2013-09-30 19:37:13 -07:00
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/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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2013-12-02 21:24:38 -08:00
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the Free Software Foundation, either version 2 of the License, or
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2013-09-30 19:37:13 -07:00
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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2013-10-29 23:54:43 -07:00
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#include "media-io/format-conversion.h"
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2013-10-24 00:57:55 -07:00
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#include "util/platform.h"
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2013-12-30 09:09:20 -08:00
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#include "callback/calldata.h"
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2013-11-26 21:26:14 -08:00
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#include "graphics/matrix3.h"
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#include "graphics/vec3.h"
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2013-10-24 00:57:55 -07:00
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2013-09-30 19:37:13 -07:00
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#include "obs.h"
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2014-01-26 17:48:14 -08:00
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#include "obs-internal.h"
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2013-09-30 19:37:13 -07:00
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2013-11-20 14:00:16 -08:00
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static void obs_source_destroy(obs_source_t source);
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Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
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static inline const struct obs_source_info *find_source(struct darray *list,
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2013-12-20 16:23:19 -08:00
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const char *id)
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2013-09-30 19:37:13 -07:00
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{
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size_t i;
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
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struct obs_source_info *array = list->array;
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2013-09-30 19:37:13 -07:00
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for (i = 0; i < list->num; i++) {
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Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
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struct obs_source_info *info = array+i;
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2013-12-20 16:23:19 -08:00
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if (strcmp(info->id, id) == 0)
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2013-09-30 19:37:13 -07:00
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return info;
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}
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return NULL;
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}
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|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
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static const struct obs_source_info *get_source_info(enum obs_source_type type,
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2013-12-30 05:56:39 -08:00
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const char *id)
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{
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struct darray *list = NULL;
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switch (type) {
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Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
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case OBS_SOURCE_TYPE_INPUT:
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list = &obs->input_types.da;
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break;
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case OBS_SOURCE_TYPE_FILTER:
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list = &obs->filter_types.da;
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break;
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case OBS_SOURCE_TYPE_TRANSITION:
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list = &obs->transition_types.da;
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break;
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case OBS_SOURCE_TYPE_SCENE:
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2013-12-30 05:56:39 -08:00
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default:
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blog(LOG_WARNING, "get_source_info: invalid source type");
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return NULL;
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}
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return find_source(list, id);
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}
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2014-01-04 12:38:56 -08:00
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bool obs_source_init_handlers(struct obs_source *source)
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2013-12-26 22:10:15 -08:00
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{
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source->signals = signal_handler_create();
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if (!source->signals)
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return false;
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source->procs = proc_handler_create();
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return (source->procs != NULL);
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}
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2013-12-30 05:56:39 -08:00
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const char *obs_source_getdisplayname(enum obs_source_type type,
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const char *id, const char *locale)
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{
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Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
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const struct obs_source_info *info = get_source_info(type, id);
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2013-12-30 05:56:39 -08:00
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return (info != NULL) ? info->getname(locale) : NULL;
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}
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2013-12-20 10:56:01 -08:00
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/* internal initialization */
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Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
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bool obs_source_init(struct obs_source *source,
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const struct obs_source_info *info)
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2013-09-30 19:37:13 -07:00
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{
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2013-11-20 14:00:16 -08:00
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source->refs = 1;
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2014-01-07 10:03:15 -08:00
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source->volume = 1.0f;
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2013-10-24 00:57:55 -07:00
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pthread_mutex_init_value(&source->filter_mutex);
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pthread_mutex_init_value(&source->video_mutex);
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pthread_mutex_init_value(&source->audio_mutex);
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2014-01-28 14:45:30 -08:00
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Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
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memcpy(&source->info, info, sizeof(struct obs_source_info));
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2013-10-24 00:57:55 -07:00
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if (pthread_mutex_init(&source->filter_mutex, NULL) != 0)
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return false;
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if (pthread_mutex_init(&source->audio_mutex, NULL) != 0)
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return false;
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if (pthread_mutex_init(&source->video_mutex, NULL) != 0)
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return false;
|
2013-09-30 19:37:13 -07:00
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
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if (info->output_flags & OBS_SOURCE_AUDIO) {
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2014-01-09 18:08:20 -08:00
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source->audio_line = audio_output_createline(obs->audio.audio,
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source->name);
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2013-10-24 00:57:55 -07:00
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if (!source->audio_line) {
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blog(LOG_ERROR, "Failed to create audio line for "
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2014-01-09 18:08:20 -08:00
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"source '%s'", source->name);
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2013-10-24 00:57:55 -07:00
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return false;
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}
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}
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2013-10-18 20:25:13 -07:00
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2013-10-24 00:57:55 -07:00
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return true;
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2013-09-30 19:37:13 -07:00
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}
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2013-12-27 04:08:58 -08:00
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static inline void obs_source_dosignal(struct obs_source *source,
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const char *signal)
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{
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struct calldata data;
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calldata_init(&data);
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calldata_setptr(&data, "source", source);
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signal_handler_signal(obs->signals, signal, &data);
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calldata_free(&data);
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}
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2013-12-20 16:23:19 -08:00
