triplefox
fb1f1cfbc2
tile9 rectangular frame renderer
2013-01-08 01:47:43 -08:00
Ben Russell (300178622)
2ff476d8fa
[0.0-8] OH LOOK THEY'RE FINALLY CUBES (also fixed non-drunken cam I broke)
2013-01-08 18:06:57 +13:00
Ben Russell (300178622)
a2da76b7d3
tiny fix to show the block count while spade is active
2013-01-07 16:29:50 +13:00
Ben Russell (300178622)
ed5f8e92fb
shifted key/mouse stuff into obj_player. happy now?
2013-01-07 16:26:05 +13:00
Ben Russell (300178622)
9bff14d167
ACTUAL drunken camera implemented.
2013-01-07 14:43:57 +13:00
Ben Russell (300178622)
1b3ac64ac3
[0.0-7] reworked camera code, added camera_point_sky, added part of drunken camera
2013-01-06 17:50:53 +13:00
Ben Russell (300178622)
d1770a450b
more sound effects have been glued in
2013-01-06 12:02:04 +13:00
triplefox
d54d3a5168
fix intel icon not disappearing after cap
2013-01-04 23:24:20 -08:00
triplefox
cc2c5e8a12
implements the spacer test, see: http://www.buildandshoot.com/viewtopic.php?f=5&t=60&p=7202#p7202
2013-01-04 23:14:31 -08:00
triplefox
2dff830481
health and ammo counters widgetified
2013-01-03 01:18:44 -08:00
triplefox
f61d53a1c1
gui: intel model becomes a widget
2012-12-29 01:10:33 -08:00
triplefox
18b42d29d4
a bunch of stuff added and fixed in support of widgetifying the feeds. recompile necessary
...
add serpent (to prettyprint lua tables while debugging)
redo the chat/killfeed system with scroll_list and table library
add a "sec_last" to cover the edge case of event callbacks that need a time
add setting of widget properties relx, rely, l, t, r, b, cx, cy
add font.compute_ctab (many lines of text, one color per line)
add textfield ctab property
add common.img_fill
fix dirty textfields not clearing when redrawing at same size (needed img_fill)
fix chat typing still allowing some widget things to fire
move gui update to go later than the model rendering so that viewmodel doesn't cover hud
2012-12-27 23:44:21 -08:00
triplefox
1a93b32420
gui: image widget; remove map global state; move crosshair and palette into widgets
2012-12-22 23:37:36 -08:00
triplefox
e7f6950e23
port the maps into widgets
2012-12-22 19:34:59 -08:00
triplefox
1503d40aa4
gui: team changes now handled in widget listeners
2012-12-20 21:47:28 -08:00
triplefox
8ada5fc755
gui: the quit message can listen to keypresses now
2012-12-20 17:16:27 -08:00
triplefox
b85f546e29
gui: some progress on input events and architecture planning, needs testcases now
2012-12-20 06:33:18 -08:00
triplefox
d8c1db3f4f
gui: fix the defaults not being resettable :|
2012-12-20 01:46:00 -08:00
triplefox
d0f75e822d
gui: add key_map and button_map; events moved to util so that client_start sees them; fix a first-frame visibility thingy
2012-12-20 01:40:43 -08:00
triplefox
87f36fc758
port quit and teamchange messages to icegui; fix some icegui stuff
2012-12-19 17:52:53 -08:00
Ben Russell (300178622)
bc32b8f0b1
you can no longer kill dead people several times over
2012-12-19 14:12:17 +13:00
BR
db1a1a9c89
fixed team changing model color bug
2012-12-18 09:55:31 -08:00
BR
5d77f5c1a1
sorted player list
2012-12-18 07:01:47 -08:00
BR
949a516221
team changing
2012-12-18 06:17:24 -08:00
BR
0c5c69e695
fixed crash when picking block outside map
2012-12-17 20:05:22 -08:00
Ben Russell (300178622)
5b2f871b0f
grenades now finite and now have varying fuses! GAMEPLAY IS BASICALLY DONE.
2012-12-18 16:38:46 +13:00
Ben Russell (300178622)
712b0c86f9
nades do player damage now; added /squad
2012-12-18 16:27:53 +13:00
Ben Russell (300178622)
e91cec685a
NAAAAADES (ok they're infinite and they don't kill anyone yet)
2012-12-18 14:59:50 +13:00
BR
c42200359a
removed obsolete todos
2012-12-16 08:02:23 -08:00
triplefox
dcfa256685
add self-cleaning alarms to displayobjects; fix some bugs with insert/remove; add a tools visibility alarm
2012-12-15 23:55:28 -08:00
Sean Gordon
7eeae22567
Allow changing held item with scroll wheel
2012-12-16 07:00:24 +00:00
Ben Russell (300178622)
e83d42b888
fix the air rmb spade crash
2012-12-16 11:52:07 +13:00
Ben Russell (300178622)
9c5c88e6ae
red circles show on map after intel capture now
2012-12-15 20:09:20 +13:00
Ben Russell (300178622)
8c30d22e5c
fixed some physics, fixed a bug where you could claim an intel cap in the enemy tent
2012-12-15 19:57:44 +13:00
triplefox
c195666a20
duh
2012-12-14 16:50:27 -08:00
triplefox
196f8a1f98
Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
...
Conflicts:
pkg/base/client_start.lua
2012-12-14 16:26:42 -08:00
triplefox
daed57cd95
widgetify the hud tools
2012-12-14 16:20:04 -08:00
Ben Russell (300178622)
c84075ce32
spade melee implemented
2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c831b00016
block health implemented, RMB spades AFTER delay, fixed LMB/RMB "sticking"
2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c811bfce8b
set up timers for spade/block; moved some stuff to lib_util (which is downloaded 4 times now)
2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
f911e21cda
shifted the click stuff to ev_lmb / ev_rmb
2012-12-15 13:09:31 +13:00
Ben Russell (300178622)
2e30f2a78d
actually add in the tracer PMF. also, preliminary draft for UDP wrapper.
2012-12-15 13:09:31 +13:00
Ben Russell (300178622)
c66260c59e
fixed scoring being reset on respawn. also, prev commit synced block counts properly
2012-12-15 13:07:59 +13:00
Ben Russell (300178622)
67d46157c5
tents intels captures scores and knowing what way you're facing on the map
2012-12-15 13:07:59 +13:00
BR
01b5f40d67
escape asks for confirmation before quitting
2012-12-13 20:25:23 -08:00
BR
708ab7cd5c
Merge branch 'master' of git://github.com/iamgreaser/buldthensnip
...
Conflicts:
pkg/base/client_start.lua
pkg/base/obj_player.lua
2012-12-13 10:47:13 -08:00
BR
45e9b606b1
Player list shows on Tab
2012-12-13 10:35:22 -08:00
Ben Russell (300178622)
de25501712
stop stuff happening while player dead; added /me support
2012-12-13 21:32:38 +13:00
Ben Russell (300178622)
83dcd5fff5
killing now serverside, toolswitch/colourchange is relayed now
2012-12-12 19:17:35 +13:00
Ben Russell (300178622)
dccb959fa2
player pos/orient/spawn works now, death doesn't yet
2012-12-12 12:42:20 +13:00