buldthensnip/pkg/base/shader/post_simple.lua
2015-03-19 10:29:32 +13:00

24 lines
359 B
Lua

return shader_new{name="post_simple", vert=[=[
// Vertex shader
void main()
{
gl_Position = gl_ProjectionMatrix * gl_ModelViewMatrix * gl_Vertex;
gl_TexCoord[0] = gl_MultiTexCoord0;
}
]=], frag=[=[
// Fragment shader
uniform sampler2D tex0;
void main()
{
vec4 color = texture2D(tex0, gl_TexCoord[0].st);
color.a = 1.0;
gl_FragColor = color;
}
]=]}