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obs_source_t obs_source_create(enum obs_source_type type, const char *id,
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2014-01-27 22:14:58 -08:00
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const char *name, obs_data_t settings)
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2013-09-30 19:37:13 -07:00
|
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{
|
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struct obs_source *source;
|
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
const struct obs_source_info *info = get_source_info(type, id);
|
2013-09-30 19:37:13 -07:00
|
|
|
if (!info) {
|
2013-12-20 16:23:19 -08:00
|
|
|
blog(LOG_WARNING, "Source '%s' not found", id);
|
2013-09-30 19:37:13 -07:00
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2014-02-09 11:34:07 -08:00
|
|
|
source = bzalloc(sizeof(struct obs_source));
|
2013-10-24 00:57:55 -07:00
|
|
|
|
2013-12-26 22:10:15 -08:00
|
|
|
if (!obs_source_init_handlers(source))
|
|
|
|
goto fail;
|
|
|
|
|
2014-01-28 17:41:24 -08:00
|
|
|
source->name = bstrdup(name);
|
|
|
|
source->type = type;
|
|
|
|
source->settings = obs_data_newref(settings);
|
|
|
|
source->data = info->create(source->settings, source);
|
|
|
|
|
2013-10-24 00:57:55 -07:00
|
|
|
if (!source->data)
|
|
|
|
goto fail;
|
|
|
|
|
2014-01-28 17:41:24 -08:00
|
|
|
if (!obs_source_init(source, info))
|
2013-10-24 00:57:55 -07:00
|
|
|
goto fail;
|
2013-09-30 19:37:13 -07:00
|
|
|
|
2013-12-27 14:23:42 -08:00
|
|
|
obs_source_dosignal(source, "source-create");
|
2013-09-30 19:37:13 -07:00
|
|
|
return source;
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
fail:
|
|
|
|
blog(LOG_ERROR, "obs_source_create failed");
|
|
|
|
obs_source_destroy(source);
|
|
|
|
return NULL;
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
|
2014-02-07 02:03:54 -08:00
|
|
|
#define ALIGN_SIZE(size, align) \
|
|
|
|
size = (((size)+(align-1)) & (~(align-1)))
|
|
|
|
|
2014-02-09 04:51:06 -08:00
|
|
|
/* messy code alarm */
|
|
|
|
void source_frame_init(struct source_frame *frame,
|
2014-02-07 02:03:54 -08:00
|
|
|
enum video_format format, uint32_t width, uint32_t height)
|
|
|
|
{
|
|
|
|
size_t size;
|
|
|
|
size_t offsets[MAX_VIDEO_PLANES];
|
2014-02-09 04:51:06 -08:00
|
|
|
int alignment = base_get_alignment();
|
|
|
|
|
2014-02-07 02:03:54 -08:00
|
|
|
memset(offsets, 0, sizeof(offsets));
|
2014-02-09 04:51:06 -08:00
|
|
|
frame->format = format;
|
|
|
|
frame->width = width;
|
|
|
|
frame->height = height;
|
2014-02-07 02:03:54 -08:00
|
|
|
|
|
|
|
switch (format) {
|
|
|
|
case VIDEO_FORMAT_NONE:
|
|
|
|
return;
|
|
|
|
|
|
|
|
case VIDEO_FORMAT_I420:
|
|
|
|
size = width * height;
|
2014-02-09 04:51:06 -08:00
|
|
|
ALIGN_SIZE(size, alignment);
|
2014-02-07 02:03:54 -08:00
|
|
|
offsets[0] = size;
|
|
|
|
size += (width/2) * (height/2);
|
2014-02-09 04:51:06 -08:00
|
|
|
ALIGN_SIZE(size, alignment);
|
2014-02-07 02:03:54 -08:00
|
|
|
offsets[1] = size;
|
|
|
|
size += (width/2) * (height/2);
|
2014-02-09 04:51:06 -08:00
|
|
|
ALIGN_SIZE(size, alignment);
|
2014-02-07 02:03:54 -08:00
|
|
|
frame->data[0] = bmalloc(size);
|
|
|
|
frame->data[1] = (uint8_t*)frame->data[0] + offsets[0];
|
|
|
|
frame->data[2] = (uint8_t*)frame->data[0] + offsets[1];
|
2014-02-09 04:51:06 -08:00
|
|
|
frame->linesize[0] = width;
|
|
|
|
frame->linesize[1] = width/2;
|
|
|
|
frame->linesize[2] = width/2;
|
2014-02-07 02:03:54 -08:00
|
|
|
break;
|
|
|
|
|
|
|
|
case VIDEO_FORMAT_NV12:
|
|
|
|
size = width * height;
|
2014-02-09 04:51:06 -08:00
|
|
|
ALIGN_SIZE(size, alignment);
|
2014-02-07 02:03:54 -08:00
|
|
|
offsets[0] = size;
|
|
|
|
size += (width/2) * (height/2) * 2;
|
2014-02-09 04:51:06 -08:00
|
|
|
ALIGN_SIZE(size, alignment);
|
2014-02-07 02:03:54 -08:00
|
|
|
frame->data[0] = bmalloc(size);
|
|
|
|
frame->data[1] = (uint8_t*)frame->data[0] + offsets[0];
|
2014-02-09 04:51:06 -08:00
|
|
|
frame->linesize[0] = width;
|
|
|
|
frame->linesize[1] = width;
|
2014-02-07 02:03:54 -08:00
|
|
|
break;
|
|
|
|
|
|
|
|
case VIDEO_FORMAT_YVYU:
|
|
|
|
case VIDEO_FORMAT_YUY2:
|
|
|
|
case VIDEO_FORMAT_UYVY:
|
|
|
|
size = width * height * 2;
|
2014-02-09 04:51:06 -08:00
|
|
|
ALIGN_SIZE(size, alignment);
|
2014-02-07 02:03:54 -08:00
|
|
|
frame->data[0] = bmalloc(size);
|
2014-02-09 04:51:06 -08:00
|
|
|
frame->linesize[0] = width*2;
|
2014-02-07 02:03:54 -08:00
|
|
|
break;
|
|
|
|
|
|
|
|
case VIDEO_FORMAT_RGBA:
|
|
|
|
case VIDEO_FORMAT_BGRA:
|
|
|
|
case VIDEO_FORMAT_BGRX:
|
|
|
|
size = width * height * 4;
|
2014-02-09 04:51:06 -08:00
|
|
|
ALIGN_SIZE(size, alignment);
|
2014-02-07 02:03:54 -08:00
|
|
|
frame->data[0] = bmalloc(size);
|
2014-02-09 04:51:06 -08:00
|
|
|
frame->linesize[0] = width*4;
|
2014-02-07 02:03:54 -08:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-11-20 14:00:16 -08:00
|
|
|
static void obs_source_destroy(obs_source_t source)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
2013-11-20 14:00:16 -08:00
|
|
|
size_t i;
|
2013-10-24 00:57:55 -07:00
|
|
|
|
2013-12-27 04:08:58 -08:00
|
|
|
obs_source_dosignal(source, "source-destroy");
|
|
|
|
|
2013-11-20 14:00:16 -08:00
|
|
|
if (source->filter_parent)
|
|
|
|
obs_source_filter_remove(source->filter_parent, source);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
2013-11-20 14:00:16 -08:00
|
|
|
for (i = 0; i < source->filters.num; i++)
|
|
|
|
obs_source_release(source->filters.array[i]);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
2013-11-20 14:00:16 -08:00
|
|
|
for (i = 0; i < source->video_frames.num; i++)
|
|
|
|
source_frame_destroy(source->video_frames.array[i]);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
2013-11-20 14:00:16 -08:00
|
|
|
gs_entercontext(obs->video.graphics);
|
|
|
|
texture_destroy(source->output_texture);
|
|
|
|
gs_leavecontext();
|
2013-09-30 19:37:13 -07:00
|
|
|
|
2013-11-20 14:00:16 -08:00
|
|
|
if (source->data)
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
source->info.destroy(source->data);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
2014-02-07 02:03:54 -08:00
|
|
|
for (i = 0; i < MAX_AUDIO_PLANES; i++)
|
|
|
|
bfree(source->audio_data.data[i]);
|
|
|
|
|
2013-11-20 14:00:16 -08:00
|
|
|
audio_line_destroy(source->audio_line);
|
|
|
|
audio_resampler_destroy(source->resampler);
|
|
|
|
|
2013-12-26 22:10:15 -08:00
|
|
|
proc_handler_destroy(source->procs);
|
|
|
|
signal_handler_destroy(source->signals);
|
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
texrender_destroy(source->filter_texrender);
|
2013-11-20 14:00:16 -08:00
|
|
|
da_free(source->video_frames);
|
|
|
|
da_free(source->filters);
|
|
|
|
pthread_mutex_destroy(&source->filter_mutex);
|
|
|
|
pthread_mutex_destroy(&source->audio_mutex);
|
|
|
|
pthread_mutex_destroy(&source->video_mutex);
|
2014-01-27 22:14:58 -08:00
|
|
|
obs_data_release(source->settings);
|
2013-12-20 10:56:01 -08:00
|
|
|
bfree(source->name);
|
2013-11-20 14:00:16 -08:00
|
|
|
bfree(source);
|
|
|
|
}
|
|
|
|
|
2014-02-02 17:34:06 -08:00
|
|
|
void obs_source_addref(obs_source_t source)
|
2013-11-20 14:00:16 -08:00
|
|
|
{
|
2014-02-02 17:34:06 -08:00
|
|
|
if (source)
|
|
|
|
++source->refs;
|
2013-11-20 14:00:16 -08:00
|
|
|
}
|
|
|
|
|
2014-02-02 17:34:06 -08:00
|
|
|
void obs_source_release(obs_source_t source)
|
2013-11-20 14:00:16 -08:00
|
|
|
{
|
2014-02-02 17:34:06 -08:00
|
|
|
if (!source)
|
|
|
|
return;
|
2013-11-20 17:36:46 -08:00
|
|
|
|
2014-02-02 17:34:06 -08:00
|
|
|
if (--source->refs == 0)
|
|
|
|
obs_source_destroy(source);
|
2013-11-20 17:36:46 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
void obs_source_remove(obs_source_t source)
|
|
|
|
{
|
2014-02-05 20:03:06 -08:00
|
|
|
struct obs_core_data *data = &obs->data;
|
2013-11-20 17:36:46 -08:00
|
|
|
size_t id;
|
|
|
|
|
|
|
|
pthread_mutex_lock(&data->sources_mutex);
|
|
|
|
|
2014-02-02 13:26:23 -08:00
|
|
|
if (!source || source->removed)
|
2014-01-31 23:49:50 -08:00
|
|
|
return;
|
|
|
|
|
2014-02-02 13:26:23 -08:00
|
|
|
source->removed = true;
|
2014-01-31 23:49:50 -08:00
|
|
|
|
2014-02-02 13:26:23 -08:00
|
|
|
obs_source_addref(source);
|
|
|
|
|
|
|
|
id = da_find(data->sources, &source, 0);
|
|
|
|
if (id != DARRAY_INVALID) {
|
|
|
|
da_erase_item(data->sources, &source);
|
|
|
|
obs_source_release(source);
|
2013-11-20 17:36:46 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
pthread_mutex_unlock(&data->sources_mutex);
|
2014-02-02 13:26:23 -08:00
|
|
|
|
|
|
|
obs_source_dosignal(source, "source-remove");
|
|
|
|
obs_source_release(source);
|
2013-11-20 14:00:16 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
bool obs_source_removed(obs_source_t source)
|
|
|
|
{
|
|
|
|
return source->removed;
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
|
2014-02-01 21:46:13 -08:00
|
|
|
obs_properties_t obs_source_properties(enum obs_source_type type,
|
|
|
|
const char *id, const char *locale)
|
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
const struct obs_source_info *info = get_source_info(type, id);
|
|
|
|
if (info && info->get_properties)
|
|
|
|
return info->get_properties(locale);
|
2014-02-01 21:46:13 -08:00
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
uint32_t obs_source_get_output_flags(obs_source_t source)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
return source->info.output_flags;
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
|
2014-01-27 22:14:58 -08:00
|
|
|
void obs_source_update(obs_source_t source, obs_data_t settings)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
2014-01-28 14:45:30 -08:00
|
|
|
obs_data_replace(&source->settings, settings);
|
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (source->info.update)
|
|
|
|
source->info.update(source->data, source->settings);
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
void obs_source_activate(obs_source_t source)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (source->info.activate)
|
|
|
|
source->info.activate(source->data);
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
void obs_source_deactivate(obs_source_t source)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (source->info.deactivate)
|
|
|
|
source->info.deactivate(source->data);
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
void obs_source_video_tick(obs_source_t source, float seconds)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
/* reset the filter render texture information once every frame */
|
|
|
|
if (source->filter_texrender)
|
|
|
|
texrender_reset(source->filter_texrender);
|
|
|
|
|
|
|
|
if (source->info.video_tick)
|
|
|
|
source->info.video_tick(source->data, seconds);
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
|
2014-02-09 04:51:06 -08:00
|
|
|
/* unless the value is 3+ hours worth of frames, this won't overflow */
|
2014-01-10 11:45:53 -08:00
|
|
|
static inline uint64_t conv_frames_to_time(obs_source_t source, size_t frames)
|
|
|
|
{
|
Simplify media i/o interfaces
Completely revamped the entire media i/o data and handlers. The
original idea was to have a system that would have connecting media
inputs and outputs, but at a certain point I realized that this was an
unnecessary complexity for what we wanted to do. (Also, it reminded me
of directshow filters, and I HATE directshow with a passion, and
wouldn't wish it upon my greatest enemy)
Now, audio/video outputs are connected to directly, with better callback
handlers, and will eventually have the ability to automatically handle
conversions such as 4:4:4 to 4:2:0 when connecting to an input that uses
them. Doing this will allow the video/audio i/o handlers to also
prevent duplicate conversion, as well as make it easier/simple to use.
