Open-Terrarium/menu.lua
2017-06-19 02:46:07 -04:00

66 lines
1.3 KiB
Lua

--menu animation and info
menu = {}
menutitle = {}
menutitle.g = 50
menutitle.a = 50
menutitle.m = 50
menutitle.e = 50
menutimer = 0
pause = false
letter = 1
function menu.animate()
if pause == false then
menutimer = menutimer + 1
end
if menutimer > 20 then
if letter == 1 then
menutitle.g = menutitle.g + 2
elseif letter == 2 then
menutitle.a = menutitle.a + 2
elseif letter == 3 then
menutitle.m = menutitle.m + 2
elseif letter == 4 then
menutitle.e = menutitle.e + 2
end
if menutimer >= 40 then
menutimer = 0
letter = letter + 1
if letter > 4 then
letter = 1
end
end
elseif menutimer <= 20 then
if letter == 1 then
menutitle.g = menutitle.g - 2
elseif letter == 2 then
menutitle.a = menutitle.a - 2
elseif letter == 3 then
menutitle.m = menutitle.m - 2
elseif letter == 4 then
menutitle.e = menutitle.e - 2
end
end
end
function menu.draw()
love.graphics.setFont(fontbig)
love.graphics.setColor(255,0,0,255)
love.graphics.print("G", 400, menutitle.g)
love.graphics.print("A", 440, menutitle.a)
love.graphics.print("M", 480, menutitle.m)
love.graphics.print("E", 520, menutitle.e)
--score debug
love.graphics.setFont(fontmed)
love.graphics.setColor(255,255,255,255)
love.graphics.print("Score:"..tostring(math.random(0,20000000)), 400,110)
end