_getwidth(texture_t tex);
|
|
|
|
EXPORT uint32_t texture_getheight(texture_t tex);
|
|
|
|
EXPORT enum gs_color_format texture_getcolorformat(texture_t tex);
|
2013-10-25 10:25:28 -07:00
|
|
|
EXPORT bool texture_map(texture_t tex, void **ptr, uint32_t *row_bytes);
|
2013-09-30 19:37:13 -07:00
|
|
|
EXPORT void texture_unmap(texture_t tex);
|
|
|
|
|
|
|
|
EXPORT void cubetexture_destroy(texture_t cubetex);
|
|
|
|
EXPORT uint32_t cubetexture_getsize(texture_t cubetex);
|
|
|
|
EXPORT enum gs_color_format cubetexture_getcolorformat(texture_t cubetex);
|
|
|
|
|
|
|
|
EXPORT void volumetexture_destroy(texture_t voltex);
|
|
|
|
EXPORT uint32_t volumetexture_getwidth(texture_t voltex);
|
|
|
|
EXPORT uint32_t volumetexture_getheight(texture_t voltex);
|
|
|
|
EXPORT uint32_t volumetexture_getdepth(texture_t voltex);
|
|
|
|
EXPORT enum gs_color_format volumetexture_getcolorformat(texture_t voltex);
|
|
|
|
|
|
|
|
EXPORT void stagesurface_destroy(stagesurf_t stagesurf);
|
|
|
|
EXPORT uint32_t stagesurface_getwidth(stagesurf_t stagesurf);
|
|
|
|
EXPORT uint32_t stagesurface_getheight(stagesurf_t stagesurf);
|
|
|
|
EXPORT enum gs_color_format stagesurface_getcolorformat(stagesurf_t stagesurf);
|
|
|
|
EXPORT bool stagesurface_map(stagesurf_t stagesurf, const void **data,
|
2013-10-25 10:25:28 -07:00
|
|
|
uint32_t *row_bytes);
|
2013-09-30 19:37:13 -07:00
|
|
|
EXPORT void stagesurface_unmap(stagesurf_t stagesurf);
|
|
|
|
|
|
|
|
EXPORT void zstencil_destroy(zstencil_t zstencil);
|
|
|
|
|
|
|
|
EXPORT void samplerstate_destroy(samplerstate_t samplerstate);
|
|
|
|
|
|
|
|
EXPORT void vertexbuffer_destroy(vertbuffer_t vertbuffer);
|
|
|
|
EXPORT void vertexbuffer_flush(vertbuffer_t vertbuffer, bool rebuild);
|
|
|
|
EXPORT struct vb_data *vertexbuffer_getdata(vertbuffer_t vertbuffer);
|
|
|
|
|
|
|
|
EXPORT void indexbuffer_destroy(indexbuffer_t indexbuffer);
|
|
|
|
EXPORT void indexbuffer_flush(indexbuffer_t indexbuffer);
|
|
|
|
EXPORT void *indexbuffer_getdata(indexbuffer_t indexbuffer);
|
|
|
|
EXPORT size_t indexbuffer_numindices(indexbuffer_t indexbuffer);
|
|
|
|
EXPORT enum gs_index_type indexbuffer_gettype(indexbuffer_t indexbuffer);
|
|
|
|
|
2013-10-06 18:29:29 -07:00
|
|
|
/* inline functions used by modules */
|
|
|
|
|
|
|
|
static inline uint32_t gs_get_format_bpp(enum gs_color_format format)
|
|
|
|
{
|
|
|
|
switch (format) {
|
|
|
|
case GS_A8: return 8;
|
|
|
|
case GS_R8: return 8;
|
|
|
|
case GS_RGBA: return 32;
|
|
|
|
case GS_BGRX: return 32;
|
|
|
|
case GS_BGRA: return 32;
|
|
|
|
case GS_R10G10B10A2: return 32;
|
|
|
|
case GS_RGBA16: return 64;
|
|
|
|
case GS_R16: return 16;
|
|
|
|
case GS_RGBA16F: return 64;
|
|
|
|
case GS_RGBA32F: return 128;
|
|
|
|
case GS_RG16F: return 32;
|
|
|
|
case GS_RG32F: return 64;
|
|
|
|
case GS_R16F: return 16;
|
|
|
|
case GS_R32F: return 32;
|
|
|
|
case GS_DXT1: return 4;
|
|
|
|
case GS_DXT3: return 8;
|
|
|
|
case GS_DXT5: return 8;
|
2013-10-17 17:21:42 -07:00
|
|
|
case GS_UNKNOWN: return 0;
|
2013-10-06 18:29:29 -07:00
|
|
|
}
|
2013-10-24 01:29:06 -07:00
|
|
|
|
|
|
|
return 0;
|
2013-10-06 18:29:29 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
static inline bool gs_is_compressed_format(enum gs_color_format format)
|
|
|
|
{
|
|
|
|
return (format == GS_DXT1 || format == GS_DXT3 || format == GS_DXT5);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline uint32_t gs_num_total_levels(uint32_t width, uint32_t height)
|
|
|
|
{
|
|
|
|
uint32_t size = width > height ? width : height;
|
|
|
|
uint32_t num_levels = 0;
|
|
|
|
|
|
|
|
while (size > 1) {
|
|
|
|
size /= 2;
|
|
|
|
num_levels++;
|
|
|
|
}
|
|
|
|
|
|
|
|
return num_levels;
|
|
|
|
}
|
|
|
|
|
2013-09-30 19:37:13 -07:00
|
|
|
#ifdef __cplusplus
|
|
|
|
}
|
|
|
|
#endif
|