My true goal for this is to make output and encoder plugins as simple to
create as possible. I want to be able to be able to create an output
plugin with almost no real hassle of having to worry about image
conversions, media inputs/outputs, etc. A plugin developer shouldn't
have to handle that sort of stuff when he/she doesn't really need to.
Plugins will be able to simply create a callback via obs_video() and/or
obs_audio(), and they will automatically receive the audio/video data in
the formats requested via a simple callback, without needing to do
almost anything else at all.
2014-01-14 00:58:47 -08:00
|
|
|
const struct audio_output_info *info;
|
|
|
|
info = audio_output_getinfo(obs->audio.audio);
|
2014-02-09 04:51:06 -08:00
|
|
|
|
|
|
|
return (uint64_t)frames * 1000000000ULL /
|
|
|
|
(uint64_t)info->samples_per_sec;
|
2014-01-10 11:45:53 -08:00
|
|
|
}
|
|
|
|
|
2013-12-20 10:56:01 -08:00
|
|
|
/* maximum "direct" timestamp variance in nanoseconds */
|
2014-01-12 01:40:51 -08:00
|
|
|
#define MAX_TS_VAR 5000000000ULL
|
2014-01-10 11:45:53 -08:00
|
|
|
/* maximum time that timestamp can jump in nanoseconds */
|
2014-01-12 01:40:51 -08:00
|
|
|
#define MAX_TIMESTAMP_JUMP 2000000000ULL
|
2014-01-10 11:45:53 -08:00
|
|
|
|
|
|
|
static inline void reset_audio_timing(obs_source_t source, uint64_t timetamp)
|
|
|
|
{
|
|
|
|
source->timing_set = true;
|
|
|
|
source->timing_adjust = os_gettime_ns() - timetamp;
|
|
|
|
}
|
2013-10-24 00:57:55 -07:00
|
|
|
|
2014-01-12 01:40:51 -08:00
|
|
|
static inline void handle_ts_jump(obs_source_t source, uint64_t ts,
|
|
|
|
uint64_t diff)
|
|
|
|
{
|
|
|
|
blog(LOG_DEBUG, "Timestamp for source '%s' jumped by '%lld', "
|
|
|
|
"resetting audio timing", source->name, diff);
|
|
|
|
|
|
|
|
/* if has video, ignore audio data until reset */
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (source->info.output_flags & OBS_SOURCE_ASYNC_VIDEO)
|
2014-01-12 01:40:51 -08:00
|
|
|
source->audio_reset_ref--;
|
|
|
|
else
|
|
|
|
reset_audio_timing(source, ts);
|
|
|
|
}
|
|
|
|
|
2013-10-24 00:57:55 -07:00
|
|
|
static void source_output_audio_line(obs_source_t source,
|
|
|
|
const struct audio_data *data)
|
|
|
|
{
|
|
|
|
struct audio_data in = *data;
|
2014-01-12 01:40:51 -08:00
|
|
|
uint64_t diff;
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
if (!source->timing_set) {
|
2014-01-10 11:45:53 -08:00
|
|
|
reset_audio_timing(source, in.timestamp);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
/* detects 'directly' set timestamps as long as they're within
|
2013-12-20 10:56:01 -08:00
|
|
|
* a certain threshold */
|
2014-01-10 11:45:53 -08:00
|
|
|
if ((source->timing_adjust + MAX_TS_VAR) < MAX_TS_VAR * 2)
|
2013-10-24 00:57:55 -07:00
|
|
|
source->timing_adjust = 0;
|
2014-01-12 01:40:51 -08:00
|
|
|
|
2014-01-10 11:45:53 -08:00
|
|
|
} else {
|
2014-01-12 01:40:51 -08:00
|
|
|
diff = in.timestamp - source->next_audio_ts_min;
|
2014-01-10 11:45:53 -08:00
|
|
|
|
|
|
|
/* don't need signed because negative will trigger it
|
|
|
|
* regardless, which is what we want */
|
2014-01-12 01:40:51 -08:00
|
|
|
if (diff > MAX_TIMESTAMP_JUMP)
|
|
|
|
handle_ts_jump(source, in.timestamp, diff);
|
2013-10-24 00:57:55 -07:00
|
|
|
}
|
|
|
|
|
2014-01-12 01:40:51 -08:00
|
|
|
source->next_audio_ts_min = in.timestamp +
|
2014-01-10 11:45:53 -08:00
|
|
|
conv_frames_to_time(source, in.frames);
|
|
|
|
|
2014-01-12 01:40:51 -08:00
|
|
|
if (source->audio_reset_ref != 0)
|
|
|
|
return;
|
|
|
|
|
2013-10-24 00:57:55 -07:00
|
|
|
in.timestamp += source->timing_adjust;
|
2014-01-07 10:03:15 -08:00
|
|
|
in.volume = source->volume;
|
2014-02-09 04:51:06 -08:00
|
|
|
|
2013-10-24 00:57:55 -07:00
|
|
|
audio_line_output(source->audio_line, &in);
|
|
|
|
}
|
|
|
|
|
2013-10-25 10:25:28 -07:00
|
|
|
static bool set_texture_size(obs_source_t source, struct source_frame *frame)
|
|
|
|
{
|
|
|
|
if (source->output_texture) {
|
|
|
|
uint32_t width = texture_getwidth(source->output_texture);
|
|
|
|
uint32_t height = texture_getheight(source->output_texture);
|
|
|
|
|
|
|
|
if (width == frame->width && height == frame->height)
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
texture_destroy(source->output_texture);
|
|
|
|
source->output_texture = gs_create_texture(frame->width, frame->height,
|
|
|
|
GS_RGBA, 1, NULL, GS_DYNAMIC);
|
|
|
|
|
|
|
|
return source->output_texture != NULL;
|
|
|
|
}
|
|
|
|
|
2013-10-26 14:32:06 -07:00
|
|
|
enum convert_type {
|
|
|
|
CONVERT_NONE,
|
|
|
|
CONVERT_NV12,
|
|
|
|
CONVERT_420,
|
|
|
|
CONVERT_422_U,
|
|
|
|
CONVERT_422_Y,
|
|
|
|
};
|
|
|
|
|
2013-10-31 10:28:47 -07:00
|
|
|
static inline enum convert_type get_convert_type(enum video_format format)
|
2013-10-26 14:32:06 -07:00
|
|
|
{
|
2013-10-31 10:28:47 -07:00
|
|
|
switch (format) {
|
2013-10-26 14:32:06 -07:00
|
|
|
case VIDEO_FORMAT_I420:
|
|
|
|
return CONVERT_420;
|
|
|
|
case VIDEO_FORMAT_NV12:
|
|
|
|
return CONVERT_NV12;
|
|
|
|
|
|
|
|
case VIDEO_FORMAT_YVYU:
|
|
|
|
case VIDEO_FORMAT_YUY2:
|
|
|
|
return CONVERT_422_Y;
|
|
|
|
case VIDEO_FORMAT_UYVY:
|
|
|
|
return CONVERT_422_U;
|
|
|
|
|
2014-01-19 02:16:41 -08:00
|
|
|
case VIDEO_FORMAT_NONE:
|
2013-10-26 14:32:06 -07:00
|
|
|
case VIDEO_FORMAT_RGBA:
|
|
|
|
case VIDEO_FORMAT_BGRA:
|
|
|
|
case VIDEO_FORMAT_BGRX:
|
|
|
|
return CONVERT_NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return CONVERT_NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool upload_frame(texture_t tex, const struct source_frame *frame)
|
|
|
|
{
|
|
|
|
void *ptr;
|
2014-02-09 04:51:06 -08:00
|
|
|
uint32_t linesize;
|
2013-10-31 10:28:47 -07:00
|
|
|
enum convert_type type = get_convert_type(frame->format);
|
2013-10-26 14:32:06 -07:00
|
|
|
|
|
|
|
if (type == CONVERT_NONE) {
|
2014-02-09 04:51:06 -08:00
|
|
|
