--menu animation and info menu = {} menutitle = {} menutitle.g = 50 menutitle.a = 50 menutitle.m = 50 menutitle.e = 50 menutimer = 0 pause = false letter = 1 function menu.animate() if pause == false then menutimer = menutimer + 1 end if menutimer > 20 then if letter == 1 then menutitle.g = menutitle.g + 2 elseif letter == 2 then menutitle.a = menutitle.a + 2 elseif letter == 3 then menutitle.m = menutitle.m + 2 elseif letter == 4 then menutitle.e = menutitle.e + 2 end if menutimer >= 40 then menutimer = 0 letter = letter + 1 if letter > 4 then letter = 1 end end elseif menutimer <= 20 then if letter == 1 then menutitle.g = menutitle.g - 2 elseif letter == 2 then menutitle.a = menutitle.a - 2 elseif letter == 3 then menutitle.m = menutitle.m - 2 elseif letter == 4 then menutitle.e = menutitle.e - 2 end end end function menu.draw() love.graphics.setFont(fontbig) love.graphics.setColor(255,0,0,255) love.graphics.print("G", 400, menutitle.g) love.graphics.print("A", 440, menutitle.a) love.graphics.print("M", 480, menutitle.m) love.graphics.print("E", 520, menutitle.e) --score debug love.graphics.setFont(fontmed) love.graphics.setColor(255,255,255,255) love.graphics.print("Score:"..tostring(math.random(0,20000000)), 400,110) end