193 Commits

Author SHA1 Message Date
Ben Russell (300178622)
639cb10ed5 [0.2a-3] fix goofup when adding textures - also hey look kv6s 2015-02-07 13:24:31 +13:00
Dany0
b959281808 Font adventures, part 1 episode 1 2015-02-06 04:14:49 +01:00
B R
358d8e9f91 fixed respawn message crash 2015-02-05 16:37:56 -08:00
B R
b6e9fa8fce Fix for player names flying away when dying
When making world-to-screen calculations, use client.get_camera_pos() NOT player.xyz
2015-02-05 16:05:24 -08:00
B R
510a1d10d4 Display a respawn counter 2015-02-05 16:04:55 -08:00
B R
9ab1dbec74 Holding a movement key while respawning no longer requires a re-press of the key 2015-02-04 19:40:40 -08:00
Ben Russell (300178622)
3ebd195bff hide net_graph by default and change side message (for #115) 2015-02-05 16:27:43 +13:00
Ben Russell (300178622)
3f561433ae R1CTF VA bomb test 2015-02-05 14:33:44 +13:00
Ben Russell (300178622)
6563f64c96 fuck this bug with a tire iron 2015-02-03 19:46:46 +13:00
Dany0
61ae1d5e17 Fix MODE_FREEAIM
We need it because reasons.
2015-02-02 21:31:04 +01:00
B R
1e407bf779 Pressing escape in a menu no longer opens the quit menu 2015-02-02 03:00:30 -08:00
Ben Russell (300178622)
53a19380da fixed noclip bug; fixed a derp in the last commit 2015-02-02 18:55:29 +13:00
Ben Russell (300178622)
303ebd25a6 operation gotta stay fast part 2, which also enables vplnades 2015-02-02 16:58:48 +13:00
Ben Russell (300178622)
bec04e9b84 operation save our VBOs, part 1 2015-02-02 16:23:25 +13:00
Ben Russell (300178622)
ceafe9af1e [0.1.2-14] fixes for ARM. also, misc lua fixes. 2015-02-02 13:58:20 +13:00
Ben Russell (300178622)
f8d451792b typo fix (thanks RSTFS) + player&intel spawn regions changed 2015-01-30 19:15:12 +13:00
Ben Russell (300178622)
d59c1114dd hspeed shown in F1 display 2015-01-29 19:51:53 +13:00
Ben Russell (300178622)
54e22eccf7 physics networking improvements 2015-01-29 17:52:46 +13:00
Ben Russell (300178622)
f63e2db74d [0.1.2-11] Happy two new years! Import from TheHole. 2015-01-29 09:39:05 +13:00
BR-
19b468f334 w to screen_width 2013-08-02 05:43:24 +04:00
Dany Menko
2246aaa437 refactoring is just a fancy word
(why were we calling client.screen_get_dims() twice per file in 4 out of 5 files that used it?)
2013-07-31 15:10:28 +02:00
BR-
ef3da7643e fixed vpl debug crash that popped up rarely 2013-07-21 00:16:47 +04:00
BR-
27ea7d1cf3 move the hit indication crosshair too 2013-07-20 22:03:09 +04:00
BR-
e368bd70af added MODE_FREEAIM, which uses a rectangular aiming deadzone 2013-07-20 21:56:26 +04:00
Ben Russell (300178622)
2c298c5772 every software engineering problem can be solved by adding a layer of abstraction except for the problem of using java 2013-07-10 15:10:01 +12:00
Ben Russell (300178622)
a41aa03920 build mode performance greatly improved 2013-07-10 14:23:07 +12:00
Ben Russell (300178622)
68dad95910 build mode is much better now with a BRAND SPANKING NEW TOOL 2013-07-09 21:38:24 +12:00
Ben Russell (300178622)
9f854469c5 fixed bug where chat input would disappear uncleanly on respawn 2013-07-09 19:42:32 +12:00
Ben Russell (300178622)
3cb5e850e6 LTS: last team standing (hope i didn't break anything!) 2013-07-04 20:17:29 +12:00
Ben Russell (300178622)
876840ac0c i THINK that's all that needs to happen for That Fucking Refactor. 2013-07-04 12:48:32 +12:00
Ben Russell (300178622)
57a8700b1b camera wall correction adjusted; third-person deadcam 2013-07-03 19:35:36 +12:00
Ben Russell (300178622)
ceb1622caf That Fucking Refactor: spade + block mostly shifted into their own things, still some ties to cut though 2013-07-03 15:10:34 +12:00
Ben Russell (300178622)
3ee920d521 moved common gun crap into ent/tpl_gun.lua 2013-07-03 11:54:59 +12:00
Ben Russell (300178622)
39b9bbbb3e 1ctf, r1ctf, and a bunch of improvements + fixes 2013-06-30 20:29:10 +12:00
Ben Russell (300178622)
1fbfea6276 easier mode selection + beginnings of TDM (scoring doesn't work yet, sorry, so no score limit) 2013-06-30 18:08:40 +12:00
Ben Russell (300178622)
e42eed6d2d moved most of the CTF stuff into its own mode stuff 2013-06-30 17:40:28 +12:00
Ben Russell (300178622)
22b266ce78 added more permissions 2013-06-30 12:21:38 +12:00
Ben Russell (300178622)
677e6cf0e9 scoping no longer affects sound distance attenuation (should fix this in the next engine) 2013-06-30 09:24:15 +12:00
Ben Russell (300178622)
de434646d4 [0.1] fixed an oversight where json files couldn't be sent.
anyhow, iceball-0.1.zip is about to be uploaded :D :D :D
2013-06-27 18:22:37 +12:00
Ben Russell (300178622)
99c6bc8292 you shouldn't be able to ESP by going really close to walls anymore 2013-06-26 18:56:07 +12:00
Ben Russell (300178622)
81c962699c fixed some stupid bugs in the radiosity model used for grenades 2013-06-26 14:49:49 +12:00
Ben Russell (300178622)
8313a1cdab fixed an issue with IR only emitting one VPL 2013-06-25 19:30:55 +12:00
Ben Russell (300178622)
4bdf057768 IR model changed slightly + easier debugging of IR cases 2013-06-25 18:34:02 +12:00
Ben Russell (300178622)
2a18196432 grenades now follow a radiosity model using Instant Radiosity 2013-06-25 16:58:10 +12:00
Ben Russell (300178622)
ecf3fb4871 added audio indicator of a player being hit 2013-06-25 11:55:24 +12:00
Ben Russell (300178622)
f5dbfe15dd removed a bit more spam; added the strategies from the AoS Wiki which might be useful 2013-06-25 11:35:20 +12:00
Ben Russell (300178622)
1921d2e34d removed a debugging print() for the previous fix 2013-06-25 11:25:17 +12:00
Ben Russell (300178622)
64cb0f02bb fixed spawning direction bug; added a couple of parameters for the map gen 2013-06-25 11:23:33 +12:00
Ben Russell (300178622)
7183e461e0 replaced all remaining instances of sockfd with neth, fixes blocks not returning when spaded 2013-06-24 20:53:33 +12:00
Ben Russell (300178622)
f39c377848 crosshair accuracy fixed 2013-06-24 15:05:47 +12:00