Commit Graph

1639 Commits (master)

Author SHA1 Message Date
jachoo 011dd12cbb Added node_to_blockpos to lua 2012-02-24 22:31:47 +01:00
jachoo 239d0af117 Fixed minor bug in map meta 2012-02-24 22:31:05 +01:00
jachoo e6920fa912 Fixed deadlock in auth and ban on linux 2012-02-21 22:58:42 +01:00
jachoo c3d2a0da95 Upgrade to jachoo/init.lua 2012-02-21 15:24:06 +01:00
jachoo c5ba5c6f50 Merge branch 'master' of https://github.com/jachoo/minetest-jachoo2 2012-02-21 13:42:46 +01:00
jachoo c8b02258fc Add: removing data from DB 2012-02-21 13:42:40 +01:00
Andrzej Wiertlo 5094bff35d Fix: compile errors and warnings on linux 2012-02-21 13:39:43 +01:00
jachoo 6b633307de fixed env.sqlite not saving bug 2012-02-20 02:47:45 +01:00
jachoo b384d9226f added: lua examples for custom databases 2012-02-20 01:34:55 +01:00
jachoo adc243585b added lua interface for creating databases + some other changes 2012-02-20 00:48:26 +01:00
jachoo fe021900fb Map meta + lua 2012-02-18 11:37:41 +01:00
jachoo e5d5d597dd Saving data to file only in Database::sync() 2012-02-18 10:22:47 +01:00
jachoo 12b3221144 Env & map metadata format changed 2012-02-17 13:40:15 +01:00
jachoo 99e7d46b4f git - ignore 2012-02-16 16:22:37 +01:00
jachoo 5aa18256bc Simple, unified database interface 2012-02-16 16:19:45 +01:00
jachoo 355b5648d7 Merge branch 'master' of https://github.com/celeron55/minetest
Conflicts:
	src/map.cpp
	src/player.h
2012-02-15 18:07:44 +01:00
jachoo c769d802c5 wczystko pieknie dziala z jednym kluczem :) 2012-02-15 12:14:39 +01:00
jachoo 892c504dc5 dalsze porzadki oraz przywrocenie wczytywania z plikow 2012-02-11 22:23:34 +01:00
jachoo 838e79596e porzadki 2012-02-11 18:17:26 +01:00
jachoo 16883d0b05 everything in databases :) 2012-02-10 19:21:01 +01:00
jachoo 7c291d9e2b map, environment, players, auth - everything saved in databases :) 2012-02-10 18:45:45 +01:00
jachoo af26ab7a13 asd 2012-02-07 23:11:32 +01:00
Perttu Ahola 993821a924 Tune brightness stuff and fog color 2012-02-06 17:40:48 +02:00
Perttu Ahola ad5ac22442 Set default maximum viewing range to a bit more than default server send range to make fog work well 2012-02-06 17:34:45 +02:00
Perttu Ahola 94b25685c5 Fix calculating if block is in viewing range; fix fog and default minimum accordingly 2012-02-06 17:27:54 +02:00
Kahrl 88cdd3a363 Players stay in environment even when dead, damage flash and fall damage fixes
Don't set m_removed on dead players (dead players are indicated by hp == 0). Local
damage flash is shown whatever the cause was (even from Lua set_hp). PlayerCAO
damage flash matches duration of local damage flash. Fall damage is dealt much more consistently (this is done by disallowing jumping when speed.Y is very negative, up to now jumping could sometimes negate fall damage)
2012-02-05 12:06:55 +02:00
Perttu Ahola e15de8b70d Modify light values to work a bit better with non-smooth lighting 2012-02-05 12:02:40 +02:00
Perttu Ahola 61016962ee Add groups = {} to item definition 2012-02-04 02:20:05 +02:00
Perttu Ahola a1eb2836c0 Set better visual light levels 2012-02-02 16:14:32 +02:00
Giuseppe Bilotta 64af6d3afe Fix some warnings on some compilers
ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
2012-02-02 15:54:20 +02:00
Perttu Ahola 365f7a5bfe Merge remote-tracking branch 'kahrl/hidehud' 2012-02-02 14:35:18 +02:00
Kahrl 796009ef21 Fix server hang when stepping a furnace with a huge dtime 2012-02-02 12:50:11 +02:00
Kahrl b85b4ede82 Page up/down: don't display the old value, it was a little confusing 2012-02-01 02:37:01 +01:00
Kahrl 2cb96d9d68 Page up and down change the minimum viewing range 2012-02-01 02:24:55 +01:00
Kahrl 78bf92175a Show the top line too when only chat, but not HUD is shown 2012-02-01 01:36:59 +01:00
Kahrl 0c3d39357b F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler pages 2012-02-01 00:56:30 +01:00
Kahrl 0e8bd531c2 Fix craftresult_is_preview flood in log and remove unnecessary debug output 2012-01-25 20:18:20 +02:00
Perttu Ahola 24b1008d56 Remove unnecessary delays from large data transfer unit test 2012-01-24 12:50:10 +02:00
Perttu Ahola a4340c330a Set default number of maximum users to 100 instead of 20 2012-01-24 12:02:40 +02:00
Perttu Ahola 2e8e9ee7f5 Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday() 2012-01-24 12:01:59 +02:00
Perttu Ahola cb05a28745 Call this 0.4.dev-20120122-1 2012-01-22 23:05:36 +02:00
Perttu Ahola a387c9b95d Fix "illegal escape sequence" in MSVC (actually not illegal) 2012-01-22 22:00:29 +02:00
Kahrl 0a426f3592 Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp: drops -> drop 2012-01-22 17:31:20 +02:00
Kahrl 00bc9a8678 tool and ToolItem apply item aliases 2012-01-22 17:31:20 +02:00
Kahrl c241902b40 Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wallmounted 2012-01-22 17:31:20 +02:00
Kahrl 4799a8f761 cleanup 2012-01-22 17:31:20 +02:00
Kahrl 02b334a679 Create node metadata when placing nodes again 2012-01-22 17:31:20 +02:00
Kahrl b4dd5d3bd7 Client-side prediction of inventory changes, and some inventory menu fixes 2012-01-22 17:31:20 +02:00
Kahrl 1efdc36b22 Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action. 2012-01-22 17:31:12 +02:00
Kahrl 157a4cf18c Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00