Update: The Unnamed Update
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# Changelog
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## [Jul 18th - **STILL UNDER DEVELOPMENT** 2024] Update: The Unnamed Update
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## [Jul 18th - Jul 24th 2024] Update: The Unnamed Update
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This update contains breaking changes!
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@ -25,6 +25,7 @@ This update contains breaking changes!
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- Added necromancer boss battle
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- Remove light's ability to change the time
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- PyuTest now has an offical name: Nodelands!
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- Added stone bricks
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## [Jul 17th 2024] Unnamed Minor Update
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@ -75,7 +75,9 @@ PyuTestCore.make_building_blocks = function (name, desc, tex, colortint, cgroups
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minetest.register_node(id_block, PyuTestCore.util.tableconcat({
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description = Translate(desc.." Block"),
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tiles = tex,
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groups = groups,
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groups = PyuTestCore.util.tableconcat(groups, {
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whole_block = 1
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}),
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sounds = PyuTestCore.make_node_sounds(),
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}, econf))
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@ -281,7 +283,16 @@ PyuTestCore.make_building_blocks("pyutest_core:haybale", "Haybale", {"haybale-to
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PyuTestCore.make_building_blocks("pyutest_core:crying_obsidian", "Enchanted Obsidian", {"enchanted-obsidian.png"}, nil, {
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block = PyuTestCore.BLOCK_BREAKABLE_VERYLONG}, {is_ground_content = false
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})
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PyuTestCore.make_building_blocks("pyutest_core:brick", "Brick", {"bricks.png"}, nil, {block = PyuTestCore.BLOCK_BREAKABLE_MIDDLE}, {is_ground_content = false})
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PyuTestCore.make_building_blocks("pyutest_core:brick", "Brick", {"bricks.png"}, nil, {
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block = PyuTestCore.BLOCK_BREAKABLE_MIDDLE
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}, {
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is_ground_content = false
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})
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PyuTestCore.make_building_blocks("pyutest_core:stone_bricks", "Stone Bricks", {"stone-bricks.png"}, nil, {
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block = PyuTestCore.BLOCK_BREAKABLE_MIDDLE
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}, {
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is_ground_content = false
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})
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PyuTestCore.make_building_blocks("pyutest_core:slime", "Slime", {"slime.png"}, nil, {bouncy = 85})
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PyuTestCore.make_building_blocks("pyutest_core:clay", "Clay", {"clay-block.png"}, nil, {
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acid_vulnerable = 1
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@ -503,69 +514,3 @@ PyuTestCore.make_node("pyutest_core:ladder", "Ladder", {
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},
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inventory_image = "vines.png"
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})
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PyuTestCore.make_liquid = function (name, desc, groups, texture, speed, extra_conf)
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local function make_liquid_flags(liquidtype)
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local drawtype = ""
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if liquidtype == "source" then
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drawtype = "liquid"
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elseif liquidtype == "flowing" then
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drawtype = "flowingliquid"
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end
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local t = PyuTestCore.util.tableconcat({
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drawtype = drawtype,
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waving = 3,
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walkable = false,
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pointable = false,
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buildable_to = true,
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is_ground_content = false,
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use_texture_alpha = "blend",
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paramtype = "light",
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drop = "",
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drowning = 1,
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liquidtype = liquidtype,
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liquid_renewable = true,
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liquid_viscosity = speed or 1,
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liquid_alternative_flowing = name.."_flowing",
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liquid_alternative_source = name.."_source",
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paramtype2 = liquidtype == "flowing" and "flowingliquid" or nil,
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special_tiles = liquidtype == "flowing" and {
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{
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name = texture,
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backface_culling = false
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},
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{
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name = texture,
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backface_culling = true
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}
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} or nil
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}, extra_conf or {})
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return t
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end
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local g = groups or {}
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g["liquid"] = 1
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PyuTestCore.make_node(name.."_source", desc .. " Source", g, {texture}, make_liquid_flags("source"))
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PyuTestCore.make_node(name.."_flowing", "Flowing " .. desc, g, {texture}, make_liquid_flags("flowing"))
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end
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PyuTestCore.make_liquid("pyutest_core:water", "Water", {
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water = 1
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}, "water.png", 1, {
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post_effect_color = {a=60, r=24.7, g=46.3, b=89.4},
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paramtype2 = "color",
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})
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PyuTestCore.make_liquid("pyutest_core:lava", "Lava", {
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lava = 1
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}, "lava.png", 5, {
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damage_per_second = 2,
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light_source = 8
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})
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PyuTestCore.make_liquid("pyutest_core:oil", "Oil", {}, "oil.png", 3)
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PyuTestCore.make_liquid("pyutest_core:liquid_acid", "Acid", {}, "acid.png", 7, {
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damage_per_second = 2
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})
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@ -28,6 +28,7 @@ dofile(PyuTestCore_Path.."/utils.lua") -- Utilities
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-- Core Game Code
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dofile(PyuTestCore_Path.."/blocks.lua")
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minetest.register_alias("mapgen_dirt", "pyutest_core:dirt_block")
