B R
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9f2b95c6b4
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minor refactor
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2013-04-02 22:03:26 -07:00 |
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BR
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6cbf89f77e
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chevrons above squadmates heads
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2013-03-31 17:11:58 -07:00 |
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BR
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baffac6ed9
|
better lee-enfield sway, thanks to rakiru. closes #54
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2013-03-30 20:48:46 -07:00 |
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B R
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5af73ab868
|
improved building
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2013-03-30 12:57:34 -07:00 |
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B R
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cb1dcbb669
|
sway when zoomed with lee-enfield; uncomment if you find a better algorithm than a circle
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2013-03-28 15:37:37 -07:00 |
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B R
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12bedc8a7e
|
added weapon switching
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2013-03-28 15:37:31 -07:00 |
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B R
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a534f40d05
|
fixed quit menu popping up regardless of the state of other menus
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2013-03-28 15:14:24 -07:00 |
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Ben Russell (300178622)
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347aa2d4a1
|
packet throttling implemented, i hope
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2013-03-19 13:41:47 +13:00 |
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Ben Russell (300178622)
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59f7b90aad
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/piano
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2013-03-17 18:55:44 +13:00 |
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BR
|
51856e70b0
|
colors in tab list
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2013-03-14 12:08:31 -07:00 |
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BR
|
6173abe5ec
|
grenades no longer show in your hand if you're out
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2013-03-14 11:54:36 -07:00 |
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Ben Russell (300178622)
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b42dd073aa
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moved pmf loading to the appropriate places for things that actually have objects
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2013-03-01 20:00:36 +13:00 |
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Ben Russell (300178622)
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5d81b618bd
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i think this is the rest of the packets
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2013-02-26 14:21:02 +13:00 |
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Ben Russell (300178622)
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e94f170563
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clientside lua "console" now uses pcall()
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2013-02-17 17:38:46 +13:00 |
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Dany Menko
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838ccd37bc
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Merge branch 'master' of https://github.com/iamgreaser/buldthensnip
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2013-02-16 00:16:22 +01:00 |
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Dany Menko
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11b8baf748
|
Don't display the block marker if you have none
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2013-02-16 00:15:14 +01:00 |
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Ben Russell (300178622)
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211cc53961
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intel stays properly stuck to player's back now
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2013-02-16 11:21:38 +13:00 |
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BR
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c2cb7837d9
|
spawn facing the right direction
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2013-02-11 23:02:18 -08:00 |
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Ben Russell (300178622)
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fd90c9c189
|
started refactor of tools + network; fixed a few loose ends
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2013-02-12 17:39:22 +13:00 |
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triplefox
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5d4345389a
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fix some terrible stuff and add the input buffer, also i hate the typing code t.t
|
2013-02-11 20:15:03 -08:00 |
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BR
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42ee63c0f5
|
quick change button (Q) - closes #28
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2013-02-10 11:35:43 -08:00 |
|
BR
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63f97e646b
|
block health also serverside, fixed not getting blocks back when breaking
|
2013-02-09 17:45:17 -08:00 |
|
BR
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55bbab0e89
|
fixed red circles
|
2013-02-09 15:52:33 -08:00 |
|
Ben Russell (300178622)
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5b4714ecbe
|
attempting to fix a bug wrt angy not being set for players
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2013-02-10 08:15:28 +13:00 |
|
Sean Gordon
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399c3b6f40
|
Logout command that resets you to default permissions
|
2013-02-05 16:07:59 +00:00 |
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BR
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4648c3fd3a
|
everyone can see block damage
|
2013-02-03 10:07:39 -08:00 |
|
BR
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b7cdc7616f
|
fixed raytrace bug
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2013-02-03 07:06:22 -08:00 |
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BR
|
f3ae084a78
|
added blood particles
|
2013-02-02 19:38:03 -08:00 |
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Ben Russell (300178622)
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c2121e5673
|
refactored ray-sphere intersections to use funct in lib_vector.lua
|
2013-02-02 11:09:55 +13:00 |
|
Ben Russell (300178622)
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1a71330aa6
|
player game modes refined a bit + some kinks ironed out
|
2013-02-01 21:48:17 +13:00 |
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Ben Russell (300178622)
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d3c20a1edc
|
player game modes settable with /gmode; spec not really ready yet
|
2013-02-01 21:30:12 +13:00 |
|
Ben Russell (300178622)
|
8f33620651
|
fixed issue with cone-sphere allowing you to kill people backwards
|
2013-02-01 17:52:36 +13:00 |
|
Sean Gordon
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5ac04277a4
|
Fixed permissions bug caused by b12f509d70a7409e7d7343ba9bf3bd0846fff78e
|
2013-02-01 04:40:44 +00:00 |
|
Sean Gordon
|
faff6e8f99
|
Fixed a derp in my last commit
|
2013-01-31 12:22:15 +00:00 |
|
Sean Gordon
|
b12f509d70
|
Changed how permissions are handed out
Added permission helper functions to player "class"
|
2013-01-31 12:18:46 +00:00 |
|
BR
|
84878b7d14
|
spade and block give speed boost
|
2013-01-28 21:41:54 -08:00 |
|
BR
|
0f78ee9cf0
|
enemy nametag tweaking to prevent fogsniping
|
2013-01-27 16:55:49 -08:00 |
|
BR
|
91a2d3c9b5
|
added hit indicator
|
2013-01-27 13:33:02 -08:00 |
|
triplefox
|
2bd4a6ac11
|
cleanup
|
2013-01-26 08:29:57 -08:00 |
|
triplefox
|
76fbe240fc
|
new scoreboard ready
|
2013-01-25 22:57:54 -08:00 |
|
triplefox
|
359bf206f0
|
Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
|
2013-01-25 17:38:01 -08:00 |
|
triplefox
|
8ccee1df55
|
new scoreboard: basic look working. just need to finish the table generation and integration
fixed some gui bugs
|
2013-01-25 17:37:43 -08:00 |
|
triplefox
|
92a4afe05c
|
some work on new scoreboard
|
2013-01-24 23:10:07 -08:00 |
|
BR
|
287733485b
|
show enemy names when aiming at them
|
2013-01-24 19:00:49 -08:00 |
|
BR
|
e5826f602f
|
team scoring
|
2013-01-24 11:01:14 -08:00 |
|
BR
|
486c95bbdd
|
fixed issue #16, pressing 'w' and 's' at the same time no longer plays the walk sound
|
2013-01-23 21:05:17 -08:00 |
|
Dany0
|
7e26f9bff3
|
commented out debug message
|
2013-01-23 21:40:04 +01:00 |
|
Sean Gordon
|
e4a41be172
|
Refactored commands into a proper command system
|
2013-01-22 23:43:10 +00:00 |
|
Dany0
|
db9912d0a1
|
Better red marker
plus fixed an oopsie
|
2013-01-21 22:06:28 +01:00 |
|
Dany0
|
9d54a96f85
|
No red marker mode for rakiru
|
2013-01-21 21:50:40 +01:00 |
|