Commit Graph

304 Commits (master)

Author SHA1 Message Date
Simon Howard 3e8b0bdae3 Change skull key colorblind patterns to match keycards.
The idea here is that the horns on the skulls indicate the same shapes
as those used for the keycards:

* Blue: X shape
* Red: Horizontal (horns point horizontally atop head)
* Yellow: Vertical

In order to do this I color-swapped and exchanged the graphics for the
red and blue skull keys. This commit updates the skull key sprites,
status bar key icons and the skull key wall textures. As well as as the
color swap, I've also tweaked the skulls to increase emphasis on the
horn directions.
2022-08-13 15:37:19 -04:00
mc776 e511c809ba
bossbrain: new sprites. 2022-01-29 19:57:13 -08:00
Simon Howard 08430c19ba
Merge pull request #731 from shinobody/newcontent
New sprites for exploding barrel, light column and armor bonus
2021-10-07 00:14:05 -04:00
Simon Howard 07536fac6f
Merge pull request #729 from Xindage/hmrminzom
New Minigunner sprites by Craneo and Horrormovierei.
2021-10-07 00:09:13 -04:00
Korp 757d4d48c6
sprites: New Rocket Launcher by Korp
This was submitted on the Discord server (#sprites)
2021-10-06 09:16:28 -04:00
HorroMovieGuy 19cf9d2ded New sprites for Summoner and Dead Flare
New monster sprites by Korp and HorrorMovieRei. New summoner which we dubbed "Matribite" due to it being based on the Trilobite, and a new Dead Flare replacement named "hatchling" since it is some sort of larvae.

Included is also a tinkered version of the death sound made by mc776 so it synchs better with the new death animation for the Matribite.
2021-08-27 23:28:24 -03:00
/dev/urandom 3d30c879b4 even more contrast on lines 2021-08-17 13:16:40 +03:00
/dev/urandom 4dfb81c1fe made the lines on keys black-and-white for contrast 2021-08-17 13:07:52 +03:00
/dev/urandom 08b6423b4f colorblind-friendly keys, door indicators and HUD icons 2021-08-17 10:46:24 +03:00
Xindage 8a2d28b8fe
Merge pull request #752 from Xindage/barondeath
New Death animation for baron of hell and hell knight credits to HorrorMovieRei
2021-08-03 23:10:44 -03:00
Xindage b53baa448e New Death animation for baron of hell and hell knight 2021-08-03 23:07:51 -03:00
Xindage 53bc799357
Merge pull request #695 from mc776/master
sprites: recolour BRS1A0.
2021-07-26 19:47:02 -03:00
Xindage 09f6d687d3
Merge pull request #708 from HorroMovieGuy/master
Sprites: Improved Plasma gun
2021-07-26 19:42:38 -03:00
Xindage 806ecc40fe
Merge pull request #726 from Xindage/korpserpgib
New Imps Gibing sprites by korp.
2021-07-26 19:25:10 -03:00
Xindage 5563b58a66
Merge pull request #735 from Talon1024/newfats
New Combat Slug muzzle flash by Craneo
2021-07-26 03:24:26 -03:00
shino1 42e339ef50 Armor bonus fix 2021-04-29 17:26:12 +01:00
Kevin Caccamo 4876ba41ee
sprites: new Combat Slug muzzle flash by Craneo 2021-04-12 17:02:33 -04:00
shino1 06930610d1 New consensus sprites from the server for barrel
(bar1a0, bar1b0, bexpa0, bexpb0, bexpc0)
Sprites by me (Shino1), Korp and MissLavender
2021-04-07 01:47:50 +01:00
shino1 55bc096add ;_; fixed base sprites for barrel (bar1a0 and bar1b0) and their offsets 2021-04-04 20:20:49 +01:00
shino1 d3a892ed80 - fixed exbpa0 2021-04-04 19:17:16 +01:00
shino1 cdb801d975 - 3 new barrel sprites (added red, warning sign more visible,
redesigned into propane tank)
- new light column that looks like an actual lamp
- 2 new armor bonus sprites that look like shield/armor scales
2021-04-04 04:18:45 +01:00
Xindage 015204a076 New Minigunner sprites by Craneo and Horrormovierei. 2021-03-30 12:09:24 -03:00
Xindage e1a73c3528 New Zombieman by MothraMaster and Korp.
Introduced the cool boots from korp and mothra did the remaining angles, now it feature all 8 angles.
2021-03-30 09:59:23 -03:00
Xindage 52af9ed522 New Imps Gibing sprites by korp. 2021-03-20 21:06:49 -03:00
HorroMovieGuy 47b2d9e86f sprites: Improved Plasma gun
Multiple improvements to the plasma gun provided by Clay, Minigunner, and Horror Movie Guy.
2020-10-28 12:32:42 -03:00
Simon Howard 07b30068ce
Merge pull request #699 from HorroMovieGuy/master
sprites: new gib animations (zombie and shotgunner)
2020-08-21 13:37:55 -04:00
HorroMovieGuy cd219982f0 sprites: new gib animations (zombie and shotgunner)
Removed empty spaces, added propper offsets (courtesy of Matt)
2020-08-20 04:00:31 -03:00
HorroMovieGuy b715fc5f1c Revert "Sprites: New baron sprites"
This reverts commit aea01ea33b.
2020-08-14 00:29:59 -03:00
HorroMovieGuy 72bb41fca8 sprites: new gib animations (zombie and shotgunner)
Improved gib animations for the aforementioned enemies.
2020-08-14 00:20:55 -03:00
MatthewTheGlutton 431cbedba3
sprites: recolour BRS1A0.
I'm understanding this to be a brain or a piece of mauled head with a bit of spine attached.

