Commit Graph

1046 Commits (master)

Author SHA1 Message Date
hurufu 46a4a109bf Growing watermelons. 2011-09-06 19:27:24 +03:00
hurufu de461d80ac Crafting recipies for watermelons 2011-09-06 18:26:12 +03:00
hurufu 801561900e Merge branch 'master' of git://github.com/hurufu/minetest 2011-09-06 16:36:15 +03:00
hurufu 7fe6977b30 Included watermelons; generating W. randomly on a map.
Included watermelons; generating W. randomly on a map.
2011-09-06 16:18:51 +03:00
hurufu cb0f3020f6 Included watermelons; generating W. randomly on a map. 2011-09-06 15:05:16 +03:00
Perttu Ahola ad795c9f0c Merge remote-tracking branch 'queatz/furnace-fix' 2011-08-31 17:04:12 +03:00
Perttu Ahola d6d479f94c Updated changelog 2011-08-31 00:43:34 +03:00
JacobF 6415528f96 If there was no source item in a furnace it would cause a segmentation fault. 2011-08-30 11:38:53 -04:00
Perttu Ahola 4af1f2963c Merge remote-tracking branch 'kahrl/dissector' 2011-08-30 14:24:33 +03:00
Perttu Ahola ba0322f353 Merge remote-tracking branch 'queatz/mmb10' 2011-08-30 14:24:23 +03:00
Perttu Ahola 1a705523c0 Merge remote-tracking branch 'queatz/furnace-is-not-blackhole' 2011-08-30 14:24:12 +03:00
Perttu Ahola 87b9e5467d Merge remote-tracking branch 'queatz/furnace-is-not-out-nor-can-rat-escape' 2011-08-30 14:24:07 +03:00
Perttu Ahola 625dac8d8c Merge remote-tracking branch 'queatz/privs' 2011-08-30 14:23:44 +03:00
JacobF 134e49cc8e Merged 2 branches because they relied on each other.
This one contains these changes from main c55:
* Adds a function to check if there is room for a specific item
* Using that, you can now pick up rats if you have a full inventory and a not full rat stack
* Furnace would cook only 1 item if that item used the last available result slot, now it will continue
* Furnace will say it's overloaded
* Furnace won't wait until the next step to start on the next item
 - This caused small fuels to cook slower than meant to
 - Also caused furnaces to say they were out of fuel after finishing the last fuel item
2011-08-25 19:27:50 -04:00
Kahrl cab426ffa3 dissector branch: fix for doc/protocol.txt: CONTROLTYPE_DISCO is 3 2011-08-25 21:32:48 +02:00
Kahrl 3edf2bb417 dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h 2011-08-25 21:31:28 +02:00
Kahrl 9ebfbd150e dissector branch: added wireshark dissector minetest.lua 2011-08-25 21:29:41 +02:00
JacobF e278742c5e Middle mouse click will move 10 items around at a time. 2011-08-25 12:43:19 -04:00
JacobF ef08163c38 Don't remove furnace if something is inside it. 2011-08-24 18:53:06 -04:00
JacobF 2e82268a67 If a user doesn't have build rights, don't allow them to move items to and from their inventory 2011-08-23 22:08:09 -04:00
JacobF 00bdfad5f6 The password box in the mainmenu is focused if there is already a name and address filled in 2011-08-23 22:06:35 -04:00
Perttu Ahola efd8dabd91 Lava is now better visible inside water. (a crappy hack) 2011-08-23 03:01:01 +03:00
Perttu Ahola e4f443a57a Inventory transparency; very loosely based on sapier's commits.
Also contains some commented-out code for testing out different looks
in the future.
2011-08-23 00:33:38 +03:00
Perttu Ahola d4df20a913 if creative mode and player has no build privileges, cannot drop items. 2011-08-22 22:55:17 +03:00
Perttu Ahola db495668ae Fixed water mesh generation acting weird next to sand 2011-08-22 22:44:43 +03:00
Perttu Ahola 996c653490 Fix byte count in serialization of "F1000"
Some access violations and segfaults and strange behaviour might have
been caused by this.
2011-08-22 22:17:26 +03:00
Perttu Ahola 4acad897cf Fixed some protocol comment errors in clientserver.h and elsewhere
-- TOCLIENT_OBJECTDATA: peer ID field is missing
-- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16
2011-08-22 22:04:46 +03:00
Giuseppe Bilotta b37fffc2c5 Hopefully fix 'dangling water'
If a block has (at least visible) liquids, the block below should also
be flowed in.
2011-08-22 21:45:13 +03:00
Perttu Ahola a99450ab72 Possibly fixed the extremely rare PeerNotFound loop bug.
See explanation in http://2pktfkt.de/irc/minetest-delta/2011-08-22.html
2011-08-22 21:27:11 +03:00
Perttu Ahola 7776d6228e Update README.txt 2011-08-22 15:01:09 +03:00
Perttu Ahola 5415256a52 Merge remote-tracking branch 'oblomov/me_cmd' 2011-08-22 14:46:54 +03:00
Perttu Ahola 836e43db60 Merge remote-tracking branch 'oblomov/new_input' 2011-08-22 14:46:52 +03:00
Giuseppe Bilotta 9c94538fb7 Change way commands are displayed in chat window 2011-08-22 13:43:53 +02:00
Giuseppe Bilotta 53eedd3ba4 Introduce hotkey for calling up a command window
This is just a chat window with the / text pre-loaded.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta 42134bb49e Send KEY_END when (re)creating a text input
This ensures that on creation and when resizing the cursor is at the end
of the text rather than at the beginnig.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta 0488bf54d3 /me command 2011-08-22 13:02:08 +02:00
Giuseppe Bilotta da19aee307 Server now supports replies without prefix 2011-08-22 13:02:08 +02:00
Giuseppe Bilotta d2c0b4905a Defines for server command context flags 2011-08-22 13:02:08 +02:00
Giuseppe Bilotta 153f07fdfb Remove distinction between /# and / commands
No need to make the server command syntax more complicated than
necessary. If the need ever arise, we'll find some other way to
distinguish the client commands. Also, the /# syntax is deprecated and
will be made obsolete in time.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta 7e610aece5 Overhaul the input system
This allows us to map the keys which are not considered in
irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
2011-08-22 13:01:11 +02:00
Giuseppe Bilotta 16aedc0ef6 Fix typos in key names 2011-08-22 12:52:15 +02:00
Perttu Ahola 6596e585fe Flowing lava updates lighting 2011-08-22 13:19:07 +03:00
Perttu Ahola f98eda4d52 Merge remote-tracking branch 'oblomov/liquid_fixes' 2011-08-22 12:53:18 +03:00
Perttu Ahola 23717510c2 Merge branch 'lava' 2011-08-22 12:53:02 +03:00
Giuseppe Bilotta c51564ab5b Optimize for viscosity 1 2011-08-16 20:38:44 +02:00
Giuseppe Bilotta 1eb14c7743 Viscous fluids 2011-08-16 20:37:46 +02:00
Giuseppe Bilotta 56e9f97294 Make sure all neighbors of changed fluids are activated
This should fix the remaining cases of fluid not advancing or not
retreating.
2011-08-16 18:05:28 +02:00
Giuseppe Bilotta 774faf4e85 Let the liquids flow in the open
No need to curb their spread artificially.
2011-08-16 17:42:28 +02:00
Giuseppe Bilotta d0711821f3 Ensure air neighbors to liquids that can flow are enqueued for transformation 2011-08-16 17:42:14 +02:00
Giuseppe Bilotta 7024b45197 Ensure param2 is set correctly in transformLiquids 2011-08-16 16:50:38 +02:00