texture_setimage(tex, frame->data[0], frame->linesize[0],
|
2014-02-07 02:03:54 -08:00
|
|
|
false);
|
2013-10-26 14:32:06 -07:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2014-02-09 04:51:06 -08:00
|
|
|
if (!texture_map(tex, &ptr, &linesize))
|
2013-10-26 14:32:06 -07:00
|
|
|
return false;
|
|
|
|
|
|
|
|
if (type == CONVERT_420)
|
2014-02-09 04:51:06 -08:00
|
|
|
decompress_420(frame->data, frame->linesize,
|
2014-02-07 02:03:54 -08:00
|
|
|
frame->width, frame->height, 0, frame->height,
|
2014-02-09 04:51:06 -08:00
|
|
|
ptr, linesize);
|
2013-10-26 14:32:06 -07:00
|
|
|
|
|
|
|
else if (type == CONVERT_NV12)
|
2014-02-09 04:51:06 -08:00
|
|
|
decompress_nv12(frame->data, frame->linesize,
|
2014-02-07 02:03:54 -08:00
|
|
|
frame->width, frame->height, 0, frame->height,
|
2014-02-09 04:51:06 -08:00
|
|
|
ptr, linesize);
|
2013-10-26 14:32:06 -07:00
|
|
|
|
|
|
|
else if (type == CONVERT_422_Y)
|
2014-02-09 04:51:06 -08:00
|
|
|
decompress_422(frame->data[0], frame->linesize[0],
|
2014-02-07 02:03:54 -08:00
|
|
|
frame->width, frame->height, 0, frame->height,
|
2014-02-09 04:51:06 -08:00
|
|
|
ptr, linesize, true);
|
2013-10-26 14:32:06 -07:00
|
|
|
|
|
|
|
else if (type == CONVERT_422_U)
|
2014-02-09 04:51:06 -08:00
|
|
|
decompress_422(frame->data[0], frame->linesize[0],
|
2014-02-07 02:03:54 -08:00
|
|
|
frame->width, frame->height, 0, frame->height,
|
2014-02-09 04:51:06 -08:00
|
|
|
ptr, linesize, false);
|
2013-10-26 14:32:06 -07:00
|
|
|
|
|
|
|
texture_unmap(tex);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2013-10-25 10:25:28 -07:00
|
|
|
static void obs_source_draw_texture(texture_t tex, struct source_frame *frame)
|
|
|
|
{
|
2013-11-20 14:00:16 -08:00
|
|
|
effect_t effect = obs->video.default_effect;
|
2014-02-09 04:51:06 -08:00
|
|
|
bool yuv = format_is_yuv(frame->format);
|
2014-02-05 19:36:21 -08:00
|
|
|
const char *type = yuv ? "DrawMatrix" : "Draw";
|
2013-10-25 10:25:28 -07:00
|
|
|
technique_t tech;
|
2013-10-26 14:32:06 -07:00
|
|
|
eparam_t param;
|
2013-10-25 10:25:28 -07:00
|
|
|
|
2013-10-26 14:32:06 -07:00
|
|
|
if (!upload_frame(tex, frame))
|
|
|
|
return;
|
2013-10-25 10:25:28 -07:00
|
|
|
|
|
|
|
tech = effect_gettechnique(effect, type);
|
|
|
|
technique_begin(tech);
|
|
|
|
technique_beginpass(tech, 0);
|
|
|
|
|
2013-10-26 14:32:06 -07:00
|
|
|
if (yuv) {
|
2014-02-05 19:36:21 -08:00
|
|
|
param = effect_getparambyname(effect, "color_matrix");
|
|
|
|
effect_setval(effect, param, frame->color_matrix,
|
2013-10-25 10:25:28 -07:00
|
|
|
sizeof(float) * 16);
|
|
|
|
}
|
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
param = effect_getparambyname(effect, "image");
|
2013-10-25 10:25:28 -07:00
|
|
|
effect_settexture(effect, param, tex);
|
|
|
|
|
2013-11-26 21:26:14 -08:00
|
|
|
gs_draw_sprite(tex, frame->flip ? GS_FLIP_V : 0, 0, 0);
|
2013-10-25 10:25:28 -07:00
|
|
|
|
|
|
|
technique_endpass(tech);
|
|
|
|
technique_end(tech);
|
|
|
|
}
|
|
|
|
|
2013-10-24 00:57:55 -07:00
|
|
|
static void obs_source_render_async_video(obs_source_t source)
|
|
|
|
{
|
|
|
|
struct source_frame *frame = obs_source_getframe(source);
|
|
|
|
if (!frame)
|
|
|
|
return;
|
|
|
|
|
2013-10-26 15:05:51 -07:00
|
|
|
if (set_texture_size(source, frame))
|
2013-10-25 10:25:28 -07:00
|
|
|
obs_source_draw_texture(source->output_texture, frame);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
obs_source_releaseframe(source, frame);
|
|
|
|
}
|
|
|
|
|
2013-12-22 00:30:18 -08:00
|
|
|
static inline void obs_source_render_filters(obs_source_t source)
|
|
|
|
{
|
|
|
|
source->rendering_filter = true;
|
|
|
|
obs_source_video_render(source->filters.array[0]);
|
|
|
|
source->rendering_filter = false;
|
|
|
|
}
|
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
static inline void obs_source_default_render(obs_source_t source,
|
|
|
|
bool color_matrix)
|
2013-12-22 00:30:18 -08:00
|
|
|
{
|
|
|
|
effect_t effect = obs->video.default_effect;
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
const char *tech_name = color_matrix ? "DrawMatrix" : "Draw";
|
2013-12-22 00:30:18 -08:00
|
|
|
technique_t tech = effect_gettechnique(effect, tech_name);
|
|
|
|
size_t passes, i;
|
|
|
|
|
|
|
|
passes = technique_begin(tech);
|
|
|
|
for (i = 0; i < passes; i++) {
|
|
|
|
technique_beginpass(tech, i);
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
source->info.video_render(source->data, effect);
|
2013-12-22 00:30:18 -08:00
|
|
|
technique_endpass(tech);
|
|
|
|
}
|
|
|
|
technique_end(tech);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void obs_source_main_render(obs_source_t source)
|
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
uint32_t flags = source->info.output_flags;
|
|
|
|
bool color_matrix = (flags & OBS_SOURCE_COLOR_MATRIX) != 0;
|
2013-12-22 00:30:18 -08:00
|
|
|
bool default_effect = !source->filter_parent &&
|
|
|
|
source->filters.num == 0 &&
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
(flags & OBS_SOURCE_CUSTOM_DRAW) == 0;
|
2013-12-22 00:30:18 -08:00
|
|
|
|
|
|
|
if (default_effect)
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
obs_source_default_render(source, color_matrix);
|
2013-12-22 00:30:18 -08:00
|
|
|
else
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
source->info.video_render(source->data, NULL);
|
2013-12-22 00:30:18 -08:00
|
|
|
}
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
void obs_source_video_render(obs_source_t source)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (source->info.video_render) {
|
2013-12-22 00:30:18 -08:00
|
|
|
if (source->filters.num && !source->rendering_filter)
|
|
|
|
obs_source_render_filters(source);
|
|
|
|
else
|
|
|
|
obs_source_main_render(source);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
} else if (source->filter_target) {
|
