7 Commits

Author SHA1 Message Date
hybrid
5ee93a1b73 Fix extra qualification.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@813 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-30 17:15:54 +00:00
hybrid
560ea9eee3 Fixed HillPlane Mesh to work with arbitrary sizes.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@812 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-30 17:14:55 +00:00
hybrid
10391462db Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@811 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-30 11:01:04 +00:00
hybrid
0138d9e0e8 Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@766 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-07 20:08:47 +00:00
hybrid
82b706a874 Cleaned the MeshCache interface, added filename methods from CMeshCache to the interface. Also changed the Scenemanager interface to accept IMeshCache instead of CMeshCache.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@678 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 12:07:47 +00:00
hybrid
97bb84c8a5 Fixed the texture mapping of the sphere scene node. It is now wrapped by one texture without artifacts. Also made x and y subdivison separately adjustable when calling the constructor manually.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@669 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-28 22:57:59 +00:00
bitplane
30b56d2ec5 Moved everything to /trunk
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00