The perfect white of the bone and the perfect red of the blood around it was making it confusingly similar to a lot of healing item sprites in some mods (e.g., the medikits in HorrorMovieGuy's gothic reskin), especially in OBLIGE maps where their placement is unpredictable.
2020-08-08 23:19:04 -07:00
Simon Howard bbf84a98ea
Merge pull request #647 from MatthewTheGlutton/master
sprites: add PISGD-E; adjust hitscan pickups.
2020-07-03 22:01:24 -04:00
Samuel Oliver 3292f865a9 Updated the combat slug
Implementing sprites from the Discord channel. Credits are as follows

???/Freedoom team - base Combat Slug sprites
HorrorMovieGuy - A to F frames (and their rotations)
Craneo - G to T frames (and their rotations)
2020-05-14 13:05:35 -04:00
boogiebogus f8cd97072e
sprites: make the dark soldier's death more violent (#662) 2020-02-27 11:53:24 -08:00
HorroMovieGuy aea01ea33b Sprites: New baron sprites
Lavamander by HorrorMovieGuy, based on Raymohawk's Nukeptyle
2020-02-21 12:42:04 -03:00
MatthewTheGlutton 0bc6c98a61
sprites: minigunner firing frames.
Based on the new pickup sprite in this PR.
2019-11-28 23:45:43 -08:00
MatthewTheGlutton 17156de748 sprites: add PISGD-E; adjust hitscan pickups. 2019-11-24 14:59:24 -08:00
MatthewTheGlutton d3311a4446 sprites: Replace player third-person sprites.
Gibbing sprites not replaced but crouched gibbing sprite offsets tweaked.
2019-11-18 23:05:41 -08:00
MatthewTheGlutton faae9d8312
sprites: new PLAYE/F frames. 2019-09-25 22:33:33 -07:00
Craneo 717f9bfe1e sprites: rework technospider with good shading 2019-09-22 12:18:43 -07:00
MatthewTheGlutton 2769d7c31b sprites: red/green colourblind friendly sboxa0 2019-09-16 11:37:39 -07:00
MatthewTheGlutton cb4b7e4e13 sprites: updated shela0 and sboxa0 2019-09-14 15:04:15 -07:00
MatthewTheGlutton d72d78bd78 New/improved bullet and shell pickup sprites. 2019-09-13 12:36:01 -07:00
MatthewTheGlutton a397529386 sprites: make SKAG 1337 pickup sprite face right (#575)
to match all other weapons
2019-07-20 13:08:27 -07:00
MatthewTheGlutton 095a3a8a48 Player crouch death/gib sprites. (#560) 2019-05-24 22:00:55 -07:00
MatthewTheGlutton 7a39dcfe54 Player crouching sprites for GZDoom
Includes moving, firing and pain, but not death or xdeath (since GZDoom does not use them by default anyway).
2019-04-14 22:04:09 -07:00
Ulises "Urric Hammersong" Lozano 08a48546a5 Add new archvile 2019-03-24 21:44:24 -07:00
Fernando Carmona Varo 431671811a sprites: improve player back walk animation
The legs were reworked as well, matching the changes done to the front.

The shoulder pads movement was toned down, and the left arm was changed
so it's movement is a bit less abrupt and can actually be followed.
Other minor tweaks and size was made proportional to the front frames.
2019-01-01 17:28:43 -08:00
Fernando Carmona Varo 64efaafdfd sprites: improved player front walk animation
Reworked the legs so it looks more like actual walking.

I also reduced a bit the sudden swing with the weapon that
it does in the middle of the walk.

I've made  it so it actually looks like he's holding the gun
rather than just punching it. And I've tweaked a bit the helmet
and some minor details.
2019-01-01 17:28:43 -08:00
Erick Tenorio 52b6bbece3 sprites: update box of shotgun shells
Change the top portion to match with the shela0 sprite.
2018-07-10 21:49:34 -07:00
Kevin Caccamo 8f24c6eb60 sprites: improve stealth sphere sprites
These ones shouldn't look as flat as the previous ones.
2017-10-02 07:13:10 -07:00