hybrid fabcbfe8b2 Added a name parameter to render target textures just as for usual textures.
Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
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