jachoo
011dd12cbb
Added node_to_blockpos to lua
2012-02-24 22:31:47 +01:00
jachoo
239d0af117
Fixed minor bug in map meta
2012-02-24 22:31:05 +01:00
jachoo
e6920fa912
Fixed deadlock in auth and ban on linux
2012-02-21 22:58:42 +01:00
jachoo
c3d2a0da95
Upgrade to jachoo/init.lua
2012-02-21 15:24:06 +01:00
jachoo
c5ba5c6f50
Merge branch 'master' of https://github.com/jachoo/minetest-jachoo2
2012-02-21 13:42:46 +01:00
jachoo
c8b02258fc
Add: removing data from DB
2012-02-21 13:42:40 +01:00
Andrzej Wiertlo
5094bff35d
Fix: compile errors and warnings on linux
2012-02-21 13:39:43 +01:00
jachoo
6b633307de
fixed env.sqlite not saving bug
2012-02-20 02:47:45 +01:00
jachoo
b384d9226f
added: lua examples for custom databases
2012-02-20 01:34:55 +01:00
jachoo
adc243585b
added lua interface for creating databases + some other changes
2012-02-20 00:48:26 +01:00
jachoo
fe021900fb
Map meta + lua
2012-02-18 11:37:41 +01:00
jachoo
e5d5d597dd
Saving data to file only in Database::sync()
2012-02-18 10:22:47 +01:00
jachoo
12b3221144
Env & map metadata format changed
2012-02-17 13:40:15 +01:00
jachoo
99e7d46b4f
git - ignore
2012-02-16 16:22:37 +01:00
jachoo
5aa18256bc
Simple, unified database interface
2012-02-16 16:19:45 +01:00
jachoo
355b5648d7
Merge branch 'master' of https://github.com/celeron55/minetest
...
Conflicts:
src/map.cpp
src/player.h
2012-02-15 18:07:44 +01:00
jachoo
c769d802c5
wczystko pieknie dziala z jednym kluczem :)
2012-02-15 12:14:39 +01:00
jachoo
892c504dc5
dalsze porzadki oraz przywrocenie wczytywania z plikow
2012-02-11 22:23:34 +01:00
jachoo
838e79596e
porzadki
2012-02-11 18:17:26 +01:00
jachoo
16883d0b05
everything in databases :)
2012-02-10 19:21:01 +01:00
jachoo
7c291d9e2b
map, environment, players, auth - everything saved in databases :)
2012-02-10 18:45:45 +01:00
jachoo
af26ab7a13
asd
2012-02-07 23:11:32 +01:00
Perttu Ahola
993821a924
Tune brightness stuff and fog color
2012-02-06 17:40:48 +02:00
Perttu Ahola
ad5ac22442
Set default maximum viewing range to a bit more than default server send range to make fog work well
2012-02-06 17:34:45 +02:00
Perttu Ahola
94b25685c5
Fix calculating if block is in viewing range; fix fog and default minimum accordingly
2012-02-06 17:27:54 +02:00
Kahrl
88cdd3a363
Players stay in environment even when dead, damage flash and fall damage fixes
...
Don't set m_removed on dead players (dead players are indicated by hp == 0). Local
damage flash is shown whatever the cause was (even from Lua set_hp). PlayerCAO
damage flash matches duration of local damage flash. Fall damage is dealt much more consistently (this is done by disallowing jumping when speed.Y is very negative, up to now jumping could sometimes negate fall damage)
2012-02-05 12:06:55 +02:00
Perttu Ahola
e15de8b70d
Modify light values to work a bit better with non-smooth lighting
2012-02-05 12:02:40 +02:00
Perttu Ahola
61016962ee
Add groups = {} to item definition
2012-02-04 02:20:05 +02:00
Perttu Ahola
a1eb2836c0
Set better visual light levels
2012-02-02 16:14:32 +02:00
Giuseppe Bilotta
64af6d3afe
Fix some warnings on some compilers
...
ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
2012-02-02 15:54:20 +02:00
Perttu Ahola
365f7a5bfe
Merge remote-tracking branch 'kahrl/hidehud'
2012-02-02 14:35:18 +02:00
Kahrl
796009ef21
Fix server hang when stepping a furnace with a huge dtime
2012-02-02 12:50:11 +02:00
Kahrl
b85b4ede82
Page up/down: don't display the old value, it was a little confusing
2012-02-01 02:37:01 +01:00
Kahrl
2cb96d9d68
Page up and down change the minimum viewing range
2012-02-01 02:24:55 +01:00
Kahrl
78bf92175a
Show the top line too when only chat, but not HUD is shown
2012-02-01 01:36:59 +01:00
Kahrl
0c3d39357b
F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler pages
2012-02-01 00:56:30 +01:00
Kahrl
0e8bd531c2
Fix craftresult_is_preview flood in log and remove unnecessary debug output
2012-01-25 20:18:20 +02:00
Perttu Ahola
24b1008d56
Remove unnecessary delays from large data transfer unit test
2012-01-24 12:50:10 +02:00
Perttu Ahola
a4340c330a
Set default number of maximum users to 100 instead of 20
2012-01-24 12:02:40 +02:00
Perttu Ahola
2e8e9ee7f5
Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()
2012-01-24 12:01:59 +02:00
Perttu Ahola
cb05a28745
Call this 0.4.dev-20120122-1
2012-01-22 23:05:36 +02:00
Perttu Ahola
a387c9b95d
Fix "illegal escape sequence" in MSVC (actually not illegal)
2012-01-22 22:00:29 +02:00
Kahrl
0a426f3592
Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp: drops -> drop
2012-01-22 17:31:20 +02:00
Kahrl
00bc9a8678
tool and ToolItem apply item aliases
2012-01-22 17:31:20 +02:00
Kahrl
c241902b40
Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wallmounted
2012-01-22 17:31:20 +02:00
Kahrl
4799a8f761
cleanup
2012-01-22 17:31:20 +02:00
Kahrl
02b334a679
Create node metadata when placing nodes again
2012-01-22 17:31:20 +02:00
Kahrl
b4dd5d3bd7
Client-side prediction of inventory changes, and some inventory menu fixes
2012-01-22 17:31:20 +02:00
Kahrl
1efdc36b22
Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
2012-01-22 17:31:12 +02:00
Kahrl
157a4cf18c
Node placement / mineral / serialization / iron freq / node_dig callback
...
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00