82 lines
2.3 KiB
Lua
82 lines
2.3 KiB
Lua
--[[
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This file is part of Ice Lua Components.
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Ice Lua Components is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Ice Lua Components is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with Ice Lua Components. If not, see <http://www.gnu.org/licenses/>.
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]]
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-- flags we need to add in early
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MODE_NUB_KICKONJOIN = false
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-- skins allowed
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SKIN_ENABLE_SRC = {"pmf", "kv6", "tga", "png", "wav", "it"}
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--SKIN_ENABLE_SRC = {}
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SKIN_ENABLE = {}
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do
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local i
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for i=1,#SKIN_ENABLE_SRC do
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SKIN_ENABLE[SKIN_ENABLE_SRC[i]] = true
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end
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end
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-- network throttling
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NET_FLUSH_C2S = 0.02
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NET_FLUSH_S2C = 0.02
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NET_MAX_LAG = 50.0
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-- base dir stuff
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DIR_PKG_ROOT = DIR_PKG_ROOT or "pkg/base"
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DIR_PKG_LIB = DIR_PKG_LIB or DIR_PKG_ROOT
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DIR_PKG_PMF = DIR_PKG_PMF or DIR_PKG_ROOT.."/pmf"
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DIR_PKG_KV6 = DIR_PKG_KV6 or DIR_PKG_ROOT.."/kv6"
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DIR_PKG_GFX = DIR_PKG_GFX or DIR_PKG_ROOT.."/gfx"
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DIR_PKG_WAV = DIR_PKG_WAV or DIR_PKG_ROOT.."/wav"
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DIR_PKG_IT = DIR_PKG_IT or DIR_PKG_ROOT.."/it"
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DIR_PKG_MAP = DIR_PKG_MAP or "pkg/maps"
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DIR_SKIN = DIR_SKIN or "clsave/pub/skin"
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GAME_MODE = "pkg/base/mode/mode_ctf.lua"
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function skin_load(ftype, name, bdir, sdir)
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bdir = bdir or DIR_PKG_ROOT
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sdir = sdir or DIR_SKIN
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local hdl = SKIN_ENABLE[ftype] and common.fetch_block(ftype, sdir.."/"..name)
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print(hdl, bdir.."/"..name)
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hdl = hdl or common.fetch_block(ftype, bdir.."/"..name)
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print(hdl)
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return hdl
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end
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model_loaders = {}
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dofile("pkg/base/lib_va.lua")
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function model_load(mdict, prio, sdir)
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sdir = sdir or DIR_SKIN
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local i
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for i=1,#prio do
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--print(prio[i], sdir.."/"..mdict[prio[i]].name)
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local mdl = SKIN_ENABLE[prio[i]] and model_loaders[prio[i]](
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true, sdir.."/"..mdict[prio[i]].name, mdict[prio[i]])
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if mdl then return mdl end
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end
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for i=1,#prio do
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local mdl = model_loaders[prio[i]](
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true, mdict[prio[i]].bdir.."/"..mdict[prio[i]].name, mdict[prio[i]])
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if mdl then return mdl end
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end
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return nil
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end
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