freedoom/dist
Mike Swanson 82b14b3b55 levels: Change “chapter” terminology to “episode”
A generic term like this isn’t really suitable for trademark, nor
likely to ever be disputed.  The community and the engine both heavily
bias toward “episode” and indeed most other games do.

Closes: #682
2020-07-15 14:02:57 -07:00
..
COPYING.CC0 Add missing SPDX identifiers, use CC0 explicitly in dist 2020-02-03 12:31:55 -08:00
Makefile Makefile: use XDG-compliant icon file names 2019-11-05 11:27:12 -08:00
README Add missing SPDX identifiers, use CC0 explicitly in dist 2020-02-03 12:31:55 -08:00
freedoom Add missing SPDX identifiers, use CC0 explicitly in dist 2020-02-03 12:31:55 -08:00
freedoom.adoc Add missing SPDX identifiers, use CC0 explicitly in dist 2020-02-03 12:31:55 -08:00
io.github.freedoom.FreeDM.desktop dist: Request dedicated GPU when starting Freedoom from `.desktop` file 2020-05-06 21:22:22 +02:00
io.github.freedoom.FreeDM.metainfo.xml bump version to 0.12.1 2019-10-22 11:27:59 -07:00
io.github.freedoom.Phase1.desktop levels: Change “chapter” terminology to “episode” 2020-07-15 14:02:57 -07:00
io.github.freedoom.Phase1.metainfo.xml levels: Change “chapter” terminology to “episode” 2020-07-15 14:02:57 -07:00
io.github.freedoom.Phase2.desktop levels: Change “chapter” terminology to “episode” 2020-07-15 14:02:57 -07:00
io.github.freedoom.Phase2.metainfo.xml bump version to 0.12.1 2019-10-22 11:27:59 -07:00
pillow-compose Add missing SPDX identifiers, use CC0 explicitly in dist 2020-02-03 12:31:55 -08:00
pillow-resize Add missing SPDX identifiers, use CC0 explicitly in dist 2020-02-03 12:31:55 -08:00

README

This directory contains some files that should be useful for system
installations on Unix-like operating systems, including desktop
entries, AppData XML files, and a shell script to run Freedoom in a
simple manner.