Commit Graph

3511 Commits (master)

Author SHA1 Message Date
sapier 556bdc260a Pass pointer to nodedef directly to avoid recalculation in quite often called function 2014-04-06 10:32:57 +02:00
sapier 28854495b1 Performance optimized button to button mask evaluation 2014-04-03 20:26:26 +02:00
sapier af01a9577e Fix lost change password button 2014-04-01 22:38:34 +02:00
Perttu Ahola 65d1cb8321 Fix bug in RemoteClient::GetNextBlocks 2014-03-26 18:58:39 +02:00
Ciaran Gultnieks 564e11fc2f Fix merge mistake when rebasing for PR #1169 2014-03-24 19:56:36 +01:00
sapier 5bd9c236d5 Fix double sending of chat messages 2014-03-23 19:15:38 +01:00
Novatux 936c6f577a Fix "ghost stacks" created when a player clicks an item on the ground:
since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
2014-03-22 18:15:33 +01:00
ShadowNinja 5fefc4bbf6 Fix serializing of signed numbers in serializeStructToString 2014-03-21 05:22:21 -04:00
RealBadAngel 0dc1aec509 Normal maps generation on the fly.
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
ShadowNinja f3d83a4516 Add more informative error messages for inventory and item method errors 2014-03-15 17:20:52 -04:00
ShadowNinja 31fe72dbac Remove lua_State parameter from LuaError::LuaError 2014-03-15 16:28:59 -04:00
ShadowNinja f8b7555558 Revert "Make sure we get a stacktrace for as many lua errors as possible"
This reverts commit 362ef5f6ce.

Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this
caused a second, empty traceback in most cases.  In cases where there wasn't
annother traceback the stack had already unwound and the traceback was empty.
2014-03-15 16:01:06 -04:00
ShadowNinja 23be6450a1 Make serializeStructToString use an ostringstream 2014-03-15 15:13:02 -04:00
Novatux 93729b09d5 Fix sound not being played at the correct place. 2014-03-15 16:25:34 +01:00
Sfan5 362ef5f6ce Make sure we get a stacktrace for as many lua errors as possible 2014-03-15 14:51:00 +01:00
ShadowNinja d753d352f1 Revert "Use fixed-width format specifiers in serializeStructToString"
This reverts commit 875f1327a4.
Fixed width format specifiers are only officially availale in C99 and C++11.
2014-03-14 12:13:30 -04:00
ShadowNinja 875f1327a4 Use fixed-width format specifiers in serializeStructToString 2014-03-13 17:30:15 -04:00
BlockMen e4d1970abf Fix game pause in singleplayer 2014-03-13 14:06:18 +01:00
BlockMen 03297acbf4 Fix special characters in pause and message menu 2014-03-13 14:00:10 +01:00
ShadowNinja 18577f2527 Replace usage of long long with u64/s64 2014-03-12 19:37:19 -04:00
Selat 7cac34c807 Pass arguments by reference 2014-03-12 17:34:48 -04:00
Selat 2bc2ce3bd1 Remove goto from Environment::removePlayer 2014-03-12 17:02:52 -04:00
ShadowNinja c9b64206f9 Fix error when calling minetest.node_punch without a pointed_thing 2014-03-11 13:00:16 -04:00
Sfan5 859287b027 Fix generating winresource.o with build dir != source dir 2014-03-11 17:48:34 +01:00
Ciaran Gultnieks 5ce3f8f7b7 Correct misleading detached inventory error message
Looks like a bit of hasty copying and pasting from s_item.cpp.
2014-03-09 11:16:09 +01:00
Ciaran Gultnieks 0643cef09a Update ABM object counts when triggers add objects
Also fixes long-standing accuracy issue due to unknown wider
object count not being incremented.
2014-03-09 11:13:44 +01:00
sapier 16a028dd6b Fix race condition on exit to menu 2014-03-09 11:01:13 +01:00
kwolekr 28d6326bd4 Update set_mapgen_params and set_gen_notify Lua API to use new flag format 2014-03-08 11:35:04 -05:00
Ciaran Gultnieks db98ef6b45 Stop wasting time in abm - performance improvement
Unless I'm mistaken, the chunk of code I'm moving there is potentially
executed hundreds of times inside the loop to get the exact same result
every time
2014-03-06 19:18:36 +01:00
sapier a4e2198e41 Replace pause and message menu by formspec ones 2014-03-05 18:44:14 +01:00
Novatux 062de11b4c Fix rendering glitches when far from the center of the map 2014-03-04 20:12:10 +01:00
Sfan5 8e15179e7d Document CMake options in README 2014-03-03 19:35:14 +01:00
sapier 3e52dd5c68 Improved win32 file version information 2014-03-02 23:49:19 +01:00
Ciaran Gultnieks baee91bf78 Fix for unloaded but active block problem 2014-03-02 20:39:28 +01:00
Selat 1b840e8ef9 Fix translation name. 2014-03-02 19:32:59 +01:00
Selat 6f568c1db2 Add Belarusian translation. 2014-03-02 19:06:42 +01:00
ShadowNinja 9a3b7715e2 Remove "Server -!- " prefix from player messages 2014-02-27 00:00:22 -05:00
BlockMen 18fd913e69 Fix MSVC build 2014-02-26 14:21:38 +01:00
proller d4be81155e Fix null string escape 2014-02-24 20:41:04 +04:00
Sfan5 f6232d71b6 Fix test for broken LuaJIT versions, solves #1152 2014-02-23 18:30:45 +01:00
Diego Martínez 3da56696b5 Translated using Weblate (Spanish) 2014-02-16 20:59:21 +01:00
King Artur 3ba0359285 Translated using Weblate (Romanian)
wrong expression and wrong word order
2014-02-16 20:59:21 +01:00
João Farias e73ca31b6e Translated using Weblate (Portuguese) 2014-02-16 20:59:20 +01:00
Jonas Kriaučiūnas c1fe628b57 Translated using Weblate (Lithuanian) 2014-02-16 20:59:20 +01:00
King Artur 0bf5b140c7 Translated using Weblate (Italian) 2014-02-16 20:59:20 +01:00
Pilz Adam ab6dda4230 Translated using Weblate (German) 2014-02-16 20:59:20 +01:00
Jabo Babo 272909359a Translated using Weblate (Estonian) 2014-02-16 20:59:20 +01:00
b p 330a35a522 Translated using Weblate (Dutch) 2014-02-16 20:59:20 +01:00
Сергей Голубев 85db6cb753 Translated using Weblate (Russian) 2014-02-16 20:59:20 +01:00
Jabo Babo fac837b00e Translated using Weblate (German)
Kürzen, da es sonst nicht in den Button passt.
2014-02-16 20:59:20 +01:00