|
|
|
obs_source_video_render(source->filter_target);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
obs_source_render_async_video(source);
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-10-17 17:21:42 -07:00
|
|
|
uint32_t obs_source_getwidth(obs_source_t source)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (source->info.getwidth)
|
|
|
|
return source->info.getwidth(source->data);
|
2013-09-30 19:37:13 -07:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2013-10-17 17:21:42 -07:00
|
|
|
uint32_t obs_source_getheight(obs_source_t source)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (source->info.getheight)
|
|
|
|
return source->info.getheight(source->data);
|
2013-09-30 19:37:13 -07:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2013-12-22 00:30:18 -08:00
|
|
|
obs_source_t obs_filter_getparent(obs_source_t filter)
|
|
|
|
{
|
|
|
|
return filter->filter_parent;
|
|
|
|
}
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
obs_source_t obs_filter_gettarget(obs_source_t filter)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
|
|
|
return filter->filter_target;
|
|
|
|
}
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
void obs_source_filter_add(obs_source_t source, obs_source_t filter)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
2013-10-24 00:57:55 -07:00
|
|
|
pthread_mutex_lock(&source->filter_mutex);
|
|
|
|
|
2013-10-17 17:21:42 -07:00
|
|
|
if (da_find(source->filters, &filter, 0) != DARRAY_INVALID) {
|
2013-09-30 19:37:13 -07:00
|
|
|
blog(LOG_WARNING, "Tried to add a filter that was already "
|
|
|
|
"present on the source");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (source->filters.num) {
|
2013-10-14 12:37:52 -07:00
|
|
|
obs_source_t *back = da_end(source->filters);
|
2013-09-30 19:37:13 -07:00
|
|
|
(*back)->filter_target = filter;
|
|
|
|
}
|
|
|
|
|
|
|
|
da_push_back(source->filters, &filter);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
pthread_mutex_unlock(&source->filter_mutex);
|
|
|
|
|
|
|
|
filter->filter_parent = source;
|
2013-09-30 19:37:13 -07:00
|
|
|
filter->filter_target = source;
|
|
|
|
}
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
void obs_source_filter_remove(obs_source_t source, obs_source_t filter)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
2013-10-24 00:57:55 -07:00
|
|
|
size_t idx;
|
|
|
|
|
|
|
|
pthread_mutex_lock(&source->filter_mutex);
|
|
|
|
|
|
|
|
idx = da_find(source->filters, &filter, 0);
|
2013-10-17 17:21:42 -07:00
|
|
|
if (idx == DARRAY_INVALID)
|
2013-09-30 19:37:13 -07:00
|
|
|
return;
|
|
|
|
|
|
|
|
if (idx > 0) {
|
2013-10-14 12:37:52 -07:00
|
|
|
obs_source_t prev = source->filters.array[idx-1];
|
2013-09-30 19:37:13 -07:00
|
|
|
prev->filter_target = filter->filter_target;
|
|
|
|
}
|
|
|
|
|
|
|
|
da_erase(source->filters, idx);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
pthread_mutex_unlock(&source->filter_mutex);
|
|
|
|
|
|
|
|
filter->filter_parent = NULL;
|
2013-09-30 19:37:13 -07:00
|
|
|
filter->filter_target = NULL;
|
|
|
|
}
|
|
|
|
|
2013-10-14 12:37:52 -07:00
|
|
|
void obs_source_filter_setorder(obs_source_t source, obs_source_t filter,
|
2013-09-30 19:37:13 -07:00
|
|
|
enum order_movement movement)
|
|
|
|
{
|
|
|
|
size_t idx = da_find(source->filters, &filter, 0);
|
|
|
|
size_t i;
|
2013-10-17 17:21:42 -07:00
|
|
|
if (idx == DARRAY_INVALID)
|
2013-09-30 19:37:13 -07:00
|
|
|
return;
|
|
|
|
|
|
|
|
if (movement == ORDER_MOVE_UP) {
|
|
|
|
if (idx == source->filters.num-1)
|
|
|
|
return;
|
|
|
|
da_move_item(source->filters, idx, idx+1);
|
|
|
|
|
|
|
|
} else if (movement == ORDER_MOVE_DOWN) {
|
|
|
|
if (idx == 0)
|
|
|
|
return;
|
|
|
|
da_move_item(source->filters, idx, idx-1);
|
|
|
|
|
|
|
|
} else if (movement == ORDER_MOVE_TOP) {
|
|
|
|
if (idx == source->filters.num-1)
|
|
|
|
return;
|
|
|
|
da_move_item(source->filters, idx, source->filters.num-1);
|
|
|
|
|
|
|
|
} else if (movement == ORDER_MOVE_BOTTOM) {
|
|
|
|
if (idx == 0)
|
|
|
|
return;
|
|
|
|
da_move_item(source->filters, idx, 0);
|
|
|
|
}
|
|
|
|
|
2013-12-20 10:56:01 -08:00
|
|
|
/* reorder filter targets, not the nicest way of dealing with things */
|
2013-09-30 19:37:13 -07:00
|
|
|
for (i = 0; i < source->filters.num; i++) {
|
2013-10-14 12:37:52 -07:00
|
|
|
obs_source_t next_filter = (i == source->filters.num-1) ?
|
2013-09-30 19:37:13 -07:00
|
|
|
source : source->filters.array[idx+1];
|
|
|
|
source->filters.array[i]->filter_target = next_filter;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-01-27 22:14:58 -08:00
|
|
|
obs_data_t obs_source_getsettings(obs_source_t source)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
2014-01-27 22:14:58 -08:00
|
|
|
obs_data_addref(source->settings);
|
|
|
|
return source->settings;
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
|
2013-10-26 14:32:06 -07:00
|
|
|
static inline struct source_frame *filter_async_video(obs_source_t source,
|
|
|
|
struct source_frame *in)
|
2013-10-24 00:57:55 -07:00
|
|
|
{
|
|
|
|
size_t i;
|
|
|
|
for (i = source->filters.num; i > 0; i--) {
|
|
|
|
struct obs_source *filter = source->filters.array[i-1];
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (filter->info.filter_video) {
|
|
|
|
in = filter->info.filter_video(filter->data, in);
|
2013-10-24 00:57:55 -07:00
|
|
|
if (!in)
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return in;
|
|
|
|
}
|
|
|
|
|
2014-02-07 02:03:54 -08:00
|
|
|
static inline void copy_frame_data_line(struct source_frame *dst,
|
|
|
|
const struct source_frame *src, uint32_t plane, uint32_t y)
|
|
|
|
{
|
2014-02-09 04:51:06 -08:00
|
|
|
uint32_t pos_src = y * src->linesize[plane];
|
|
|
|
uint32_t pos_dst = y * dst->linesize[plane];
|
|
|
|
uint32_t bytes = dst->linesize[plane] < src->linesize[plane] ?
