19 Commits

Author SHA1 Message Date
FatalErr42O
4cc3c030a5 account for position in animation, player model support for reflector sights, reflector sight class, versioning system 2025-01-03 15:05:47 -08:00
FatalErr42O
938ea52529 rework of sprite scope, removal of unneccesary class variables better animation support 2024-12-19 18:04:53 -08:00
FatalErr42O
25ea38c668 switched guns bone transformations to allow for client IP, made player model handler changes, made changes that make firerate more consistent regardless of steprate and variation, fixed broken normalization of velocity recoil 2024-12-09 18:54:26 -08:00
FatalErr42O
9990c92309 update from MTUL to LEEF 2024-12-01 16:19:51 -08:00
FatalErr42O
6e62d56e23 update set_bone_properties 2024-09-04 18:30:16 -07:00
FatalErr42O
b3ad0ba074 updated documentation, layed out foundation for attachments 2024-08-02 22:10:30 -07:00
FatalErr42O
5e29bc07e1 added the ability to offset the translation of guns and look + completely reworked aiming down sights 2024-08-01 22:36:38 -07:00
FatalErr42O
af970be519 changes to how vertical rotation matches with the look rotation in hipfire 2024-06-16 20:36:12 -07:00
FatalErr42O
aa29c79311 added 3darmor support 2024-05-25 19:36:37 -07:00
FatalErr42O
482e87025d fixed visual_scale calculations, properly calc. x 2024-03-18 20:52:08 -07:00
FatalErr42O
e8590aa8b3 fixed bug with punching with player and not gun not working properly, account for visual_size of the player in gun pos and arm calcs 2024-03-18 20:07:48 -07:00
FatalErr42O
cc309bb6f2 fixed an issue with infammo crashing the game if a gun wasn't held in hand, added new initial_vertical_aim property, changed name of swap charge to draw 2024-03-16 14:45:47 -07:00
FatalErr42O
b972ee78b8 fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s) 2023-12-23 21:15:40 -08:00
FatalErr42O
e80a4a4242 been awhile since I pushed, not sure what I added 2023-10-03 11:00:30 -07:00
FatalErr42O
6ec442ee31 tons of changes, probably, not sure 2023-08-29 12:40:36 -07:00
FatalErr42O
36e2af9f20 added blunt, sharp penetration, fixed table fill-ins for property subtables, probably other various fixed 2023-08-17 12:18:53 -07:00
FatalErr42O
4230017960 FIXED GIMBAL LOCK WOHOO 2023-08-13 21:05:45 -07:00
FatalErr42O
00ea0ff13e finished Sprite_scopes (mostly) 2023-08-08 13:43:36 -07:00
FatalErr42O
5bd53dc6a2 first commit 2023-06-11 23:34:28 -07:00