Ben Russell (300178622)
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162fcea1ce
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added some constants to common.lua so you can tweak the player physics
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2013-06-20 11:41:17 +12:00 |
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Ben Russell (300178622)
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6a28eff44a
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slowed down player while climbing/dropping, fixed some bugs + tidied up code
gun shots can't wrap around and damage blocks on the other side anymore
made pkg/base/ent/gun_* use PKT_* constants rather than 0x* magic numbers
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2013-06-07 15:56:53 +12:00 |
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B R
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018167ff5c
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visible gun recoil
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2013-04-27 07:49:38 -07:00 |
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Ben Russell (300178622)
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f0f9b9a914
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renaming cases of this.draw in ent/* to this.render
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2013-04-16 21:49:17 +12:00 |
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Ben Russell (300178622)
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5c9fa1d72f
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refactor: added obj_player.set_blocks()
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2013-04-16 09:46:22 +12:00 |
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B R
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7454a52c3d
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hide the GUI when dead
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2013-04-10 06:39:49 -07:00 |
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B R
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ed09016ca8
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Revert "added bombs/nukes" - didn't mean to push it. Example of how to add explosives ;)
This reverts commit add2500881326d312723384da1d7c49cced07157.
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2013-04-09 19:20:44 -07:00 |
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B R
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add2500881
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added bombs/nukes
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2013-04-05 20:18:13 -07:00 |
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B R
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d72c084274
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refactored explosives
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2013-04-03 12:07:56 -07:00 |
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B R
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9f2b95c6b4
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minor refactor
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2013-04-02 22:03:26 -07:00 |
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BR
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6cbf89f77e
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chevrons above squadmates heads
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2013-03-31 17:11:58 -07:00 |
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BR
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baffac6ed9
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better lee-enfield sway, thanks to rakiru. closes #54
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2013-03-30 20:48:46 -07:00 |
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B R
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5af73ab868
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improved building
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2013-03-30 12:57:34 -07:00 |
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B R
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cb1dcbb669
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sway when zoomed with lee-enfield; uncomment if you find a better algorithm than a circle
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2013-03-28 15:37:37 -07:00 |
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B R
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12bedc8a7e
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added weapon switching
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2013-03-28 15:37:31 -07:00 |
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B R
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a534f40d05
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fixed quit menu popping up regardless of the state of other menus
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2013-03-28 15:14:24 -07:00 |
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Ben Russell (300178622)
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347aa2d4a1
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packet throttling implemented, i hope
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2013-03-19 13:41:47 +13:00 |
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Ben Russell (300178622)
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59f7b90aad
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/piano
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2013-03-17 18:55:44 +13:00 |
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BR
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51856e70b0
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colors in tab list
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2013-03-14 12:08:31 -07:00 |
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BR
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6173abe5ec
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grenades no longer show in your hand if you're out
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2013-03-14 11:54:36 -07:00 |
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Ben Russell (300178622)
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b42dd073aa
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moved pmf loading to the appropriate places for things that actually have objects
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2013-03-01 20:00:36 +13:00 |
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Ben Russell (300178622)
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5d81b618bd
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i think this is the rest of the packets
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2013-02-26 14:21:02 +13:00 |
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Ben Russell (300178622)
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e94f170563
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clientside lua "console" now uses pcall()
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2013-02-17 17:38:46 +13:00 |
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Dany Menko
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838ccd37bc
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Merge branch 'master' of https://github.com/iamgreaser/buldthensnip
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2013-02-16 00:16:22 +01:00 |
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Dany Menko
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11b8baf748
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Don't display the block marker if you have none
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2013-02-16 00:15:14 +01:00 |
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Ben Russell (300178622)
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211cc53961
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intel stays properly stuck to player's back now
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2013-02-16 11:21:38 +13:00 |
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BR
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c2cb7837d9
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spawn facing the right direction
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2013-02-11 23:02:18 -08:00 |
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Ben Russell (300178622)
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fd90c9c189
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started refactor of tools + network; fixed a few loose ends
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2013-02-12 17:39:22 +13:00 |
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triplefox
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5d4345389a
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fix some terrible stuff and add the input buffer, also i hate the typing code t.t
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2013-02-11 20:15:03 -08:00 |
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BR
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42ee63c0f5
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quick change button (Q) - closes #28
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2013-02-10 11:35:43 -08:00 |
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BR
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63f97e646b
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block health also serverside, fixed not getting blocks back when breaking
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2013-02-09 17:45:17 -08:00 |
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BR
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55bbab0e89
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fixed red circles
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2013-02-09 15:52:33 -08:00 |
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Ben Russell (300178622)
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5b4714ecbe
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attempting to fix a bug wrt angy not being set for players
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2013-02-10 08:15:28 +13:00 |
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Sean Gordon
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399c3b6f40
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Logout command that resets you to default permissions
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2013-02-05 16:07:59 +00:00 |
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BR
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4648c3fd3a
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everyone can see block damage
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2013-02-03 10:07:39 -08:00 |
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BR
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b7cdc7616f
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fixed raytrace bug
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2013-02-03 07:06:22 -08:00 |
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BR
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f3ae084a78
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added blood particles
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2013-02-02 19:38:03 -08:00 |
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Ben Russell (300178622)
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c2121e5673
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refactored ray-sphere intersections to use funct in lib_vector.lua
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2013-02-02 11:09:55 +13:00 |
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Ben Russell (300178622)
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1a71330aa6
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player game modes refined a bit + some kinks ironed out
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2013-02-01 21:48:17 +13:00 |
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Ben Russell (300178622)
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d3c20a1edc
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player game modes settable with /gmode; spec not really ready yet
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2013-02-01 21:30:12 +13:00 |
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Ben Russell (300178622)
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8f33620651
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fixed issue with cone-sphere allowing you to kill people backwards
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2013-02-01 17:52:36 +13:00 |
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Sean Gordon
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5ac04277a4
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Fixed permissions bug caused by b12f509d70a7409e7d7343ba9bf3bd0846fff78e
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2013-02-01 04:40:44 +00:00 |
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Sean Gordon
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faff6e8f99
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Fixed a derp in my last commit
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2013-01-31 12:22:15 +00:00 |
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Sean Gordon
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b12f509d70
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Changed how permissions are handed out
Added permission helper functions to player "class"
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2013-01-31 12:18:46 +00:00 |
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BR
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84878b7d14
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spade and block give speed boost
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2013-01-28 21:41:54 -08:00 |
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BR
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0f78ee9cf0
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enemy nametag tweaking to prevent fogsniping
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2013-01-27 16:55:49 -08:00 |
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BR
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91a2d3c9b5
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added hit indicator
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2013-01-27 13:33:02 -08:00 |
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triplefox
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2bd4a6ac11
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cleanup
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2013-01-26 08:29:57 -08:00 |
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triplefox
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76fbe240fc
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new scoreboard ready
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2013-01-25 22:57:54 -08:00 |
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triplefox
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359bf206f0
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Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
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2013-01-25 17:38:01 -08:00 |
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