|
|
|
|
dst->linesize[plane] : src->linesize[plane];
|
2014-02-07 02:03:54 -08:00
|
|
|
|
|
|
|
memcpy(dst->data[plane] + pos_dst, src->data[plane] + pos_src, bytes);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void copy_frame_data_plane(struct source_frame *dst,
|
|
|
|
const struct source_frame *src, uint32_t plane, uint32_t lines)
|
|
|
|
{
|
2014-02-09 04:51:06 -08:00
|
|
|
if (dst->linesize[plane] != src->linesize[plane])
|
2014-02-07 02:03:54 -08:00
|
|
|
for (uint32_t y = 0; y < lines; y++)
|
|
|
|
copy_frame_data_line(dst, src, plane, y);
|
|
|
|
else
|
|
|
|
memcpy(dst->data[plane], src->data[plane],
|
2014-02-09 04:51:06 -08:00
|
|
|
dst->linesize[plane] * lines);
|
2014-02-07 02:03:54 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
static void copy_frame_data(struct source_frame *dst,
|
|
|
|
const struct source_frame *src)
|
|
|
|
{
|
|
|
|
dst->flip = src->flip;
|
|
|
|
dst->timestamp = src->timestamp;
|
|
|
|
memcpy(dst->color_matrix, src->color_matrix, sizeof(float) * 16);
|
|
|
|
|
|
|
|
switch (dst->format) {
|
|
|
|
case VIDEO_FORMAT_I420:
|
|
|
|
copy_frame_data_plane(dst, src, 0, dst->height);
|
|
|
|
copy_frame_data_plane(dst, src, 1, dst->height/2);
|
|
|
|
copy_frame_data_plane(dst, src, 2, dst->height/2);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case VIDEO_FORMAT_NV12:
|
|
|
|
copy_frame_data_plane(dst, src, 0, dst->height);
|
|
|
|
copy_frame_data_plane(dst, src, 1, dst->height/2);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case VIDEO_FORMAT_YVYU:
|
|
|
|
case VIDEO_FORMAT_YUY2:
|
|
|
|
case VIDEO_FORMAT_UYVY:
|
|
|
|
case VIDEO_FORMAT_NONE:
|
|
|
|
case VIDEO_FORMAT_RGBA:
|
|
|
|
case VIDEO_FORMAT_BGRA:
|
|
|
|
case VIDEO_FORMAT_BGRX:
|
|
|
|
copy_frame_data_plane(dst, src, 0, dst->height);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-10-26 14:32:06 -07:00
|
|
|
static inline struct source_frame *cache_video(obs_source_t source,
|
|
|
|
const struct source_frame *frame)
|
2013-10-24 00:57:55 -07:00
|
|
|
{
|
2013-10-26 14:32:06 -07:00
|
|
|
/* TODO: use an actual cache */
|
2014-02-09 04:51:06 -08:00
|
|
|
struct source_frame *new_frame = source_frame_create(frame->format,
|
2014-02-07 02:03:54 -08:00
|
|
|
frame->width, frame->height);
|
2013-10-26 14:32:06 -07:00
|
|
|
|
2014-02-07 02:03:54 -08:00
|
|
|
copy_frame_data(new_frame, frame);
|
2013-10-26 14:32:06 -07:00
|
|
|
return new_frame;
|
2013-10-24 00:57:55 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
void obs_source_output_video(obs_source_t source,
|
2013-10-26 14:32:06 -07:00
|
|
|
const struct source_frame *frame)
|
2013-10-24 00:57:55 -07:00
|
|
|
{
|
2013-10-26 14:32:06 -07:00
|
|
|
struct source_frame *output = cache_video(source, frame);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
pthread_mutex_lock(&source->filter_mutex);
|
|
|
|
output = filter_async_video(source, output);
|
|
|
|
pthread_mutex_unlock(&source->filter_mutex);
|
|
|
|
|
2013-10-26 14:32:06 -07:00
|
|
|
if (output) {
|
|
|
|
pthread_mutex_lock(&source->video_mutex);
|
|
|
|
da_push_back(source->video_frames, &output);
|
|
|
|
pthread_mutex_unlock(&source->video_mutex);
|
|
|
|
}
|
2013-10-24 00:57:55 -07:00
|
|
|
}
|
|
|
|
|
2013-10-31 10:28:47 -07:00
|
|
|
static inline struct filtered_audio *filter_async_audio(obs_source_t source,
|
|
|
|
struct filtered_audio *in)
|
2013-10-24 00:57:55 -07:00
|
|
|
{
|
|
|
|
size_t i;
|
|
|
|
for (i = source->filters.num; i > 0; i--) {
|
|
|
|
struct obs_source *filter = source->filters.array[i-1];
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (filter->info.filter_audio) {
|
|
|
|
in = filter->info.filter_audio(filter->data, in);
|
2013-10-24 00:57:55 -07:00
|
|
|
if (!in)
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return in;
|
|
|
|
}
|
|
|
|
|
2013-10-31 10:28:47 -07:00
|
|
|
static inline void reset_resampler(obs_source_t source,
|
2013-10-24 00:57:55 -07:00
|
|
|
const struct source_audio *audio)
|
|
|
|
{
|
Simplify media i/o interfaces
Completely revamped the entire media i/o data and handlers. The
original idea was to have a system that would have connecting media
inputs and outputs, but at a certain point I realized that this was an
unnecessary complexity for what we wanted to do. (Also, it reminded me
of directshow filters, and I HATE directshow with a passion, and
wouldn't wish it upon my greatest enemy)
Now, audio/video outputs are connected to directly, with better callback
handlers, and will eventually have the ability to automatically handle
conversions such as 4:4:4 to 4:2:0 when connecting to an input that uses
them. Doing this will allow the video/audio i/o handlers to also
prevent duplicate conversion, as well as make it easier/simple to use.
My true goal for this is to make output and encoder plugins as simple to
create as possible. I want to be able to be able to create an output
plugin with almost no real hassle of having to worry about image
conversions, media inputs/outputs, etc. A plugin developer shouldn't
have to handle that sort of stuff when he/she doesn't really need to.
Plugins will be able to simply create a callback via obs_video() and/or
obs_audio(), and they will automatically receive the audio/video data in
the formats requested via a simple callback, without needing to do
almost anything else at all.
2014-01-14 00:58:47 -08:00
|
|
|
const struct audio_output_info *obs_info;
|
2013-10-31 10:28:47 -07:00
|
|
|
struct resample_info output_info;
|
|
|
|
|
2013-11-20 14:00:16 -08:00
|
|
|
obs_info = audio_output_getinfo(obs->audio.audio);
|
|
|
|
|
2013-10-31 10:28:47 -07:00
|
|
|
output_info.format = obs_info->format;
|
|
|
|
output_info.samples_per_sec = obs_info->samples_per_sec;
|
|
|
|
output_info.speakers = obs_info->speakers;
|
|
|
|
|
|
|
|
source->sample_info.format = audio->format;
|
|
|
|
source->sample_info.samples_per_sec = audio->samples_per_sec;
|
|
|
|
source->sample_info.speakers = audio->speakers;
|
|
|
|
|
|
|
|
if (source->sample_info.samples_per_sec == obs_info->samples_per_sec &&
|
|
|
|
source->sample_info.format == obs_info->format &&
|
|
|
|
source->sample_info.speakers == obs_info->speakers) {
|
|
|
|
source->audio_failed = false;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
audio_resampler_destroy(source->resampler);
|
|
|
|
source->resampler = audio_resampler_create(&output_info,
|
|
|
|
&source->sample_info);
|
|
|
|
|
|
|
|
