Dany0
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49eff070ea
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Loading screen image
Servers should be able to change that dynamically later, thanks to
Triplefox for help.
+mesa.png in maps folder for future use
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2013-01-22 23:27:55 +01:00 |
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triplefox
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19cdcdb942
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set side shaders from lua. increment version. add some doc on sides mapping
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2013-01-18 19:45:57 -08:00 |
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Ben Russell (300178622)
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1b3ac64ac3
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[0.0-7] reworked camera code, added camera_point_sky, added part of drunken camera
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2013-01-06 17:50:53 +13:00 |
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Ben Russell (300178622)
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46a600f543
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added some shitty music for now :/
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2013-01-05 11:33:18 +13:00 |
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Ben Russell (300178622)
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d450c3486e
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fixed crash bug; 0.0-6 release!
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2013-01-04 16:18:46 +13:00 |
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Ben Russell (300178622)
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2e71cd9439
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dropping some backwards compat; releasing iceballfornoobs-0.0-5
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2013-01-04 15:16:15 +13:00 |
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Ben Russell (300178622)
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de90000e68
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bumping ver, documenting img_fill, adding img_fill wrapper
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2013-01-02 10:48:40 +13:00 |
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Ben Russell (300178622)
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5e5539d7d4
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pushing the .wav files i have
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2012-12-23 09:38:40 +13:00 |
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Ben Russell (300178622)
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6207dd6efa
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started sound support, fixed the makefile, implemented a bug list system
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2012-12-22 19:11:15 +13:00 |
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Ben Russell (300178622)
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4671de094f
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ADDED VERSIONING, models should no longer be visible through walls
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2012-12-19 21:53:34 +13:00 |
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Ben Russell (300178622)
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2610ed0352
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preloader caches nonmap assets now
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2012-12-15 20:45:31 +13:00 |
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triplefox
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7c9036587f
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generalize our fixed-width font system so that they can all share in the word-wrapped fun
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2012-12-07 17:01:56 -08:00 |
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Ben Russell (300178622)
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9d0fb22975
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start of a map editor, which can only do grey blocks so far
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2012-12-05 22:23:38 +13:00 |
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Ben Russell (300178622)
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6730b644d2
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file sending in place! next step: serialise it!
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2012-12-05 11:29:11 +13:00 |
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Ben Russell (300178622)
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af0a823c17
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got a loading screen up
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2012-12-03 18:49:55 +13:00 |
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Ben Russell (300178622)
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5b7d68b7b1
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fetch_block dependent on fetch_start/poll stub
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2012-12-03 16:51:03 +13:00 |
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Ben Russell (300178622)
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b2d213fa6a
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networking in place, currently need to shift to server + resync
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2012-12-03 14:12:24 +13:00 |
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Ben Russell (300178622)
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cc874bfc94
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JSON loader; net pack/unpack routines
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2012-12-03 13:13:38 +13:00 |
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Ben Russell (300178622)
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cb38726b8c
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JSON parser working for Lua strings
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2012-12-02 21:03:07 +13:00 |
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Ben Russell (300178622)
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dea47a3b25
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intel capture + red circles + you have finite blocks now
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2012-11-29 20:04:09 +13:00 |
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Ben Russell (300178622)
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be4c017f49
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tent + intel (minus capturing + red circles) implemented
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2012-11-29 19:36:43 +13:00 |
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Ben Russell (300178622)
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25d9214be7
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improved security; everything uses common.fetch_block now; ICEMAP LOADING/SAVING
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2012-11-29 16:19:04 +13:00 |
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Ben Russell (300178622)
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5aab066274
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pathname security implemented - finally!
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2012-11-29 15:24:35 +13:00 |
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Ben Russell (300178622)
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6b8bb275f8
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chat implemented, lib_bits added, misc tweaks / refactors
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2012-11-29 11:42:39 +13:00 |
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Ben Russell (300178622)
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32759a687d
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last push before bed: start of sound API, improved chat API.
