add major optimization to filter processing, and as a nice side effect, make it easier to create new filters and sources

master
jp9000 2013-12-22 01:30:18 -07:00
parent 5471625dd7
commit 19c4ee995e
9 changed files with 148 additions and 64 deletions

View File

@ -1,6 +1,6 @@
uniform float4x4 ViewProj;
uniform float4x4 yuv_matrix;
uniform texture2d tex;
uniform texture2d diffuse;
sampler_state def_sampler {
Filter = Linear;
@ -16,19 +16,19 @@ struct VertInOut {
VertInOut VSDefault(VertInOut vert_in)
{
VertInOut vert_out;
vert_out.pos = mul(vert_in.pos, ViewProj);
vert_out.pos = mul(float4(vert_in.pos.xyz, 1.0), ViewProj);
vert_out.uv = vert_in.uv;
return vert_out;
}
float4 PSDrawRGB(VertInOut vert_in) : TARGET
{
return tex.Sample(def_sampler, vert_in.uv);
return diffuse.Sample(def_sampler, vert_in.uv);
}
float4 PSDrawYUVToRGB(VertInOut vert_in) : TARGET
{
float4 yuv = tex.Sample(def_sampler, vert_in.uv);
float4 yuv = diffuse.Sample(def_sampler, vert_in.uv);
return saturate(mul(float4(yuv.xyz, 1.0), yuv_matrix));
}

View File

@ -27,7 +27,7 @@ float4 PShader(VertexInOut fragment_in) : TARGET
return diffuse.Sample(texSampler, fragment_in.uv) * color;
}
technique Default
technique DrawRGB
{
pass
{

View File

@ -29,3 +29,5 @@
#define SOURCE_VIDEO (1<<0) /* Source has video */
#define SOURCE_AUDIO (1<<1) /* Source has audio */
#define SOURCE_ASYNC_VIDEO (1<<2) /* Async video (use with SOURCE_VIDEO) */
#define SOURCE_DEFAULT_EFFECT (1<<3) /* Source uses default/filter effect */
#define SOURCE_YUV (1<<4) /* Source is in YUV color space */

