62 lines
1.5 KiB
Plaintext
62 lines
1.5 KiB
Plaintext
Map editing guide
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Use pkg/iceball/mapedit.
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Arguments should be one of the following:
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iceball -s 0 pkg/iceball/mapedit pkg/maps/inmap.icemap clsave/vol/outmap.icemap
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iceball -s 0 pkg/iceball/mapedit 512 64 512 clsave/vol/outmap.icemap
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You can optionally not specify that last filename,
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but it is not a recommended practice.
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For the first format, it is totally OK if the first two filenames are the same.
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It is recommended that your maps are AT LEAST 128x(whatever)x128.
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-------------------------------------------------------------------------------
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Quick notes:
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- Water is the bottom layer.
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- The layer above that is the ground layer, and is unbreakable.
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- Intel/tent/player spawns are in the left quarter for team #1,
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and the right quarter for team #2.
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- Tents will not spawn in the top quarter nor the bottom quarter.
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- Nothing will spawn on water.
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-------------------------------------------------------------------------------
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Default keys:
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WASD = move around
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SPACE/LCTRL = move up/down
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LSHIFT = high speed movement
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V = low speed movement
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mouse depends on tool used:
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"Minecraft" tool (press 1):
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L = break
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R = build
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M = pick
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"Select" tool (press 2):
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L = corner 1
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R = corner 2
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"Paint" tool (press 3):
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R = paint
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M = pick
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INS = fill selection
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DEL = clear selection
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P = paint selection
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LALT+S = stack in direction + move selection
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LALT+A = stack in direction + move selection (don't replace anything with air)
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TAB = colour picker
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[/] = change block type
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F10 = quicksave map
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F5 = release mouse
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ESC = quit
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