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2012-11-28 21:23:38 +13:00 |
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Ben Russell (300178622)
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1b9037413f
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you can kill people now... also, killfeed/part of chat
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2012-11-28 19:36:35 +13:00 |
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Ben Russell (300178622)
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5bf343b246
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gun shoots blocks / reloads / runs out of ammo now
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2012-11-28 16:53:06 +13:00 |
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Ben Russell (300178622)
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bb7e81950e
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image drawing/creation, [mini]map, FIXED THE TEAM COLOURS SORRY GUYS
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2012-11-27 12:28:58 +13:00 |
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Ben Russell (300178622)
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9050d93f99
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maps are now handled on the lua end
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2012-11-27 11:19:38 +13:00 |
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Ben Russell (300178622)
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cc0461a9ca
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bunch of arch reworking; scripts take arguments now; arms/legs dangle too
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2012-11-26 17:06:30 +13:00 |
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Ben Russell (300178622)
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6d2ee44e0d
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architectural refactor, now main_server.lua actually does stuff
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2012-11-20 14:51:11 +13:00 |
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Ben Russell (300178622)
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377ca20732
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DRAWS PLAYERS NOW + names above them + stuff is moved around
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2012-11-19 14:35:21 +13:00 |
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Ben Russell (300178622)
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836a7d6594
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added fog, more models, and moved a few things around
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2012-11-19 12:07:18 +13:00 |
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Ben Russell (300178622)
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4bca282d28
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zooming now works, added nade.pmf, added tool icons
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2012-11-18 18:57:50 +13:00 |
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Ben Russell (300178622)
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44e0fa25a9
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several tools implemented + MORE MODELS YAY
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2012-11-18 12:28:52 +13:00 |
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Ben Russell (300178622)
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f70bb06fc9
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updated PMF rendering API, now actually drawing the spade
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2012-11-17 15:35:03 +13:00 |
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Ben Russell (300178622)
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51cfb6a15e
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code refactored, colour selection works, PMF editor started
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2012-11-14 17:32:15 +13:00 |
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Ben Russell (300178622)
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9705c4fd06
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block breakage works now
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2012-11-14 14:50:34 +13:00 |
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Ben Russell (300178622)
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b6ed44a000
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you can finally buld cahirs (can't snip yet though)
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2012-11-13 22:05:21 +13:00 |
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Ben Russell (300178622)
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efe3d6eabc
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map editable from Lua side now
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2012-11-13 17:49:59 +13:00 |
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Ben Russell (300178622)
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d07c85cf5e
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makefile made for windows builds
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2012-11-13 13:23:51 +13:00 |
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Ben Russell (300178622)
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cbbdfa1f0a
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cube assembler replaced with a raycasting one - buggy, but faster!
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2012-11-12 16:47:11 +13:00 |
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Ben Russell (300178622)
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7c25459609
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MOUSE SUPPORT, updated readme, added F5 (ungrab) + ESC (quit), started network code
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2012-11-11 15:01:43 +13:00 |
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Ben Russell (300178622)
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8a96766b3d
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fixed physics, added PMF file loader + test PMF file
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2012-11-10 16:40:44 +13:00 |
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Ben Russell (300178622)
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88f1d39504
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physics refactored for multiple player "objects" + extended quite a bit
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2012-11-09 21:24:34 +13:00 |
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Ben Russell (300178622)
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fe58c4eba6
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pretty much all physics implemented, albeit not completely accurate
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2012-11-09 19:42:39 +13:00 |
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Ben Russell (300178622)
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82347be8d3
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added gravity + visible bounding box
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2012-11-08 21:23:46 +13:00 |
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Ben Russell (300178622)
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8e1c8e08c8
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fixed stuff here and there, added (buggy) collision detection
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2012-11-08 20:44:21 +13:00 |
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UnrealIncident
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1580edd507
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Fixed bad boolean flip
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2012-11-07 21:16:48 +10:00 |
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UnrealIncident
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b5c75291c0
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Added simple debug text
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2012-11-07 21:13:24 +10:00 |
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