View File

@ -439,8 +439,8 @@ static bool upload_frame(texture_t tex, const struct source_frame *frame)
static void obs_source_draw_texture(texture_t tex, struct source_frame *frame)
{
effect_t effect = obs->video.default_effect;
bool yuv = is_yuv(frame->format);
const char *type = yuv ? "DrawYUVToRGB" : "DrawRGB";
bool yuv = is_yuv(frame->format);
const char *type = yuv ? "DrawYUVToRGB" : "DrawRGB";
technique_t tech;
eparam_t param;
@ -482,16 +482,49 @@ static void obs_source_render_async_video(obs_source_t source)
obs_source_releaseframe(source, frame);
}
static inline void obs_source_render_filters(obs_source_t source)
{
source->rendering_filter = true;
obs_source_video_render(source->filters.array[0]);
source->rendering_filter = false;
}
static inline void obs_source_default_render(obs_source_t source, bool yuv)
{
effect_t effect = obs->video.default_effect;
const char *tech_name = yuv ? "DrawYUV" : "DrawRGB";
technique_t tech = effect_gettechnique(effect, tech_name);
size_t passes, i;
passes = technique_begin(tech);
for (i = 0; i < passes; i++) {
technique_beginpass(tech, i);
source->callbacks.video_render(source->data);
technique_endpass(tech);
}
technique_end(tech);
}
static inline void obs_source_main_render(obs_source_t source)
{
uint32_t flags = source->callbacks.get_output_flags(source->data);
bool default_effect = !source->filter_parent &&
source->filters.num == 0 &&
(flags & SOURCE_DEFAULT_EFFECT) != 0;
if (default_effect)
obs_source_default_render(source, (flags & SOURCE_YUV) != 0);
else
source->callbacks.video_render(source->data);
}
void obs_source_video_render(obs_source_t source)
{
if (source->callbacks.video_render) {
if (source->filters.num && !source->rendering_filter) {
source->rendering_filter = true;
obs_source_video_render(source->filters.array[0]);
source->rendering_filter = false;
} else {
source->callbacks.video_render(source->data);
}
if (source->filters.num && !source->rendering_filter)
obs_source_render_filters(source);
else
obs_source_main_render(source);
} else if (source->filter_target) {
obs_source_video_render(source->filter_target);
@ -531,6 +564,11 @@ void obs_source_setparam(obs_source_t source, const char *param,
source->callbacks.setparam(source->data, param, data, size);
}
obs_source_t obs_filter_getparent(obs_source_t filter)
{
return filter->filter_parent;
}
obs_source_t obs_filter_gettarget(obs_source_t filter)
{
return filter->filter_target;
@ -892,3 +930,71 @@ void obs_source_getid(obs_source_t source, enum obs_source_type *type,
*type = source->type;
*id = source->callbacks.id;
}
static inline void render_filter_bypass(obs_source_t target, effect_t effect,
uint32_t width, uint32_t height, bool yuv)
{
const char *tech_name = yuv ? "DrawYUV" : "DrawRGB";
technique_t tech = effect_gettechnique(effect, tech_name);
eparam_t diffuse = effect_getparambyname(effect, "diffuse");
size_t passes, i;
passes = technique_begin(tech);
for (i = 0; i < passes; i++) {
technique_beginpass(tech, i);
obs_source_video_render(target);
technique_endpass(tech);
}
technique_end(tech);
}
static inline void render_filter_tex(texture_t tex, effect_t effect,
uint32_t width, uint32_t height, bool yuv)
{
const char *tech_name = yuv ? "DrawYUV" : "DrawRGB";
technique_t tech = effect_gettechnique(effect, tech_name);
eparam_t diffuse = effect_getparambyname(effect, "diffuse");
size_t passes, i;
effect_settexture(effect, diffuse, tex);
passes = technique_begin(tech);
for (i = 0; i < passes; i++) {
technique_beginpass(tech, i);
gs_draw_sprite(tex, width, height, 0);
technique_endpass(tech);
}
technique_end(tech);
}
void obs_source_process_filter(obs_source_t filter, texrender_t texrender,
effect_t effect, uint32_t width, uint32_t height)
{
obs_source_t target = obs_filter_gettarget(filter);
obs_source_t parent = obs_filter_getparent(filter);
uint32_t target_flags = obs_source_get_output_flags(target);
uint32_t parent_flags = obs_source_get_output_flags(parent);
int cx = obs_source_getwidth(target);
int cy = obs_source_getheight(target);
bool yuv = (target_flags & SOURCE_YUV) != 0;
/* if the parent does not use any custom effects, and this is the last
* filter in the chain for the parent, then render the parent directly
* using the filter effect instead of rendering to texture to reduce
* the total number of passes */
if ((parent_flags & SOURCE_DEFAULT_EFFECT) != 0 && target == parent) {
render_filter_bypass(target, effect, width, height, yuv);
return;
}
if (texrender_begin(texrender, cx, cy)) {
gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
obs_source_video_render(target);
texrender_end(texrender);
}
/* --------------------------- */
render_filter_tex(texrender_gettexture(texrender), effect,
width, height, yuv);
}

View File

@ -484,3 +484,8 @@ obs_source_t obs_get_source_by_name(const char *name)
pthread_mutex_unlock(&data->sources_mutex);
return source;
}
effect_t obs_get_default_effect(void)
{
return obs->video.default_effect;
}

View File

@ -264,6 +264,9 @@ EXPORT obs_source_t obs_get_source_by_name(const char *name);
*/
EXPORT char *obs_find_plugin_file(const char *file);
/** Returns the default effect for generic RGB/YUV drawing */
EXPORT effect_t obs_get_default_effect();
/* ------------------------------------------------------------------------- */
/* Display context */
@ -356,6 +359,9 @@ EXPORT size_t obs_source_getparam(obs_source_t source, const char *param,
EXPORT void obs_source_setparam(obs_source_t source, const char *param,
const void *data, size_t size);
/** If the source is a filter, returns the parent source of the filter */
EXPORT obs_source_t obs_filter_getparent(obs_source_t filter);
/** If the source is a filter, returns the target source of the filter */
EXPORT obs_source_t obs_filter_gettarget(obs_source_t filter);
@ -403,6 +409,11 @@ EXPORT struct source_frame *obs_source_getframe(obs_source_t source);
EXPORT void obs_source_releaseframe(obs_source_t source,
struct source_frame *frame);
/** Default RGB filter handler for generic effect filters */
EXPORT void obs_source_process_filter(obs_source_t filter,
texrender_t texrender, effect_t effect,
uint32_t width, uint32_t height);
/* ------------------------------------------------------------------------- */
/* Scenes */

