hybrid
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5ee93a1b73
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Fix extra qualification.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@813 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-30 17:15:54 +00:00 |
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hybrid
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560ea9eee3
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Fixed HillPlane Mesh to work with arbitrary sizes.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@812 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-30 17:14:55 +00:00 |
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hybrid
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10391462db
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Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@811 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-30 11:01:04 +00:00 |
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hybrid
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0138d9e0e8
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@766 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-07 20:08:47 +00:00 |
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hybrid
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82b706a874
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Cleaned the MeshCache interface, added filename methods from CMeshCache to the interface. Also changed the Scenemanager interface to accept IMeshCache instead of CMeshCache.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@678 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-06-02 12:07:47 +00:00 |
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hybrid
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97bb84c8a5
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Fixed the texture mapping of the sphere scene node. It is now wrapped by one texture without artifacts. Also made x and y subdivison separately adjustable when calling the constructor manually.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@669 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-28 22:57:59 +00:00 |
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bitplane
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30b56d2ec5
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Moved everything to /trunk
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-20 18:03:49 +00:00 |
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