Uncommented code that unregisters biomes

master
Jake Hooper 2020-04-10 17:33:32 -05:00
parent 77c51baa6b
commit 6107c7f89e
1 changed files with 11 additions and 11 deletions

View File

@ -4,17 +4,17 @@ local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
--local worldpath = minetest.get_worldpath()
local to_remove = {}
for name, _ in pairs(minetest.registered_biomes) do
if name:find("grassland") then
print(name)
else
table.insert(to_remove, name)
end
end
for _, name in ipairs(to_remove) do
minetest.unregister_biome(name)
end
-- local to_remove = {}
-- for name, _ in pairs(minetest.registered_biomes) do
-- if name:find("grassland") then
-- print(name)
-- else
-- table.insert(to_remove, name)
-- end
-- end
-- for _, name in ipairs(to_remove) do
-- minetest.unregister_biome(name)
-- end
dofile(modpath.."/player.lua")
dofile(modpath.."/structure.lua")