10 lines
396 B
Lua

--can't use the default handler's automatic generation because the wielditem and the idle animations cause visual issues.
if minetest.get_modpath("3d_armor") then
local armor3d_handler = Guns4d.player_model_handler:inherit({
compatible_meshes = {
["3d_armor_character.b3d"] = "guns4d_3d_armor_character.b3d"
},
})
armor3d_handler:set_default_handler()
end