source->audio_failed = source->resampler == NULL;
|
|
|
|
if (source->resampler == NULL)
|
|
|
|
blog(LOG_ERROR, "creation of resampler failed");
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void copy_audio_data(obs_source_t source,
|
2014-02-07 02:03:54 -08:00
|
|
|
const void *const data[], uint32_t frames, uint64_t timestamp)
|
2013-10-31 10:28:47 -07:00
|
|
|
{
|
2014-02-07 02:03:54 -08:00
|
|
|
size_t planes = audio_output_planes(obs->audio.audio);
|
2013-11-20 14:00:16 -08:00
|
|
|
size_t blocksize = audio_output_blocksize(obs->audio.audio);
|
2014-02-07 02:03:54 -08:00
|
|
|
size_t size = (size_t)frames * blocksize;
|
|
|
|
bool resize = source->audio_storage_size < size;
|
2013-10-31 10:28:47 -07:00
|
|
|
|
|
|
|
source->audio_data.frames = frames;
|
|
|
|
source->audio_data.timestamp = timestamp;
|
2014-02-07 02:03:54 -08:00
|
|
|
|
|
|
|
for (size_t i = 0; i < planes; i++) {
|
|
|
|
/* ensure audio storage capacity */
|
|
|
|
if (resize) {
|
|
|
|
bfree(source->audio_data.data[i]);
|
|
|
|
source->audio_data.data[i] = bmalloc(size);
|
|
|
|
}
|
|
|
|
|
|
|
|
memcpy(source->audio_data.data[i], data[i], size);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (resize)
|
|
|
|
source->audio_storage_size = size;
|
2013-10-31 10:28:47 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
/* resamples/remixes new audio to the designated main audio output format */
|
|
|
|
static void process_audio(obs_source_t source, const struct source_audio *audio)
|
|
|
|
{
|
|
|
|
if (source->sample_info.samples_per_sec != audio->samples_per_sec ||
|
|
|
|
source->sample_info.format != audio->format ||
|
|
|
|
source->sample_info.speakers != audio->speakers)
|
|
|
|
reset_resampler(source, audio);
|
|
|
|
|
|
|
|
if (source->audio_failed)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (source->resampler) {
|
2014-02-07 02:03:54 -08:00
|
|
|
uint8_t *output[MAX_AUDIO_PLANES];
|
2013-10-31 10:28:47 -07:00
|
|
|
uint32_t frames;
|
|
|
|
uint64_t offset;
|
|
|
|
|
2014-02-07 02:03:54 -08:00
|
|
|
memset(output, 0, sizeof(output));
|
|
|
|
|
|
|
|
audio_resampler_resample(source->resampler,
|
|
|
|
output, &frames, &offset,
|
|
|
|
audio->data, audio->frames);
|
2013-10-31 10:28:47 -07:00
|
|
|
|
|
|
|
copy_audio_data(source, output, frames,
|
|
|
|
audio->timestamp - offset);
|
|
|
|
} else {
|
|
|
|
copy_audio_data(source, audio->data, audio->frames,
|
|
|
|
audio->timestamp);
|
|
|
|
}
|
2013-10-24 00:57:55 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
void obs_source_output_audio(obs_source_t source,
|
|
|
|
const struct source_audio *audio)
|
|
|
|
{
|
|
|
|
uint32_t flags = obs_source_get_output_flags(source);
|
2013-11-20 14:00:16 -08:00
|
|
|
size_t blocksize = audio_output_blocksize(obs->audio.audio);
|
2013-10-31 10:28:47 -07:00
|
|
|
struct filtered_audio *output;
|
2013-10-24 00:57:55 -07:00
|
|
|
|
2013-10-31 10:28:47 -07:00
|
|
|
process_audio(source, audio);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
pthread_mutex_lock(&source->filter_mutex);
|
2013-10-31 10:28:47 -07:00
|
|
|
output = filter_async_audio(source, &source->audio_data);
|
2013-10-24 00:57:55 -07:00
|
|
|
|
|
|
|
if (output) {
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
bool async = (flags & OBS_SOURCE_ASYNC_VIDEO) == 0;
|
|
|
|
|
2013-10-24 00:57:55 -07:00
|
|
|
pthread_mutex_lock(&source->audio_mutex);
|
|
|
|
|
2013-12-20 10:56:01 -08:00
|
|
|
/* wait for video to start before outputting any audio so we
|
|
|
|
* have a base for sync */
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (source->timing_set || async) {
|
2013-10-31 10:28:47 -07:00
|
|
|
struct audio_data data;
|
2014-02-07 02:03:54 -08:00
|
|
|
|
|
|
|
for (int i = 0; i < MAX_AUDIO_PLANES; i++)
|
|
|
|
data.data[i] = output->data[i];
|
|
|
|
|
2013-10-31 10:28:47 -07:00
|
|
|
data.frames = output->frames;
|
|
|
|
data.timestamp = output->timestamp;
|
|
|
|
source_output_audio_line(source, &data);
|
2013-10-24 00:57:55 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
pthread_mutex_unlock(&source->audio_mutex);
|
|
|
|
}
|
|
|
|
|
|
|
|
pthread_mutex_unlock(&source->filter_mutex);
|
|
|
|
}
|
|
|
|
|
2014-01-12 01:40:51 -08:00
|
|
|
static inline bool frame_out_of_bounds(obs_source_t source, uint64_t ts)
|
|
|
|
{
|
|
|
|
return ((ts - source->last_frame_ts) > MAX_TIMESTAMP_JUMP);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline struct source_frame *get_closest_frame(obs_source_t source,
|
2014-01-12 02:24:01 -08:00
|
|
|
uint64_t sys_time, int *audio_time_refs)
|
2014-01-12 01:40:51 -08:00
|
|
|
{
|
|
|
|
struct source_frame *next_frame = source->video_frames.array[0];
|
|
|
|
struct source_frame *frame = NULL;
|
|
|
|
uint64_t sys_offset = sys_time - source->last_sys_timestamp;
|
|
|
|
uint64_t frame_time = next_frame->timestamp;
|
|
|
|
uint64_t frame_offset = 0;
|
|
|
|
|
|
|
|
/* account for timestamp invalidation */
|
|
|
|
if (frame_out_of_bounds(source, frame_time)) {
|
|
|
|
source->last_frame_ts = next_frame->timestamp;
|
2014-01-12 02:24:01 -08:00
|
|
|
(*audio_time_refs)++;
|
2014-01-12 01:40:51 -08:00
|
|
|
} else {
|
|
|
|
frame_offset = frame_time - source->last_frame_ts;
|
|
|
|
source->last_frame_ts += sys_offset;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (frame_offset <= sys_offset) {
|
|
|
|
source_frame_destroy(frame);
|
|
|
|
|
|
|
|
frame = next_frame;
|
|
|
|
da_erase(source->video_frames, 0);
|
|
|
|
|
|
|
|
if (!source->video_frames.num)
|
|
|
|
break;
|
|
|
|
|
|
|
|
next_frame = source->video_frames.array[0];
|
|
|
|
|
|
|
|
/* more timestamp checking and compensating */
|
|
|
|
if ((next_frame->timestamp - frame_time) > MAX_TIMESTAMP_JUMP) {
|
|
|
|
source->last_frame_ts =
|
|
|
|
next_frame->timestamp - frame_offset;
|
2014-01-12 02:24:01 -08:00
|
|
|
(*audio_time_refs)++;
|
2014-01-12 01:40:51 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
frame_time = next_frame->timestamp;
|
|
|
|
frame_offset = frame_time - source->last_frame_ts;
|
|
|
|
}
|
|
|
|
|
|
|
|
return frame;
|
|
|
|
}
|
|
|
|
|
2013-12-07 10:23:49 -08:00
|
|
|
/*
|
2013-10-26 14:32:06 -07:00
|
|
|
* Ensures that cached frames are displayed on time. If multiple frames
|
|
|
|
* were cached between renders, then releases the unnecessary frames and uses
|
2014-01-12 01:40:51 -08:00
|
|
|
* the frame with the closest timing to ensure sync. Also ensures that timing
|
|
|
|
* with audio is synchronized.