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dofile(PyuTestCore_Path.."/liquid.lua")
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dofile(PyuTestCore_Path.."/wood.lua")
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dofile(PyuTestCore_Path.."/leaves.lua")
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65
mods/pyutest/pyutest_core/liquid.lua
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65
mods/pyutest/pyutest_core/liquid.lua
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@ -0,0 +1,65 @@
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PyuTestCore.make_liquid = function (name, desc, groups, texture, speed, extra_conf)
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local function make_liquid_flags(liquidtype)
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local drawtype = ""
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if liquidtype == "source" then
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drawtype = "liquid"
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elseif liquidtype == "flowing" then
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drawtype = "flowingliquid"
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end
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local t = PyuTestCore.util.tableconcat({
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drawtype = drawtype,
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waving = 3,
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walkable = false,
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pointable = false,
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buildable_to = true,
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is_ground_content = false,
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use_texture_alpha = "blend",
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paramtype = "light",
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drop = "",
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drowning = 1,
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liquidtype = liquidtype,
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liquid_renewable = true,
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liquid_viscosity = speed or 1,
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liquid_alternative_flowing = name.."_flowing",
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liquid_alternative_source = name.."_source",
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paramtype2 = liquidtype == "flowing" and "flowingliquid" or nil,
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special_tiles = liquidtype == "flowing" and {
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{
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name = texture,
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backface_culling = false
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},
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{
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name = texture,
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backface_culling = true
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}
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} or nil
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}, extra_conf or {})
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return t
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end
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local g = groups or {}
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g["liquid"] = 1
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PyuTestCore.make_node(name.."_source", desc .. " Source", g, {texture}, make_liquid_flags("source"))
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PyuTestCore.make_node(name.."_flowing", "Flowing " .. desc, g, {texture}, make_liquid_flags("flowing"))
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end
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PyuTestCore.make_liquid("pyutest_core:water", "Water", {
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water = 1
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}, "water.png", 1, {
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post_effect_color = {a=60, r=24.7, g=46.3, b=89.4},
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paramtype2 = "color",
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})
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PyuTestCore.make_liquid("pyutest_core:lava", "Lava", {
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lava = 1
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}, "lava.png", 5, {
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damage_per_second = 2,
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light_source = 8
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})
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PyuTestCore.make_liquid("pyutest_core:oil", "Oil", {}, "oil.png", 3)
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PyuTestCore.make_liquid("pyutest_core:liquid_acid", "Acid", {}, "acid.png", 7, {
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damage_per_second = 2
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})
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@ -130,5 +130,31 @@ PyuTestCore.make_item("pyutest_core:bomb", "Bomb", {}, "bomb.png", {
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end
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})
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PyuTestCore.make_item("pyutest_core:windball", "Windball", {}, "windball.png", {
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stack_max = 16,
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on_use = function (_, user)
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if user == nil then
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return
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end
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local pos = user:get_pos()
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minetest.sound_play({name = "spellbook_action", gain = 0.75}, {pos = pos})
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math.randomseed(os.time())
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user:add_velocity({
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x = 0,
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z = 0,
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y = math.random(12, 22)
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})
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local stack = user:get_wielded_item()
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stack:set_count(stack:get_count() - 1)
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user:set_wielded_item(stack)
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end
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})
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PyuTestCore.make_food("pyutest_core:apple", "Apple", "apple.png", 5)
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PyuTestCore.make_food("pyutest_core:bread", "Bread", "bread.png", 3)
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@ -61,3 +61,11 @@ unified_inventory.register_category("pyutest_inventory:fuel", {
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index = 9,
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items = get_items_from_group("fuel")
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})
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unified_inventory.register_category("pyutest_inventory:whole_blocks", {
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symbol = "pyutest_core:stone_block",
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label = "Whole Blocks",
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index = 10,
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items = get_items_from_group("whole_block")
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})
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@ -65,6 +65,13 @@ mobs:register_mob("pyutest_mobs:wind_warrior", {
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min = 4,
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max = 7,
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chance = 1
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},
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{
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name = "pyutest_core:windball",
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min = 2,
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max = 4,
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chance = 1
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}
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}
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})
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BIN
textures/stone-bricks.png
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BIN
textures/stone-bricks.png
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After Width: | Height: | Size: 191 B |
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