60 Commits

Author SHA1 Message Date
rakiru
b659ed6bb4 Change default shader from "toon" to "simple". 2016-06-20 23:28:59 +01:00
Felix Kaaman
5c75a653f5 Convert scancodes to old key codes before sending to lua for compatibility 2015-11-01 13:01:50 +01:00
Felix Kaaman
458ec6a8b3 Migrate to using scancodes for key presses and SDL_TEXTINPUT for text input 2015-11-01 13:01:50 +01:00
Ben Russell (300178622)
b50e2383cf postproc shader selector; anaglyph stereo postproc 2015-03-05 11:04:03 +13:00
Felix Kaaman
e42d7fb550 Add basic screenshot functionality, bump version. Closes #184. 2015-03-01 22:25:15 +01:00
Ben Russell (300178622)
9efb32c872 [0.2.1-16] preliminary FBO support 2015-02-23 16:53:23 +13:00
Ben Russell (300178622)
b71c008536 [0.2.1-13] music volume in clsave/config.json (closes #175) 2015-02-23 10:05:49 +13:00
Ben Russell (300178622)
90c70a9350 [0.2.1-12] fixed non-VBO VAs; made the code more GLES-friendly 2015-02-23 09:50:22 +13:00
Ben Russell (300178622)
383351b659 [0.1.2-9] Add normal information; fix normals for VAs 2015-02-20 17:23:20 +13:00
Ben Russell (300178622)
dfe3931cbf [0.1.2-7] multitexturing support; better VA format support 2015-02-20 13:04:03 +13:00
Ben Russell (300178622)
858b484041 [0.2.1] make it build on not-windows. also, better lua search thing. 2015-02-07 18:44:47 +13:00
Ben Russell (300178622)
65aac241e7 [0.1.2-13] improved timing on POSIX on client
frame limiter still not strict, but now errs on the side of "a bit too fast"
Note, I DID get a SIGBUS the first time I ran with the change.
This may be because I have generally terrible GPU drivers.
2015-01-29 14:58:14 +13:00
Ben Russell (300178622)
8085011d8a zipdist.sh for 0.1.2-12 2015-01-29 14:43:35 +13:00
Ben Russell (300178622)
b955589171 [0.1.2-12] Fixed client timing so a frame limiter can be dropped in 2015-01-29 14:37:07 +13:00
Ben Russell (300178622)
f63e2db74d [0.1.2-11] Happy two new years! Import from TheHole. 2015-01-29 09:39:05 +13:00
Ben Russell (300178622)
40938dd0a7 updated docs for 0.1.2-10 2013-11-25 18:38:11 +13:00
NotAFile
636bc5017c Fixed json syntax
Don't forget the commas, guy
anyhow, why doesn't this cause an error? it does in python
2013-09-22 20:04:29 +02:00
Francois Truphemus (melchips)
d5f0da048d [0.1.2-3] added 'gl_quality' option to set render quality of OpenGL draw calls (when at 0, rendering is faster on older systems) 2013-08-05 21:00:00 +02:00
Ben Russell (300178622)
9774678e65 scrollback now works 2013-08-04 12:02:09 +12:00
Ben Russell (300178622)
ed4a8fc87b [0.1.2] fixed sound issues + slowness of SSE image renderer, removed some .bat files, changed some line endings, and of course changed the music 2013-08-02 11:40:39 +12:00
Ben Russell (300178622)
b99f634b38 [0.1.1-2] fix wrapping bug; increase max packet size; fix indentation 2013-07-25 14:06:02 +12:00
Ben Russell (300178622)
eb18424eec [0.1-9] raw socket whitelist implemented 2013-07-17 19:32:17 +12:00
Ben Russell (300178622)
920a37b1a8 [0.1-7] fixed issue with frustum culling "holes". default config tweaked for GMA. 2013-07-11 19:09:41 +12:00
Ben Russell (300178622)
02df41ffc4 [0.1-5] added an option to swap the quad order for very rare GPUs like the Intel 3000 HD 2013-07-08 11:58:15 +12:00
Ben Russell (300178622)
834f550126 falling blocks! 2013-07-08 11:46:58 +12:00
Ben Russell (300178622)
876840ac0c i THINK that's all that needs to happen for That Fucking Refactor. 2013-07-04 12:48:32 +12:00
Ben Russell (300178622)
de434646d4 [0.1] fixed an oversight where json files couldn't be sent.
anyhow, iceball-0.1.zip is about to be uploaded :D :D :D
2013-06-27 18:22:37 +12:00
Ben Russell (300178622)
d03c7bb51a [0.0-48] OpenGL chunk tesselation stuff improved; client.renderer for determining which renderer a user is using 2013-06-21 14:18:21 +12:00
Ben Russell (300178622)
802d3cdd1e [0.0-47] binary file loading/saving support! now you don't need to serialise stuff as pmf 2013-06-20 17:11:24 +12:00
B R
7871830902 vbo defaults to true, thought it was like that before 2013-04-26 12:38:04 -07:00
Ben Russell (300178622)
6de42fdbc7 [0.0-42] gl_expand_textures is available if your gfx chip is old 2013-04-26 11:34:46 +12:00
B R
1c5f28e7b6 added "vbo" option to config 2013-04-25 12:06:36 -07:00
Francois Truphemus (melchips)
e2cf36f2d6 Added chunks rendering options in game engine config files and fix for chunks rendering per frame count 2013-04-24 19:14:47 +02:00
Ben Russell (300178622)
7ae9ab5be6 beginnings of smooth lighting for softgm - note, negative deltas for lighting are broken. 2013-04-20 09:03:30 +12:00
Ben Russell (300178622)
9d0c55d7be fuck sakes don't EVER let AA be the default 2013-04-18 22:16:04 +12:00
Francois Truphemus (melchips)
3a67c5aee5 Soft tabs converted to hard tabs 2013-04-18 11:31:38 +02:00
Francois Truphemus (melchips)
70fed5209f Added in OpenGL rendering : smooth lighting, anti-aliasing and rendering of visible faces only 2013-04-18 09:16:48 +02:00
BR
dacaed9217 added wpn to controls.json 2013-03-30 16:25:45 -07:00
Ben Russell (300178622)
c872261b01 removed a trailing , in clsave/config.json. 2013-03-16 12:46:28 +13:00
Ben Russell (300178622)
a97df70b43 [0.0-30] clsave/config.json supported! also updated a few docs slightly. 2013-03-16 12:34:00 +13:00
Ben Russell (300178622)
0abda11b63 kick_on_join is now optional and disabled by default 2013-03-01 16:20:19 +13:00
Ben Russell (300178622)
aebbc6093d [0.0-28] fixed a bug with 16-bit samples only loading the first half properly 2013-02-26 17:34:32 +13:00
Dany0
9fb871245a oops 2013-01-27 01:26:32 +01:00
Dany0
f651932a3c new loading image 2013-01-27 01:00:54 +01:00
Ben Russell (300178622)
2e2a1473c8 added squadchat 2013-01-10 16:18:54 +13:00
Sean Gordon
e9dbaeaea1 Added zoom options (hold to zoom or toggle zoom) 2013-01-05 07:59:07 +00:00
Ben Russell (300178622)
6207dd6efa started sound support, fixed the makefile, implemented a bug list system 2012-12-22 19:11:15 +13:00
BR
949a516221 team changing 2012-12-18 06:17:24 -08:00
Ben Russell (300178622)
11a54b2a89 fixed the controls so they actually work 2012-12-17 19:21:12 +13:00
BR
266e4a3df1 customizable keybinds 2012-12-16 15:48:07 -08:00