postproc shader selector; anaglyph stereo postproc

This commit is contained in:
Ben Russell (300178622) 2015-03-05 11:04:03 +13:00
parent 82fcde945e
commit b50e2383cf
2 changed files with 7 additions and 1 deletions

View File

@ -30,6 +30,7 @@
"fog": 0.0,
"invert_y": false,
"fast_load_screen": false,
"postproc": "toon",
"glsl_shaders": true,
"skins" : {

View File

@ -1018,7 +1018,12 @@ shader_world, result = loadfile("pkg/base/shader/world_diff.lua")()
shader_white, result = loadfile("pkg/base/shader/white.lua")()
shader_simple, result = loadfile("pkg/base/shader/simple.lua")()
shader_img, result = loadfile("pkg/base/shader/img.lua")()
shader_postproc, result = loadfile("pkg/base/shader/post_toon.lua")()
postproc_map = {
toon = "pkg/base/shader/post_toon.lua",
stereo = "pkg/base/shader/post_stereo.lua",
}
postproc = (user_config.postproc and postproc_map[user_config.postproc]) or "pkg/base/shader/post_toon.lua"
shader_postproc, result = loadfile(postproc)()
end
if shader_world then