View File

@ -55,31 +55,6 @@ void test_video_tick(struct test_filter *tf, float seconds)
void test_video_render(struct test_filter *tf)
{
obs_source_t filter_target = obs_filter_gettarget(tf->source);
int cx = obs_source_getwidth(filter_target);
int cy = obs_source_getheight(filter_target);
float fcx = (float)cx;
float fcy = (float)cy;
technique_t tech;
texture_t tex;
if (texrender_begin(tf->texrender, cx, cy)) {
gs_ortho(0.0f, fcx, 0.0f, fcy, -100.0f, 100.0f);
obs_source_video_render(filter_target);
texrender_end(tf->texrender);
}
/* --------------------------- */
tex = texrender_gettexture(tf->texrender);
tech = effect_gettechnique(tf->whatever, "Default");
effect_settexture(tf->whatever, effect_getparambyidx(tf->whatever, 1),
tex);
technique_begin(tech);
technique_beginpass(tech, 0);
gs_draw_sprite(tex, 0, 0, 0);
technique_endpass(tech);
technique_end(tech);
obs_source_process_filter(tf->source, tf->texrender, tf->whatever,
0, 0);
}

View File

@ -10,7 +10,6 @@ struct random_tex *random_create(const char *settings, obs_source_t source)
{
struct random_tex *rt = bmalloc(sizeof(struct random_tex));
uint32_t *pixels = bmalloc(20*20*4);
char *effect_file;
size_t x, y;
memset(rt, 0, sizeof(struct random_tex));
@ -37,15 +36,6 @@ struct random_tex *random_create(const char *settings, obs_source_t source)
return NULL;
}
effect_file = obs_find_plugin_file("test-input/draw.effect");
rt->whatever = gs_create_effect_from_file(effect_file, NULL);
bfree(effect_file);
if (!rt->whatever) {
random_destroy(rt);
return NULL;
}
gs_leavecontext();
return rt;
@ -56,7 +46,6 @@ void random_destroy(struct random_tex *rt)
if (rt) {
gs_entercontext(obs_graphics());
effect_destroy(rt->whatever);
texture_destroy(rt->texture);
bfree(rt);
@ -66,21 +55,16 @@ void random_destroy(struct random_tex *rt)
uint32_t random_get_output_flags(struct random_tex *rt)
{
return SOURCE_VIDEO;
return SOURCE_VIDEO | SOURCE_DEFAULT_EFFECT;
}
void random_video_render(struct random_tex *rt, obs_source_t filter_target)
{
technique_t tech = effect_gettechnique(rt->whatever, "Default");
effect_settexture(rt->whatever, effect_getparambyidx(rt->whatever, 1),
rt->texture);
technique_begin(tech);
technique_beginpass(tech, 0);
effect_t effect = gs_geteffect();
eparam_t diffuse = effect_getparambyname(effect, "diffuse");
effect_settexture(effect, diffuse, rt->texture);
gs_draw_sprite(rt->texture, 0, 0, 0);
technique_endpass(tech);
technique_end(tech);
}
uint32_t random_getwidth(struct random_tex *rt)

View File

@ -8,16 +8,17 @@ extern "C" {
struct random_tex {
texture_t texture;
effect_t whatever;
};
EXPORT const char *random_getname(const char *locale);
EXPORT struct random_tex *random_create(const char *settings, obs_source_t source);
EXPORT struct random_tex *random_create(const char *settings,
obs_source_t source);
EXPORT void random_destroy(struct random_tex *rt);
EXPORT uint32_t random_get_output_flags(struct random_tex *rt);
EXPORT void random_video_render(struct random_tex *rt, obs_source_t filter_target);
EXPORT void random_video_render(struct random_tex *rt,
obs_source_t filter_target);
EXPORT uint32_t random_getwidth(struct random_tex *rt);
EXPORT uint32_t random_getheight(struct random_tex *rt);