|
2013-10-26 14:32:06 -07:00
|
|
|
*/
|
2013-10-24 00:57:55 -07:00
|
|
|
struct source_frame *obs_source_getframe(obs_source_t source)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
2014-01-12 01:40:51 -08:00
|
|
|
struct source_frame *frame = NULL;
|
2014-01-12 02:24:01 -08:00
|
|
|
uint64_t last_frame_time = source->last_frame_ts;
|
|
|
|
int audio_time_refs = 0;
|
2014-01-12 01:40:51 -08:00
|
|
|
uint64_t sys_time;
|
2013-10-26 14:32:06 -07:00
|
|
|
|
|
|
|
pthread_mutex_lock(&source->video_mutex);
|
|
|
|
|
|
|
|
if (!source->video_frames.num)
|
|
|
|
goto unlock;
|
|
|
|
|
2014-01-12 01:40:51 -08:00
|
|
|
sys_time = os_gettime_ns();
|
2013-10-26 14:32:06 -07:00
|
|
|
|
2014-01-12 01:40:51 -08:00
|
|
|
if (!source->last_frame_ts) {
|
|
|
|
frame = source->video_frames.array[0];
|
2013-10-26 14:32:06 -07:00
|
|
|
da_erase(source->video_frames, 0);
|
|
|
|
|
2014-01-12 01:40:51 -08:00
|
|
|
source->last_frame_ts = frame->timestamp;
|
2013-10-26 14:32:06 -07:00
|
|
|
} else {
|
2014-01-12 02:24:01 -08:00
|
|
|
frame = get_closest_frame(source, sys_time, &audio_time_refs);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* reset timing to current system time */
|
|
|
|
if (frame) {
|
|
|
|
source->audio_reset_ref += audio_time_refs;
|
|
|
|
source->timing_adjust = sys_time - frame->timestamp;
|
|
|
|
source->timing_set = true;
|
2013-10-26 14:32:06 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
source->last_sys_timestamp = sys_time;
|
|
|
|
|
|
|
|
unlock:
|
|
|
|
pthread_mutex_unlock(&source->video_mutex);
|
2013-11-22 15:18:31 -08:00
|
|
|
|
2014-01-12 01:40:51 -08:00
|
|
|
if (frame)
|
2013-11-22 15:18:31 -08:00
|
|
|
obs_source_addref(source);
|
|
|
|
|
2013-10-26 14:32:06 -07:00
|
|
|
return frame;
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
|
|
|
|
2013-10-24 00:57:55 -07:00
|
|
|
void obs_source_releaseframe(obs_source_t source, struct source_frame *frame)
|
2013-09-30 19:37:13 -07:00
|
|
|
{
|
2013-11-22 15:18:31 -08:00
|
|
|
if (frame) {
|
|
|
|
source_frame_destroy(frame);
|
|
|
|
obs_source_release(source);
|
|
|
|
}
|
2013-09-30 19:37:13 -07:00
|
|
|
}
|
2013-12-20 18:35:12 -08:00
|
|
|
|
|
|
|
const char *obs_source_getname(obs_source_t source)
|
|
|
|
{
|
|
|
|
return source->name;
|
|
|
|
}
|
|
|
|
|
|
|
|
void obs_source_setname(obs_source_t source, const char *name)
|
|
|
|
{
|
|
|
|
bfree(source->name);
|
|
|
|
source->name = bstrdup(name);
|
|
|
|
}
|
|
|
|
|
2013-12-28 04:33:16 -08:00
|
|
|
void obs_source_gettype(obs_source_t source, enum obs_source_type *type,
|
2013-12-20 18:35:12 -08:00
|
|
|
const char **id)
|
|
|
|
{
|
2013-12-28 04:33:16 -08:00
|
|
|
if (type) *type = source->type;
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (id) *id = source->info.id;
|
2013-12-20 18:35:12 -08:00
|
|
|
}
|
2013-12-22 00:30:18 -08:00
|
|
|
|
|
|
|
static inline void render_filter_bypass(obs_source_t target, effect_t effect,
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
uint32_t width, uint32_t height, bool use_matrix)
|
2013-12-22 00:30:18 -08:00
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
const char *tech_name = use_matrix ? "DrawMatrix" : "Draw";
|
2013-12-22 00:30:18 -08:00
|
|
|
technique_t tech = effect_gettechnique(effect, tech_name);
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
eparam_t image = effect_getparambyname(effect, "image");
|
2013-12-22 00:30:18 -08:00
|
|
|
size_t passes, i;
|
|
|
|
|
|
|
|
passes = technique_begin(tech);
|
|
|
|
for (i = 0; i < passes; i++) {
|
|
|
|
technique_beginpass(tech, i);
|
|
|
|
obs_source_video_render(target);
|
|
|
|
technique_endpass(tech);
|
|
|
|
}
|
|
|
|
technique_end(tech);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void render_filter_tex(texture_t tex, effect_t effect,
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
uint32_t width, uint32_t height, bool use_matrix)
|
2013-12-22 00:30:18 -08:00
|
|
|
{
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
const char *tech_name = use_matrix ? "DrawMatrix" : "Draw";
|
2013-12-22 00:30:18 -08:00
|
|
|
technique_t tech = effect_gettechnique(effect, tech_name);
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
eparam_t image = effect_getparambyname(effect, "image");
|
2013-12-22 00:30:18 -08:00
|
|
|
size_t passes, i;
|
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
effect_settexture(effect, image, tex);
|
2013-12-22 00:30:18 -08:00
|
|
|
|
|
|
|
passes = technique_begin(tech);
|
|
|
|
for (i = 0; i < passes; i++) {
|
|
|
|
technique_beginpass(tech, i);
|
|
|
|
gs_draw_sprite(tex, width, height, 0);
|
|
|
|
technique_endpass(tech);
|
|
|
|
}
|
|
|
|
technique_end(tech);
|
|
|
|
}
|
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
void obs_source_process_filter(obs_source_t filter, effect_t effect,
|
|
|
|
uint32_t width, uint32_t height, enum gs_color_format format,
|
2013-12-22 01:03:40 -08:00
|
|
|
enum allow_direct_render allow_direct)
|
2013-12-22 00:30:18 -08:00
|
|
|
{
|
|
|
|
obs_source_t target = obs_filter_gettarget(filter);
|
|
|
|
obs_source_t parent = obs_filter_getparent(filter);
|
|
|
|
uint32_t target_flags = obs_source_get_output_flags(target);
|
|
|
|
uint32_t parent_flags = obs_source_get_output_flags(parent);
|
|
|
|
int cx = obs_source_getwidth(target);
|
|
|
|
int cy = obs_source_getheight(target);
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
bool use_matrix = !!(target_flags & OBS_SOURCE_COLOR_MATRIX);
|
|
|
|
bool expects_def = !(parent_flags & OBS_SOURCE_CUSTOM_DRAW);
|
2013-12-22 01:03:40 -08:00
|
|
|
bool can_directly = allow_direct == ALLOW_DIRECT_RENDERING;
|
2013-12-22 00:30:18 -08:00
|
|
|
|
|
|
|
/* if the parent does not use any custom effects, and this is the last
|
|
|
|
* filter in the chain for the parent, then render the parent directly
|
|
|
|
* using the filter effect instead of rendering to texture to reduce
|
|
|
|
* the total number of passes */
|
2013-12-22 01:03:40 -08:00
|
|
|
if (can_directly && expects_def && target == parent) {
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
render_filter_bypass(target, effect, width, height, use_matrix);
|
2013-12-22 00:30:18 -08:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
if (!filter->filter_texrender)
|
|
|
|
filter->filter_texrender = texrender_create(format,
|
|
|
|
GS_ZS_NONE);
|
|
|
|
|
|
|
|
if (texrender_begin(filter->filter_texrender, cx, cy)) {
|
2013-12-22 00:30:18 -08:00
|
|
|
gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
|
2013-12-22 01:03:40 -08:00
|
|
|
if (expects_def && parent == target)
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
obs_source_default_render(parent, use_matrix);
|
2013-12-22 01:03:40 -08:00
|
|
|
else
|
|
|
|
obs_source_video_render(target);
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
texrender_end(filter->filter_texrender);
|
2013-12-22 00:30:18 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
/* --------------------------- */
|
|
|
|
|
Revamp API and start using doxygen
The API used to be designed in such a way to where it would expect
exports for each individual source/output/encoder/etc. You would export
functions for each and it would automatically load those functions based
on a specific naming scheme from the module.
The idea behind this was that I wanted to limit the usage of structures
in the API so only functions could be used. It was an interesting idea
in theory, but this idea turned out to be flawed in a number of ways:
1.) Requiring exports to create sources/outputs/encoders/etc meant that
you could not create them by any other means, which meant that
things like faruton's .net plugin would become difficult.
2.) Export function declarations could not be checked, therefore if you
created a function with the wrong parameters and parameter types,
the compiler wouldn't know how to check for that.
3.) Required overly complex load functions in libobs just to handle it.
It makes much more sense to just have a load function that you call
manually. Complexity is the bane of all good programs.
4.) It required that you have functions of specific names, which looked
and felt somewhat unsightly.
So, to fix these issues, I replaced it with a more commonly used API
scheme, seen commonly in places like kernels and typical C libraries
with abstraction. You simply create a structure that contains the
callback definitions, and you pass it to a function to register that
definition (such as obs_register_source), which you call in the
obs_module_load of the module.
It will also automatically check the structure size and ensure that it
only loads the required values if the structure happened to add new
values in an API change.
The "main" source file for each module must include obs-module.h, and
must use OBS_DECLARE_MODULE() within that source file.
Also, started writing some doxygen documentation in to the main library
headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
|
|
|
render_filter_tex(texrender_gettexture(filter->filter_texrender),
|
|
|
|
effect, width, height, use_matrix);
|
2013-12-22 00:30:18 -08:00
|
|
|
}
|
2013-12-26 22:10:15 -08:00
|
|
|
|
|
|
|
signal_handler_t obs_source_signalhandler(obs_source_t source)
|
|
|
|
{
|
|
|
|
return source->signals;
|
|
|
|
}
|
|
|
|
|
|
|
|
proc_handler_t obs_source_prochandler(obs_source_t source)
|
|
|
|
{
|
|
|
|
return source->procs;
|
|
|
|
}
|
2014-01-07 10:03:15 -08:00
|
|
|
|
|
|
|
void obs_source_setvolume(obs_source_t source, float volume)
|
|
|
|
{
|
|
|
|
source->volume = volume;
|
|
|
|
}
|
|
|
|
|
|
|
|
float obs_source_getvolume(obs_source_t source)
|
|
|
|
{
|
|
|
|
return source->volume;
|
|
|
|
}
|